xenoglyph, on 26 February 2013 - 02:22 AM, said:
PGI has an interesting learning process. Their first step is usually to make a huge mistake. Second step is to overreact and nerf things so badly that it's just as bad as before, but in a different way.
Here's the current testing & balancing methodology for flamers:
Stick 9 flamers on a hunchback. Proceed to chase around a noob. If you're able to do any significant damage or make the noob rage quit, the flamer has been buffed too much and must be nerfed some more.
See, what's funny is this...
At one point in the past, the flamer was bugged, and folks would freak out when folks used them. "OMG, EXPLOITER!"
But you know what? Even back then, the flamer was TOTALLY USELESS. Seriously, it did absolutely nothing of value. You could fire them forever without overheating, but it didn't matter, because everything else about them was the same as now. That is, they didn't overheat a target, and they didn't do meaningful damage.
I never understood why anyone complained about the flamer before, because it was such a total garbage weapon anyway. Now it's just a garbage weapon that overheats you when you use it.