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Ff? Try Richochet.


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#1 TheFlyingScotsman

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Posted 01 March 2013 - 07:55 PM

Ricochet is the only truly fair way to implement a FF system in a game. You unload into your friend's rear CT, you take the damage on YOUR rear CT, leaving them unaffected.

This maintains the importance of careful firing, but makes mistakes or griefing a very real problem to the person doing it. What better way to hammer in that FF is a stupid mistake to make than making the fact obvious?

Ricochet, its FF that actually has an effect on the person friendly firing.

*Shrug*

Edited by TheFlyingScotsman, 01 March 2013 - 07:56 PM.


#2 OnLashoc

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Posted 01 March 2013 - 07:55 PM

I like this idea.

#3 Ranek Blackstone

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Posted 01 March 2013 - 07:58 PM

I think FF is fine as is. Yeah you'll get greifers, but you'll get them everywhere anyway.

Been TKed once on accident as well.

#4 Thorqemada

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Posted 01 March 2013 - 08:00 PM

In 5000+ matches i witnessed 1 TKer doing 3 TKs.
FF is fine as it is.

#5 DrSecretStache

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Posted 01 March 2013 - 08:03 PM

I...hm.

Las0rbe@ms?

Also, this would be a good solution to end griefers, but present the problem of making people more scared to open up on close by enemy targets. imagine a jenner running through a group of enemies, and them all not taking the shot from the risk of damaging themselves from this.

I think a perhaps more intuitive solution would be to get betty to tell us if we FF.

#6 Homeless Bill

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Posted 01 March 2013 - 08:04 PM

I would support something like this, but only in the first minute or two of a match. In combat, there are a lot of dumbasses that run in front of everyone. I know because I'm one of them. I don't want anyone else to take damage because I was trolling around. But the beginning-of-match stuff ****** me off.

#7 Elizander

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Posted 01 March 2013 - 08:08 PM

FF is okay. It makes me more careful when shooting around which is nice for immersion.

#8 FupDup

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Posted 01 March 2013 - 08:12 PM

Or, we just could disable FF entirely. Ricochet would be pretty annoying for LRM boats and other people who experience their team running into their line of fire and getting hit. Not all FF is intentional, and sometimes it's the fault of the person getting shot.

Edited by FupDup, 01 March 2013 - 08:19 PM.


#9 Mawai

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Posted 01 March 2013 - 08:25 PM

I had one match out of 1100 with an obvious TK. He took out a team mate and chased me most of the match spouting some junk about being a clanner and down with the IS and anyone who cared to suggest strategy for the match.

The character was reported to support@mwomercs.com and was dealt with by the customer support team in an appropriate fashion.

#10 Mystere

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Posted 01 March 2013 - 08:30 PM

Seriously, or are you trolling? What are we playing, D&D with reflection spells?

I'm sorry but it's a ridiculous suggestion.

#11 Thunder Lips Express

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Posted 01 March 2013 - 08:35 PM

i understand where the original poster is coming from but too often do people carelessly walk into my firing lane. i shouldn't be punished for others mistakes

#12 TheFlyingScotsman

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Posted 01 March 2013 - 08:35 PM

View PostFupDup, on 01 March 2013 - 08:12 PM, said:

Or, we just could disable FF entirely. Ricochet would be pretty annoying for LRM boats and other people who experience their team running into their line of fire and getting hit. Not all FF is intentional, and sometimes it's the fault of the person getting shot.


This is very true. However, cross-damage is mostly caused by people hugging their opponents, blocking their team from firing and causing them to take damage needlessly anyway.

Melee weapons do not exist in MWO yet, there is no reason to face hug. If your build is dependant on being able to hump your opponent into submission at the cost of your teammates being able to effectively attack them, you need to rethink your strategy.

Just saying. :(

#13 Khobai

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Posted 01 March 2013 - 08:35 PM

As funny as this idea would be... it has no place in this game.

#14 Adrian Steel

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Posted 01 March 2013 - 08:37 PM

The more arcade you make the game, the more hardcore fans you'll lose. Keep that in mind.

#15 Jetfire

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Posted 01 March 2013 - 08:41 PM

1700+ matches and I have seen 3 TKers and accidentally TK'd a single friend of mine who ran into a 3xSRM6 volley with a Cicada. Really not a big issue.

Edited by Jetfire, 01 March 2013 - 08:41 PM.


#16 semalferuzA

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Posted 01 March 2013 - 08:49 PM

How about when idiots run in front of you while you're firing? I think it's fine the way it is.

#17 Pat Kell

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Posted 01 March 2013 - 08:55 PM

I think maybe a c-bill penalty should be used...something that won't affect in game necessarily but once people start taking some hits in thier pocket book I'm willing to bet people will be a lot more careful where they point their guns. Doesn't have to be huge but if they put in something like -10 cbills per point of FF done then I am willing to bet that people will work hard not to shoot there friends...maybe even give leeway to LRM's as they have splash damage and its much more difficult to watch your fire with those. 10 c-bills may even be too much, just something to let the person know that they shot a friendly.

But I don not have a problem with the current system either as I know there are times when I am lining up a good shot and just as I pull the trigger, some poor fella runs in between me and my target....hard to place place blame in some situations so maybe leaving it as is would be the best thing. certainly don't want ricochet though...that seems dangerous

Edited by Pat Kell, 01 March 2013 - 08:57 PM.


#18 Rylant

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Posted 01 March 2013 - 09:07 PM

The biggest argument against this type of thing is that it is ridiculously unrealistic. How could you possibly explain the logic from a "realism" point of view?

I think that the best way to handle friendly fire, is the way that they are doing it now. Personally, I LIKE the fact that friendly fire is a factor in the game. I think that it encourages MOST people to try to be careful and not damage or kill a friendly. Allow it to continue as it is and allow accidental friendly fire. Continue to investigate the possibility of people doing it on purpose and punish them accordingly.

Rylant

#19 MrPils

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Posted 02 March 2013 - 05:29 AM

This wouldnt end griefing at all, they'd just stand right in front of you so you couldnt shoot. No system can defeat the trolls. Stupid is as stupid does.

#20 Cest7

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Posted 02 March 2013 - 05:31 AM

FF penalizes the player without spacial awareness that steps into the line of friendly fire.

Ricochet penalizes the player that's going for the kill shot but some crafty pilot steps in front of him/her for the kill.

Which sounds more appealing...?





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