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Will The Jagermech Be The New Cat-K2?


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#1 WalkingDeathBot

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Posted 24 February 2013 - 05:04 PM

So looking at this picture we can assume a few things about the Jagermech. Namely 4 ballistic hardpoints in the arms, and perhaps 2-4 energy hardpoints on the torso. Similar to the Cat the arms are locked which may help with weapon convergence, however they do articulate vertically. Also the arms are very high on the torso which will be great for sniping. The tonnage is the same as the cat so it will be similar there. What are you thoughts, will the Jagermech be a better gaussapult?


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#2 Kaspirikay

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Posted 24 February 2013 - 05:07 PM

I'd say it'll be a sidegrade. AC 20 in the arms would make ridge shooting safer. But you'll lose your ACs easier. Also better vertical angle.

#3 WolvesX

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Posted 24 February 2013 - 05:10 PM

Short answer:

Yes, 2xAC20 / Xl engine.

Edited by WolvesX, 24 February 2013 - 05:10 PM.


#4 Mr G

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Posted 24 February 2013 - 05:11 PM

No.

#5 Protection

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Posted 24 February 2013 - 05:12 PM

The two unique builds that come to mind to make with the Jaeger are:

2 AC/20s with a 275-300XL -- 80KPH Boomcat is tempting

and

4 UAC/5s with a ~225-250XL -- painfully slow but that rapid fire might make it a powerful DPSer


Other than that, there doesn't seem to be a whole lot that the Jaeger can do that the K2 doesn't already cover.

#6 rgreat

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Posted 24 February 2013 - 05:12 PM

I'd say it will be a better version of a ballistic K2.

I predict not so vulnerable cockpit.

#7 Nauht

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Posted 24 February 2013 - 05:17 PM

The K2 will still dominate. Why?

Cos the jagermech has arms which can easily be shot off instead of a ridiculously small side torso profile.
Also looks like the jager has the same head size as an awesome.
It's as fat as an awesome.

No I'm predicting it won't come close to being K2 good.

#8 Culler

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Posted 24 February 2013 - 05:24 PM

The catapult has the advantage of really hard to hit side torsos and a fantastic torso twist range. OTOH having your guns mounted higher will be nice, as will being able to mount an XL engine and carry AC/20s (I think.)

#9 p00k

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Posted 24 February 2013 - 05:25 PM

View PostNauht, on 24 February 2013 - 05:17 PM, said:

The K2 will still dominate. Why?

Cos the jagermech has arms which can easily be shot off instead of a ridiculously small side torso profile.
Also looks like the jager has the same head size as an awesome.

fortunately the awesome now has a fairly tiny cockpit hitbox

also, who cares how easily the arms are shot off? a k2 you can shoot it in the head or ct and kill the mech outright for not much more effort than it would take to blow off half of its armament

#10 Flying Fish

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Posted 24 February 2013 - 05:27 PM

View PostNauht, on 24 February 2013 - 05:17 PM, said:

The K2 will still dominate. Why?

Cos the jagermech has arms which can easily be shot off instead of a ridiculously small side torso profile.
Also looks like the jager has the same head size as an awesome.
It's as fat as an awesome.

No I'm predicting it won't come close to being K2 good.


well, the K2 will still be a better brawler, for sure- the Jagermech is supposed to be a long range platform- think gauss/ac5s and ac2s. you're not gonna see a lot of em within 270M but they can hurt hard out to 1000. Also, with gauss mounted in the arms you dont have to worry about crits damaging your XL engines - so dont think of this as another ac20 K2, think of it as the return of the gausscat

#11 Midosa Kaze

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Posted 24 February 2013 - 05:36 PM

Isn't the Jagermech rather thin skinned for a heavy? According to Sarna the default Jagermech has six tons of armor compared to ten for the catapult. So probably the Jagermech will have some nice hardpoints, but be a bit of a glass cannon.

#12 Khanahar

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Posted 24 February 2013 - 05:38 PM

View PostMidosa Kaze, on 24 February 2013 - 05:36 PM, said:

Isn't the Jagermech rather thin skinned for a heavy? According to Sarna the default Jagermech has six tons of armor compared to ten for the catapult. So probably the Jagermech will have some nice hardpoints, but be a bit of a glass cannon.


Base armor is utterly irrelevant given that it can be modified freely.

Still, problem will be tonnage... many folks may opt for glass cannon builds to run the kinds of ballistics the Jag will open up. 4 UAC is a dream, but probably not a realistic one.

#13 Cache

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Posted 24 February 2013 - 05:40 PM

View PostMidosa Kaze, on 24 February 2013 - 05:36 PM, said:

Isn't the Jagermech rather thin skinned for a heavy? According to Sarna the default Jagermech has six tons of armor compared to ten for the catapult. So probably the Jagermech will have some nice hardpoints, but be a bit of a glass cannon.

It has the same armor capacity. The stock variants just allocate too little tonnage to armor in favor of the heavier weapons.

#14 CrashieJ

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Posted 24 February 2013 - 05:41 PM

more like the next cataphract 4x

QUAD UAC5s, XL engine, Max armor, ENDOSTEEL and as much ammo you can push into the frame

good-day gentlemen.

#15 Nauht

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Posted 24 February 2013 - 05:47 PM

View Postp00k, on 24 February 2013 - 05:25 PM, said:

fortunately the awesome now has a fairly tiny cockpit hitbox

also, who cares how easily the arms are shot off? a k2 you can shoot it in the head or ct and kill the mech outright for not much more effort than it would take to blow off half of its armament

Nah far easier to blow the arms off something than core it.

It all depends on the situation and what is damaged but when I aim to neuter a mech the arms are far easier to disable than trying to knock out the K2's side torsos. Coring the K2 can be pita if he pilot knows what they're doing to mitigate damage.

Also the size of the head box doesn't matter so much when it's located down near the chest area. People are far more willing to take the headshot knowing that they're going to hit something if they miss - rather than just take the chance their shots will hit air as it misses a top mounted cockpit.

I'm calling that the jager won't be as effective as the K2 - we'll see how it turns out when it's released. We could go on theorycrafting til then.

#16 Utilyan

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Posted 24 February 2013 - 05:51 PM

I read its sopose to be upgrade of a RIFLEMAN. And rifleman is a cool sniper mech.

Also it says these mechs were anti-air mechs. So if these things are built to target flying vehicles......balistic shoot down things faster then any mech..... It would be nice if it was a feared flak-88 type of mech.

Aiming up had better not be a problem right?

Talks about targeting computer....maybe that should give a advanced non-pip zoom.....quirk.

#17 Royalewithcheese

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Posted 24 February 2013 - 05:59 PM

For sure you'll be able to do a jagergauss. One thing it has on the Cataphract is better gun placement - based on where the guns and the cockpit are (and the fact that you can shoot your gauss up and down unlike in the K2) a unique Jager advantage over the other two is that if you can see it, you can dakka it. But I dunno if it's gonna be better than the gausskitty. I know for sure that I'm gonna have a mech that weighs 65 tons and carries a pair of gauss rifles either way ;)

(Also, do you want to pilot a quad AC2 or quad UAC5 Jagermech, yes or yes?)

Edited by Royalewithcheese, 24 February 2013 - 06:00 PM.


#18 Monky

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Posted 24 February 2013 - 06:03 PM

AC20 in arms are slightly vunlerable, no more so than ctf 4-X though. Being able to put XL engine in means more speed, armor, heatsinks, ammo, and backup weaponry than the Cat can pull, which so long as you don't get stupid, you'll be able to outperform the AC20 cat easily.

#19 Utilyan

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Posted 24 February 2013 - 06:05 PM

This mech's pilot is URBANMECH......so you can't go wrong. he's in there. ;)

#20 Asmosis

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Posted 24 February 2013 - 06:05 PM

having gauss in the arms also means if they do explode, they arent taking your XL engine with them.





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