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Pilot Lab....why Do I Need 3 Hunchbacks?


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#21 Nexus Omega

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Posted 01 March 2013 - 01:51 AM

I have Only gotten to Elite status on 2 mechs the Commando (it so cheap!) and the Hunchback.
I have 13 Mechs in total, and have sold my Commandos, I currently have enough to purchase my second Atlas, but dammed if I am going to do that.

Having to purchase the same mech 3 times is awful, and does not interest me, I just buy different metchs insted,

Time to buy an Awesome or a Catapult..

#22 Lo Eye Kyu

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Posted 01 March 2013 - 04:10 AM

I think all of us starting out (slightly more than a month here) get annoyed w/ parts of the grinding. I have given part of that up to just learning a new game, originally not having ELO and then of course the parts that might be worth complaining about.

I got frustrated, threw the mouse a few times, shouted the occasional vulgarity, but I eventually started thinking that I didn't mind the grind, I just felt it was "spoiling" the culture of the MW universe as it exists. Meaning that it rather *forced* me to just throw mechs into matches, run in, die, start another match, run in, die, start another match...rotating each of the 3 mechs as I went for maximum payback per minute of play. This surely ruined other people's matches w/ me having such an awful kill/death ratio as well.

It allowed rapid grinding w/o wasting my time on a clearly underpowered poor build matched w/ poor pilot skills/level and just being a newb. With others already in better mechs, with more money, higher pilot skills and of course experience at the game it was the best way to chew through it at the time.

My eventual thoughts were really not to *remove* the grind but to *move* it. Specifically into an arena (aka Solaris) and build a pre/alternate-game world that allows/shows grinding where chewing up a mech isn't a big deal. Me running into a line of fire on a death quest out in the "real world" doesn't really fit the universe where families struggle to keep personal mechs operational and house mechs are still in short supply. That was why I felt the grind could stay, but really should be moved a bit sideways to do it in the arena. Some good possibilities then IMHO on players winding up back in the arena if their careers don't go well or perhaps return to the arena just for the safe payout vs. risking their own mechs at certain points in the game.

For now, I don't know if the ELO system is just working better and/or my play style has improved and/or my pilot skills are now close to Master on my chosen chassis (most likely a combination of all of this), but I no longer grind per se. My matches are careful and planned and the experience much improved. But I still think the grind *as it exists* ruins some aspect of the game for me culturally. Just doesn't fit the universe and I can't quite let that problem go.





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