jojobear, on 31 October 2011 - 03:24 PM, said:
If PG is sticking to Btech canon, then only omnimechs should be able to boat.
Ummm What? There are cannon examples of non omnimech boats that walk of the factory lines with 8+ ML... The Komodo immediately springs to mind, there are plenty more.
jojobear, on 31 October 2011 - 03:24 PM, said:
Battlemech:
-engine and armor can be changed and upgraded rather easily.
-Weapon loadout and such cannot be changed without weeks of overhauling, troublshooting, and tweaking. An autocannon hardpoint can only have an autocannon installed (no gauss rifle). A laser hardpoint can only have a laser installed (no ppc).
Again... What? The engine has ALWAYS been the hardest thing to upgrade. Under the current rules you can't do it without the equivalent of a factory. Armor on the other hand is in fact relatively easy to upgrade/replace, on any mech, omni or not. But it does take significant time (though not weeks, more like days). As for weapons they can be replaced with similar items. ERML for a ML, or SSRM for a SRM. This can be done in the field and only takes a day or two... If you want to make larger changes it takes more time and beefier facilities. Many mechs in the TROs have field refits that replace weapons with new types.
jojobear, on 31 October 2011 - 03:24 PM, said:
Omnimech:
-Weapons and equipment use a standard modular setup. Anything can be switched for anything else.
-The armor and engine cannot be adjusted without a complete overhaul.
This is close. Only Omnis can swap weapons and equipment in the field easily with minimal down time (minutes and hours), but some items they can't change without longer down times and heavier facilities. Things like MASC, or changing from double to single heat sinks. But they CAN change those items as well as armor and engines given the proper facilities and enough time.
It has all been covered by Catalyst Game Lab's table top rules.
Edited by carpemortis, 31 October 2011 - 03:41 PM.