GrnMonster, on 23 February 2013 - 09:31 AM, said:
Yep.
They should have just taken your top 10 scores in each class and used that for your total. Then almost everyone would have a chance at the overall. At the worst I think most people would be able to get at least 10 games in for one class.
The problem with that is the top 3 would have been 100% abusers. people would sync drop and take turns creating an insane score. Killing a guy not fighting back can inflate your score by a massive amount.
I think it should have combined averaging with some sort of diminishing return on games played. So you can't win by playing 5 games, but you can't just spam to victory. So after say 25 or 30 games, the amount you gain from a win/loss is microscopic.
Edited by Jman5, 23 February 2013 - 09:46 AM.