Mokey Mot, on 25 February 2013 - 09:17 PM, said:
First, *face palm*, yes, crits destroy mechs.
Secondly, if an alpha is enough to drop a mech, it would have to be a rear shot, or a shot at a damaged mech, and therefor would have dropped most mechs.
Third, buffered with SRMs, and DHS'. A spread alpha would not be enough to one hit kill a hunchback, so crits come into play. Now by buffering the side torsos it is the same as if the engine was STD, and only occupied the CT. And in the same instance, if it were an accurate alpha in the back CT, it will destroy a STD engine, and therefor irrelevant.
Finally. No, they arent hard to hit, but with people using them as heavies and assaults, you have apparently got the false impression the mediums are just easy kills for you.
Geez, dude. Misinformation overload.
Critical Hits can't kill you. They just knock off your guns and ECM and crap, and occasionally cause your ammo to go boom (who keeps ammo in shoulders?). If your engine gets brought to 0 HP from crits, guess what, it doesn't do anything. Back in "the day", it used to increase your repair bill, but it's never destroyed your Mech.
All a 90 point Alpha has to do is deal ~66% of its damage to one of your side torsos to completely remove you from the fight. That's it. You're down in one shot. That same Alpha will knock pretty much any Medium on its ***, front or back. Whether it's killing it outright, or removing enough of its weapons payload to make it insignificant in a brawl, Mediums need no more than to be sneezed at by an Assault that knows what it's doing to be down for the count.
And last I checked, Assaults can hide behind cover and shoot, too. That's not a Medium only trick or something, just like blocking with arms and twisting isn't either.