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No Concept Art. No Mc Purchases.


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#101 Cerebelli

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Posted 27 February 2013 - 05:34 PM

I'm getting pretty pissed at PGi for this as well, but I don't see myself spending a lot more money right now anyway.

Feel free to put my name on your list if you want to, but my money wasn't going anywhere to begin with.

#102 Vahnn

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Posted 27 February 2013 - 05:38 PM

I'm going to go to my favorite restaurant and just drink free water and bread with butter until they put posters on the wall.

#103 DirePhoenix

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Posted 27 February 2013 - 05:38 PM

I'm not concerned in the least about a release schedule for concept art. At best, if they spit out all the concept art that they're doing as soon as it's in a presentable state (ie, a state for the artists to share to the actual production team to get an idea for what to make), all that would result in is giving all the beta testers more reason for angst when we've got tons of art and no virtual items to play with for month and months and months.

You'll hear cries of "WHY DON'T WE HAVE THE HIGHLANDER YET? YOU SHOWED IT TO US 8 MONTHS AGO!!!!" when the object hasn't come out yet or "THE CONCEPT ART YOU SHOWED US LAST YEAR DIDN'T LOOK ANYTHING LIKE THIS, WTF PGI?!?!" when the object finally does make it out into our hands.

Give me something that I want to buy and I'll buy it when I can buy it. I'm not going to pout and protest and take some sort of stand, because really who the hell cares?

Edited by DirePhoenix, 27 February 2013 - 05:39 PM.


#104 Murku

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Posted 27 February 2013 - 05:39 PM

Does this thread justify the birth of a new expression?

'Pulling a Norris'

Vocabulary updated.

#105 Norris J Packard

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Posted 27 February 2013 - 05:41 PM

View PostMurku, on 27 February 2013 - 05:39 PM, said:

Does this thread justify the birth of a new expression?

'Pulling a Norris'

Vocabulary updated.


That already has a definition.

It's completing the objective and going down in a blaze of glory.

#106 BlackSquirrel

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Posted 27 February 2013 - 05:41 PM

First world problems man... Serious first world problems.

#107 Boymonkey

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Posted 27 February 2013 - 05:42 PM

The OP is the type who asks where the last mech is and some ***** told him (I was that mech)...Don't you just hate that.
;)

Edited by Boymonkey, 27 February 2013 - 05:42 PM.


#108 Norris J Packard

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Posted 27 February 2013 - 05:45 PM

View PostBoymonkey, on 27 February 2013 - 05:42 PM, said:

The OP is the type who asks where the last mech is and some ***** told him (I was that mech)...Don't you just hate that.
;)


You were wasting my time.

#109 adam lewinski

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Posted 27 February 2013 - 05:46 PM

I can't believe the community is at a point to complain about the lack of concept art.

What a joke. Actually. I'm embarrassed for you. First world problems.

#110 Boymonkey

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Posted 27 February 2013 - 05:47 PM

View PostNorris J Packard, on 27 February 2013 - 05:45 PM, said:


You were wasting my time.



Also considered cheating.
I was just about to power down and give you the cap but you cheated asking my team where I was.
Wasting time? I wish I never opened this thread.

#111 Craftyman

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Posted 27 February 2013 - 05:49 PM

Put me on that list of yours norris. Where's my annihilator art (we all know that's what its going to be)

#112 Wrenchfarm

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Posted 27 February 2013 - 05:50 PM

I don't find the lack of concept art AS disturbing as Norris and some others, but it is frustrating.

No, what really bothers me is the silence from the PGI team over the last month. They've become so sloppy at updating the community or addressing concerns. Seriously, they have community managers, it takes 10 seconds to come onto the fourms and say "hey, this is what is happening, we're sorry, stay posted." Instead they let questions and gripes fester and grow. Is it any wonder the community gets upset?

The whole supposed advantage of having a small dev team and a small but dedicated community is communication. This isn't Capcom trying to keep the lid on a new character roster, this is a team of individuals we know that are being suspiciously cagey about things. Like I said a few times recently, I have no idea how members of the dev team can constantly show up on NGNG or hang around the forums and Reddit without addressing these very basic issues. Weird.

#113 Cattra Kell

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Posted 27 February 2013 - 05:50 PM

I'm going to have to agree with Norris on this one on some of the points - personally I would love to see some of that concept art like we have seen at the beginning of the game showing the evolution of changes the mech went through to get to the present state - Like the Atlas and Dragon pictures we have and the Catapult on the Penny Arcade article.

I also wouldn't mind seeing Battlemech #20's art as soon as the next guy - but I mean from the 19 other mechs there must be a ton of other sketches and evolution changes in the design that could be shown to the community that wouldn't alter anything in the schedule resulting in lost content or push back content. Not only would these be interesting to a large number of people who enjoy FD's art - or like the battlemech designs in general - but it would also be giving content to keep people talking and engaged in the product beyond just playing the game.

#114 Craftyman

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Posted 27 February 2013 - 05:51 PM

View PostBoymonkey, on 27 February 2013 - 05:42 PM, said:

The OP is the type who asks where the last mech is and some ***** told him (I was that mech)...Don't you just hate that.
;)


Posted Image

You're the worst type of scum, running and hiding and drawing out a match is life in the iso-cubes.

Edited by Craftyman, 27 February 2013 - 05:53 PM.


#115 valkyrie

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Posted 27 February 2013 - 05:54 PM

I gotta say, I do love the absolute refusal to question anything critical of PGI that you see on this forum, especially in threads like this. We can't go "huh, he has a point, where is that concept art anyway?" Instead, it's easier to just call Norris "entitled."

What ever happened to curiosity and an interest in seeing where the game is going? I constantly question PGI's decisions here, and frequently I just get told "get gud scrub" and "it's a beta!" instead of people going "well maybe you're overreacting but you might have a point." It's almost as if people in these forums -want- to see this game stagnate, because then they don't have to deal with new blood or change their ways at all. That might work in tabletop where you frequently have 3025 grognards who refuse to buy anything beyond Total Warfare and the intro box, but unlike TT, the game won't survive on a static group of people who never demand anything (especially answers) from the developers, because online-only video games actually require upkeep and income streams to stay around. How do you do that? Keep introducing new things, ditch or fix things that don't work rather than expecting people to live with them, and for god's sake keep the hype train moving if even at a snail's pace.

Would it kill you people to be smart consumers capable of critical analysis and criticism that can help improve the product? Call Norris's ways extreme if you want, but at the very least you should be saying "yeah, where the hell is that art?" Ugh.

/rant

#116 Boymonkey

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Posted 27 February 2013 - 05:56 PM

View PostCraftyman, on 27 February 2013 - 05:51 PM, said:


Posted Image

You're the worst type of scum, running and hiding and drawing out a match is life in the iso-cubes.


When my team is 7-1 down and everything is either yellow or red I try to save my mech and pilot, I send a message saying take the cap (gives the winning team more xp)
What ever I did in that match doesn't matter the fact is the OP cheated by asking others where I was, that is frowned upon.

#117 Rebas Kradd

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Posted 27 February 2013 - 08:29 PM

View PostNorris J Packard, on 27 February 2013 - 02:31 PM, said:

If PGI chose to delay the Trebuchet (and as a result every other Mech) by two months I am pretty sure you'd all be up in arms.


I hope that's not the founding logic of your boycott. Most of us are too busy enjoying the game to get mad over stuff like this.

#118 B B Wolfe

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Posted 27 February 2013 - 08:32 PM

'Kay.

#119 Zaptruder

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Posted 27 February 2013 - 08:37 PM

At least wrap up the 4th cycle of mechs by showing the Assault AMIRITE?

Then we can at least pretend that they're holding back for a clan mechs unveiling in an increasingly shortening dead line.

#120 Cage

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Posted 27 February 2013 - 08:38 PM

Posted Image



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