Abivard, on 02 March 2013 - 01:22 PM, said:
These mechs are not people with feelings and egos, they won't grow up maladjusted to society because no one picked them for their team. A spider K with 4mG's and flamers no JJ's should be viable against any other possible light mech config? C'mon do you really think that? That is what will have to be possible in order to make every mech 'viable'. Or we could get rid of mech lab, which isn't in TT like we have here, and only allow stock mechs, at which point they could all be made viable.
Maybe if PGI simply got rid of the none 'Viable' variants would not that make this issue Moot? Sure our choices would be limited then, but you can't have your cake and eat it too.
I want my cake armed with 12 machine guns even if its a pretty inefficient cake
Spinning Burr, on 02 March 2013 - 01:24 PM, said:
Which mechs are currently NOT viable in competitive play? The Awesome 9M with 3 ERPPC's and 3 streaks has become one of my top producing mechs. The cicada 2A with 6 pulse med lasers is still my best assassin. My spider 5D is the best true scout in the game, can put up a mean fight as last man standing and is almost always last mech to die on the field. My treb 7M can do anything I ask it to do except face A1 splatcats. My cent 9A has found new life as a durable mech (yes I said durable) running a 275 standard engine and toting srm6x3. It doesn't die like cents are supposed to. Even Pretty Baby makes for a hilarious troll with standard 385 engine and flamers. Don't even bring up Dragons. They have a fierce support group here that insist that they are deadly, and that if you aren't effective in them then you must be a bad pilot.
So I ask again, give me examples of mechs that are considered weak without opposition on these forums?
All of the best pilots started in dragons =P