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Formers Pugstompers Sure Do Cry A Lot


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#1 Jimmy Page

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Posted 25 February 2013 - 02:12 AM

I get great joy seeing all these former pugstompers who relied on friends with skill to get them wins suddenly on the losing end of matches. No, you were not uber before, you borrowed your buddies firepower and prowess. All of us pugstompees were getting better while you smashed us for months on end. I love the ELO system. Almost every battle is close and fun.

#2 Vassago Rain

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Posted 25 February 2013 - 02:16 AM

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The gilded trench demands victims.

#3 Zeus X

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Posted 25 February 2013 - 02:16 AM

View PostJimmy Page, on 25 February 2013 - 02:12 AM, said:

I get great joy seeing all these former pugstompers who relied on friends with skill to get them wins suddenly on the losing end of matches. No, you were not uber before, you borrowed your buddies firepower and prowess. All of us pugstompees were getting better while you smashed us for months on end. I love the ELO system. Almost every battle is close and fun.



Still pug stomping buddy.

http://mwomercs.com/...-ive-ever-seen/

#4 KinLuu

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Posted 25 February 2013 - 02:18 AM

I like how the masterrace is golden.

#5 Sears

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Posted 25 February 2013 - 02:20 AM

We all aspire to climb the stairway to heaven. And it seems people don't have a whole lotta love for pre made teams. I can imagine communication to be quite important at the top as indeed at any skill level. The recent ask the devs mentions some quick commands so hopefully pug players will have more options when trying to organise.

Still though, Ramble on.

#6 Timelordwho

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Posted 25 February 2013 - 02:39 AM

View PostKinLuu, on 25 February 2013 - 02:18 AM, said:


I like how the masterrace is golden.
Posted Image

#7 The Amazing Atomic Spaniel

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Posted 25 February 2013 - 02:44 AM

View PostDCM Zeus, on 25 February 2013 - 02:16 AM, said:

Still pug stomping buddy.


But doesn't Elo move all players inexorably towards 50:50 W:L no matter how good or bad they are?

If so, the inexorable end of your pugstomping days is, well, inexorable.

#8 Yokaiko

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Posted 25 February 2013 - 02:47 AM

I pulled right around 2-1 win/loss for the tournament. All solo, no syncing.

#9 Sears

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Posted 25 February 2013 - 02:50 AM

View PostRocketDog, on 25 February 2013 - 02:44 AM, said:


But doesn't Elo move all players inexorably towards 50:50 W:L no matter how good or bad they are?

If so, the inexorable end of your pugstomping days is, well, inexorable.


Eventually, in theory. I guess 4 mans having the use of voip in a lot of cases gives them an inflated Elo. So if a regular 4 manner jumps into a game solo they should be stomped immediately. I can imagine though when you're at the top whether you're in a premade or not, communicating with the rest of your team is probably a good idea.

#10 Rat of the Legion Vega

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Posted 25 February 2013 - 02:59 AM

View PostDCM Zeus, on 25 February 2013 - 02:16 AM, said:



Still pug stomping buddy.

http://mwomercs.com/...-ive-ever-seen/


All I see in that screenshot is 5 Raven 3Ls stomping one 3L, a commando and a couple jenners. Switch the mechs around and the PUGs probably could've beaten you guys.

#11 Mycrus

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Posted 25 February 2013 - 03:06 AM

Does the matchmaker groups good and bad players on the same team? Or are all pilots in the drop of a similar rating?

#12 Glythe

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Posted 25 February 2013 - 03:08 AM

I'd like the Elo system if it kept the noobs in a completely separate game from everyone else. Sadly this is not the case so the game fares poorly.

When you can bring 600-800 damage per game (with no LRMs) you should never have a guy on your team with less than 50 damage (much less 2 or 3 such players). If you build your light mech correctly you can easily bring 400 or more damage per game.

View PostMycrus, on 25 February 2013 - 03:06 AM, said:

Does the matchmaker groups good and bad players on the same team? Or are all pilots in the drop of a similar rating?

Nope. It just tries to rank your team similarly to the enemy. If you drop with a team of 4 you usually get something like this: 2 aces 1-3 average pilots and everything else is scrub. Scrubs should be playing against other 1300 ranked new players and nothing else (unless a friend drags them "out of tier")

*Post edit* : When I hit save changes it looked fine but forum is doing something very strange at the moment.

Edited by Glythe, 25 February 2013 - 03:33 AM.


#13 JSparrowist

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Posted 25 February 2013 - 03:14 AM

View PostGlythe, on 25 February 2013 - 03:08 AM, said:

I'd like the Elo system if it kept the noobs in a completely separate game from everyone else. Sadly this is not the case so the game fares poorly.


WARNING! ELITISM!

You do realize that you yourself were once a noob. Noobs eventually evolve into better players. Your logic is horribly flawed by the fact that you think your **** smells like roses.

#14 Koshirou

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Posted 25 February 2013 - 03:15 AM

View PostRat of the Legion Vega, on 25 February 2013 - 02:59 AM, said:

All I see in that screenshot is 5 Raven 3Ls stomping one 3L, a commando and a couple jenners.

Isn't exploiting imbalances in the game system what pugstomping is all about? Or do you think that they switched from one exploited advantage (external voicechat) to another (Raven-3L)? Admittedly, the latter crosses into pay2win territory a bit.

In a properly balanced matchmaking system, a lance of 4 Raven-3Ls would yield 95+% "failed to find a match", of course. But we don't have such a system. The matchmaker needs "Mech ELO" and a setting to enforce model variation. Then again, seeing as how not even player ELO is working properly right now, it'll probably be a while before we see these things, if ever.

Edited by Koshirou, 25 February 2013 - 03:18 AM.


#15 Fergrim

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Posted 25 February 2013 - 03:20 AM

View PostGlythe, on 25 February 2013 - 03:08 AM, said:

I'd like the Elo system if it kept the noobs in a completely separate game from everyone else. Sadly this is not the case so the game fares poorly.

When you can bring 600-800 damage per game (with no LRMs) you should never have a guy on your team with less than 50 damage (much less 2 or 3 such players). If you build your light mech correctly you can easily bring 400 or more damage per game.

I'd like the Elo system if it kept the noobs in a completely separate game from everyone else. Sadly this is not the case so the game fares poorly.

When you can bring 600-800 damage per game (with no LRMs) you should never have a guy on your team with less than 50 damage (much less 2 or 3 such players). If you build your light mech correctly you can easily bring 400 or more damage per game.

I'd like the Elo system if it kept the noobs in a completely separate game from everyone else. Sadly this is not the case so the game fares poorly.

When you can bring 600-800 damage per game (with no LRMs) you should never have a guy on your team with less than 50 damage (much less 2 or 3 such players). If you build your light mech correctly you can easily bring 400 or more damage per game.


Nope. It just tries to rank your team similarly to the enemy. If you drop with a team of 4 you usually get something like this: 2 aces 1-3 average pilots and everything else is scrub. Scrubs should be playing against other 1300 ranked new players and nothing else (unless a friend drags them "out of tier")


That's so creepy the way you repeat those two paragraphs over and over again in the same post. And creepier that no one else has said anything yet,.

Edited by Fergrim, 25 February 2013 - 03:20 AM.


#16 Koshirou

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Posted 25 February 2013 - 03:25 AM

View PostFergrim, on 25 February 2013 - 03:20 AM, said:


That's so creepy the way you repeat those two paragraphs over and over again in the same post. And creepier that no one else has said anything yet,.

Forum's glitching at the moment, and I figured Glythe didn't have the patience to smooth out his post.

#17 Glythe

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Posted 25 February 2013 - 03:34 AM

I just assumed that it would post what I had posted and not hiccup as it's never done that before.


View PostJSparrowist, on 25 February 2013 - 03:14 AM, said:


WARNING! ELITISM!

You do realize that you yourself were once a noob. Noobs eventually evolve into better players. Your logic is horribly flawed by the fact that you think your **** smells like roses.


I think you misunderstand. It's really not fair for experts to play with beginners. You might as well begin your boxing career on day 1 as Mike Tyson's sparring parther.

You probably aren't invited to pro golf tournaments. Why is that? You don't have a high enough ranking to be invited. You probably have no ranking because you haven't won any local tournaments or any higher tournaments that would qualify you for higher ranked play. Assuming you know how Elo works you'll realize people who drop with 4 players regulary are probably ranked upwards of 2500 about now. There is no reason a 1300 ranked player should ever see a 2500 ranked player. Let's throw aside the point that lots of people have inflated Elo at the moment.

It's more like: warning realism!

Players in trial mechs should play against other players in trial mechs with no ranking. Players that are handicapped by poor performance due to a physical ailment, lack of skill or poor ping should all be in the same arena.

If you do not do this the high ranked player suffers because the low rank player has no idea how to be useful. The low rank player suffers because he gets instagibbed by the high rank player on the enemy team (and reconsiders why he is playing this game.... much less considering paying for it). If you keep the very bad away from the very good both groups end up having much better games. Due to the way Elo should work you should be matched against a bad player often if you are terribad. But you should not ever play with the guy who shoots the heads off mechs at 1000m as though it were 200m until you are at least 5-6 tiers up the ladder.

Edited by Glythe, 25 February 2013 - 03:48 AM.


#18 Fergrim

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Posted 25 February 2013 - 03:42 AM

Oh I thought he was a robot.

#19 The Amazing Atomic Spaniel

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Posted 25 February 2013 - 03:58 AM

View PostGlythe, on 25 February 2013 - 03:08 AM, said:

I'd like the Elo system if it kept the noobs in a completely separate game from everyone else. Sadly this is not the case so the game fares poorly.

When you can bring 600-800 damage per game (with no LRMs) you should never have a guy on your team with less than 50 damage (much less 2 or 3 such players). If you build your light mech correctly you can easily bring 400 or more damage per game.


Maybe I don't understand Elo properly, but I thought it was specifically designed to avoid doing what you say it does. I thought it was designed to match players of similar Elo scores?

Re. damage: I can top the scoreboard with 4 kills and 600+ damage in one match and on the next walk round a corner into two Splatcats and be out of the game 2 seconds later with almost no damage scored. There's quite a bit of luck in how the games play out.

View PostKoshirou, on 25 February 2013 - 03:15 AM, said:

Isn't exploiting imbalances in the game system what pugstomping is all about? Or do you think that they switched from one exploited advantage (external voicechat) to another (Raven-3L)? Admittedly, the latter crosses into pay2win territory a bit.

In a properly balanced matchmaking system, a lance of 4 Raven-3Ls would yield 95+% "failed to find a match", of course. But we don't have such a system. The matchmaker needs "Mech ELO" and a setting to enforce model variation. Then again, seeing as how not even player ELO is working properly right now, it'll probably be a while before we see these things, if ever.


Once Elo is working well, then those who regularly field multiple 3Ls will soon find themselves in matches consisting only of 3Ls, Splatcats and 6PPC Stalkers. Which will be exactly what they deserve.

#20 dario03

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Posted 25 February 2013 - 04:03 AM

View PostKinLuu, on 25 February 2013 - 02:18 AM, said:

I like how the masterrace is golden.

And glorious

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