Anyone Else Experiencing Bad Matchmaking?
#1
Posted 26 February 2013 - 09:19 PM
I'm really perplexed right now. I've been pugging all night and I've probably won about 5 of 30 games. This happened yesterday as well, but I figured it was just bad luck. Now I'm not so sure. I've tried changing to different weight classes, but it doesn't seem to make a difference.
Check out my last three matches in my hunchy:
9:47PM MST
9:55PM MST
10:01PM MST
Maybe the matchmaker thinks I'm some kind of one-man hero destroyer of worlds? ...
#2
Posted 26 February 2013 - 09:22 PM
Your first two screenshots show close matches. Both teams doing similar amounts of damage.
#3
Posted 26 February 2013 - 09:25 PM
#4
Posted 26 February 2013 - 09:25 PM
For a good to very good rating profile it is recommended to play about 50-100 games, but the more you play the more accurate the ELO profile.
#5
Posted 26 February 2013 - 09:28 PM
You're wrong/mistaken about the damage similarity. The disparity is far greater than you're assuming with your terrible estimation. Team total match damage:
Match 1: 2401 vs 1428
Match 2: 2539 vs 1746
Match 3: 2084 vs 1280
That's only like oh, 800 to a thousand each?
ShadowDarter, on 26 February 2013 - 09:25 PM, said:
For a good to very good rating profile it is recommended to play about 50-100 games, but the more you play the more accurate the ELO profile.
I've played hundreds of games since ELO went live...
#6
Posted 26 February 2013 - 09:29 PM
#7
Posted 26 February 2013 - 09:31 PM
ProtoformX, on 26 February 2013 - 09:26 PM, said:
It's bad matchmaking because you lost? What kind of argument is that?
Topping damage on your team doesn't have anything to do with winning the round.
Also tone down the hostility a notch. You're not doing your PoV any favours.
#8
Posted 26 February 2013 - 09:36 PM
Thirdstar, on 26 February 2013 - 09:31 PM, said:
It's bad matchmaking because you lost? What kind of argument is that?
Topping damage on your team doesn't have anything to do with winning the round.
Also tone down the hostility a notch. You're not doing your PoV any favours.
I shouldn't be getting steamrolled every match. That is bad matchmaking. I'm not your friend, and I don't see how it affects my PoV in any way.
#11
Posted 26 February 2013 - 10:44 PM
#12
Posted 26 February 2013 - 10:52 PM
hurts like hell getting steamrolled over and over.
when i am with my 3 man premade, things look vastly different.
i thought there are multiple elo scores.
at least one for solo playing and one for team playing?
#13
Posted 26 February 2013 - 11:03 PM
I have seen some people complaining in game about Elo matchmaking fails when they lose. Most of them complain about tonnage mismatches. (Enemy out weighed us, or had more lights.) But honestly it appeared the reasons for the losses were tactical rather than problems with balance. (Mostly the team being too spread out to support each other/protect base.)
#14
Posted 26 February 2013 - 11:08 PM
Prior to the MM, the variance was so large, it could go either way more often than not than a close game. Perhaps these games were played at a much lower level than you think it was supposed to be and likewise the opponents are simply playing better than you are.
#15
Posted 26 February 2013 - 11:12 PM
Maybe you should tryhard instead of complaining?
#16
Posted 26 February 2013 - 11:13 PM
PUG matches are generally fairly close.
Team matches tend to be against groups of FOTM builds in the hands of other teams, with poor weight class matching. They're typically less close than the PUG matches.
#17
Posted 26 February 2013 - 11:21 PM
My friend sure likes to complain about it, though 'cause when we lose, it's usually to obvious squads of three or four who've probably played thousands of matches or are just exploiting certain popular mech builds with phenomenal team tactics against a bunch of uncoordinated nooblies. Sure feels miserable when most of your losses involve your team being stomped one to three kills against eight.
Might be 'cause we almost exclusively play together, the matchmaker isn't quite tailored to <4 groups, perhaps.
My buddy also likes to point out that winning so thoroughly shouldn't happen very frequently. For example, I personally have only seen one or two matches(out of three or four thousand) in World of Tanks where nobody on one team died. There's always at least thirty percent deaths on both teams. Maybe that's 'cause there's so many more people in each match..maybe it's because matchmaking is better(and not based on any player ranking). I couldn't say, I don't know the background numbers.
All I know is what it feels like and it feels kinda miserable right now...but that's okay. They'll tweak it and tune it and eventually we'll have some really good matches much more frequently.
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