Simple suggestion made out of desperation. Given that PGI refuse to acknowlege how wildly broken ECM is lets work constructively to polish this ****.
So the fundamental concept is that ECM is a tool for scouts (or Atla[i/s/s's]) to prevent detection and also stop the unnecessarily damage boosted LRMs wrecking everything.
ECCM should be a completely different module that counters ECM and effectively turns the equipped mech into a scout (or Atla[i/s/s's]) hunter.
These modules should not be able to be equipped at the same time (they interfere with each other).
Any thoughts? At least it would force mechs to specialise into a roll and mean that lights can either shoot Streaks at other lights OR be immune to Streaks - not either at the tap of a key.


Split Ecm & Eccm Into Two Seperate Modules
Started by Jungle Rhino, Feb 27 2013 01:46 AM
1 reply to this topic
#1
Posted 27 February 2013 - 01:46 AM
#2
Posted 27 February 2013 - 01:48 AM
Jungle Rhino, on 27 February 2013 - 01:46 AM, said:
Given that PGI refuse to acknowlege how wildly broken ECM is lets work constructively to polish this ****.
From what I've understood, they HAVE aknowledged that ECM is unbalanced and said it will be reworked. Don't have any link but someone else might give you that.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users