

Tournament Feedback
#1
Posted 22 February 2013 - 12:11 PM
#2
Posted 22 February 2013 - 12:53 PM
#3
Posted 22 February 2013 - 01:02 PM
#4
Posted 22 February 2013 - 01:07 PM
#6
Posted 22 February 2013 - 01:25 PM
#7
Posted 22 February 2013 - 01:34 PM
#8
Posted 22 February 2013 - 01:39 PM
Ghost Bear, on 22 February 2013 - 01:07 PM, said:
Games played only accounts for a small percentage of your score. Just enough to reward players who are consistent over a long period.
#9
Posted 22 February 2013 - 01:49 PM
#10
Posted 22 February 2013 - 02:05 PM
Granted I did very little damage, but I was pretty key in winning since I was the only person left alive at the end.
Is damage done, kills & assists the only thing that matter?
Edited by Drexorn, 22 February 2013 - 02:08 PM.
#11
Posted 22 February 2013 - 02:13 PM
#12
Posted 22 February 2013 - 02:20 PM
#13
Posted 22 February 2013 - 02:24 PM
#14
Posted 22 February 2013 - 02:28 PM
#15
Posted 22 February 2013 - 02:28 PM
not to tell about the strange feeling some people are using aimbots. took some pretty godlike shots tearing me nearly apart.
#16
Posted 22 February 2013 - 02:29 PM
Tarys, on 22 February 2013 - 02:28 PM, said:
not to tell about the strange feeling some people are using aimbots. took some pretty godlike shots tearing me nearly apart.
Just thought the same ...
I hope they take further steps against those abusers otherwise this tournament is kind of boring and i can stop playing right now
#17
Posted 22 February 2013 - 02:36 PM
Bryan Ekman, on 22 February 2013 - 01:39 PM, said:
Games played only accounts for a small percentage of your score. Just enough to reward players who are consistent over a long period.
I shouldn't account for anything other than setting up a minimum number of games played to be eligible. The Win/Loss ratio and scores with in the match are what dictate consistency. I have no interest in competing where one player can play worse and still win because her/she played more games.
Quote
[color=#959595]1st tie breaker goes to the player with the most matches.[/color]
That is completely backwards from any logic, the player with the highest score who played the least amount of games is clearly a better player.
#18
Posted 22 February 2013 - 02:36 PM
Taking anything that isnt an ECM raven/atlas/splatcat or something similarity OP is suicide..
#19
Posted 22 February 2013 - 02:40 PM
#20
Posted 22 February 2013 - 02:41 PM
This type of thing also only extends to those who A) Have the time (aka no life) and

Hell it started 4am my time... I doubt I'll actually attempt to compete because trying to play catch up 5hr later when I wake up won't be much help, and feedback I'm receiving isn't promising a good experience like just normal solo dropping was beforehand.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users