Formers Pugstompers Sure Do Cry A Lot
#1
Posted 25 February 2013 - 02:12 AM
#2
Posted 25 February 2013 - 02:16 AM
The gilded trench demands victims.
#3
Posted 25 February 2013 - 02:16 AM
Jimmy Page, on 25 February 2013 - 02:12 AM, said:
Still pug stomping buddy.
http://mwomercs.com/...-ive-ever-seen/
#4
Posted 25 February 2013 - 02:18 AM
#5
Posted 25 February 2013 - 02:20 AM
Still though, Ramble on.
#8
Posted 25 February 2013 - 02:47 AM
#9
Posted 25 February 2013 - 02:50 AM
RocketDog, on 25 February 2013 - 02:44 AM, said:
But doesn't Elo move all players inexorably towards 50:50 W:L no matter how good or bad they are?
If so, the inexorable end of your pugstomping days is, well, inexorable.
Eventually, in theory. I guess 4 mans having the use of voip in a lot of cases gives them an inflated Elo. So if a regular 4 manner jumps into a game solo they should be stomped immediately. I can imagine though when you're at the top whether you're in a premade or not, communicating with the rest of your team is probably a good idea.
#10
#11
Posted 25 February 2013 - 03:06 AM
#12
Posted 25 February 2013 - 03:08 AM
When you can bring 600-800 damage per game (with no LRMs) you should never have a guy on your team with less than 50 damage (much less 2 or 3 such players). If you build your light mech correctly you can easily bring 400 or more damage per game.
Mycrus, on 25 February 2013 - 03:06 AM, said:
Nope. It just tries to rank your team similarly to the enemy. If you drop with a team of 4 you usually get something like this: 2 aces 1-3 average pilots and everything else is scrub. Scrubs should be playing against other 1300 ranked new players and nothing else (unless a friend drags them "out of tier")
*Post edit* : When I hit save changes it looked fine but forum is doing something very strange at the moment.
Edited by Glythe, 25 February 2013 - 03:33 AM.
#13
Posted 25 February 2013 - 03:14 AM
Glythe, on 25 February 2013 - 03:08 AM, said:
WARNING! ELITISM!
You do realize that you yourself were once a noob. Noobs eventually evolve into better players. Your logic is horribly flawed by the fact that you think your **** smells like roses.
#14
Posted 25 February 2013 - 03:15 AM
Rat of the Legion Vega, on 25 February 2013 - 02:59 AM, said:
Isn't exploiting imbalances in the game system what pugstomping is all about? Or do you think that they switched from one exploited advantage (external voicechat) to another (Raven-3L)? Admittedly, the latter crosses into pay2win territory a bit.
In a properly balanced matchmaking system, a lance of 4 Raven-3Ls would yield 95+% "failed to find a match", of course. But we don't have such a system. The matchmaker needs "Mech ELO" and a setting to enforce model variation. Then again, seeing as how not even player ELO is working properly right now, it'll probably be a while before we see these things, if ever.
Edited by Koshirou, 25 February 2013 - 03:18 AM.
#15
Posted 25 February 2013 - 03:20 AM
Glythe, on 25 February 2013 - 03:08 AM, said:
When you can bring 600-800 damage per game (with no LRMs) you should never have a guy on your team with less than 50 damage (much less 2 or 3 such players). If you build your light mech correctly you can easily bring 400 or more damage per game.
I'd like the Elo system if it kept the noobs in a completely separate game from everyone else. Sadly this is not the case so the game fares poorly.
When you can bring 600-800 damage per game (with no LRMs) you should never have a guy on your team with less than 50 damage (much less 2 or 3 such players). If you build your light mech correctly you can easily bring 400 or more damage per game.
I'd like the Elo system if it kept the noobs in a completely separate game from everyone else. Sadly this is not the case so the game fares poorly.
When you can bring 600-800 damage per game (with no LRMs) you should never have a guy on your team with less than 50 damage (much less 2 or 3 such players). If you build your light mech correctly you can easily bring 400 or more damage per game.
Nope. It just tries to rank your team similarly to the enemy. If you drop with a team of 4 you usually get something like this: 2 aces 1-3 average pilots and everything else is scrub. Scrubs should be playing against other 1300 ranked new players and nothing else (unless a friend drags them "out of tier")
That's so creepy the way you repeat those two paragraphs over and over again in the same post. And creepier that no one else has said anything yet,.
Edited by Fergrim, 25 February 2013 - 03:20 AM.
#16
Posted 25 February 2013 - 03:25 AM
Fergrim, on 25 February 2013 - 03:20 AM, said:
That's so creepy the way you repeat those two paragraphs over and over again in the same post. And creepier that no one else has said anything yet,.
Forum's glitching at the moment, and I figured Glythe didn't have the patience to smooth out his post.
#17
Posted 25 February 2013 - 03:34 AM
JSparrowist, on 25 February 2013 - 03:14 AM, said:
WARNING! ELITISM!
You do realize that you yourself were once a noob. Noobs eventually evolve into better players. Your logic is horribly flawed by the fact that you think your **** smells like roses.
I think you misunderstand. It's really not fair for experts to play with beginners. You might as well begin your boxing career on day 1 as Mike Tyson's sparring parther.
You probably aren't invited to pro golf tournaments. Why is that? You don't have a high enough ranking to be invited. You probably have no ranking because you haven't won any local tournaments or any higher tournaments that would qualify you for higher ranked play. Assuming you know how Elo works you'll realize people who drop with 4 players regulary are probably ranked upwards of 2500 about now. There is no reason a 1300 ranked player should ever see a 2500 ranked player. Let's throw aside the point that lots of people have inflated Elo at the moment.
It's more like: warning realism!
Players in trial mechs should play against other players in trial mechs with no ranking. Players that are handicapped by poor performance due to a physical ailment, lack of skill or poor ping should all be in the same arena.
If you do not do this the high ranked player suffers because the low rank player has no idea how to be useful. The low rank player suffers because he gets instagibbed by the high rank player on the enemy team (and reconsiders why he is playing this game.... much less considering paying for it). If you keep the very bad away from the very good both groups end up having much better games. Due to the way Elo should work you should be matched against a bad player often if you are terribad. But you should not ever play with the guy who shoots the heads off mechs at 1000m as though it were 200m until you are at least 5-6 tiers up the ladder.
Edited by Glythe, 25 February 2013 - 03:48 AM.
#18
Posted 25 February 2013 - 03:42 AM
#19
Posted 25 February 2013 - 03:58 AM
Glythe, on 25 February 2013 - 03:08 AM, said:
When you can bring 600-800 damage per game (with no LRMs) you should never have a guy on your team with less than 50 damage (much less 2 or 3 such players). If you build your light mech correctly you can easily bring 400 or more damage per game.
Maybe I don't understand Elo properly, but I thought it was specifically designed to avoid doing what you say it does. I thought it was designed to match players of similar Elo scores?
Re. damage: I can top the scoreboard with 4 kills and 600+ damage in one match and on the next walk round a corner into two Splatcats and be out of the game 2 seconds later with almost no damage scored. There's quite a bit of luck in how the games play out.
Koshirou, on 25 February 2013 - 03:15 AM, said:
In a properly balanced matchmaking system, a lance of 4 Raven-3Ls would yield 95+% "failed to find a match", of course. But we don't have such a system. The matchmaker needs "Mech ELO" and a setting to enforce model variation. Then again, seeing as how not even player ELO is working properly right now, it'll probably be a while before we see these things, if ever.
Once Elo is working well, then those who regularly field multiple 3Ls will soon find themselves in matches consisting only of 3Ls, Splatcats and 6PPC Stalkers. Which will be exactly what they deserve.
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