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Ravens - Aim For The Legs


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#1 HighlandCoo

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Posted 01 March 2013 - 04:58 AM

Hi All,

some posters on this forum mentioned that the hitboxes on the LEGS of the Raven model do not suffer the same lagshielding as the rest of the mech.

Ive been ONLY shooting at the legs of Ravens since and, anecdotally at least, I can advise that I have 3 Raven Kills and numerous assists in my last 10-15 matches.

So this appears to be TRUE.

1. See a Raven
2. Shoot only for the legs
3. ???
4. C-Bills!

It may not work for everyone I suppose.. But I thought it was worth a heads up!

#2 Lootee

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Posted 01 March 2013 - 06:56 AM

I think it's just simple mathematics.

If you have no idea where your shots are really hitting and you aim at the torsos you could hit: RA RT CT LT LA RTR CTR LTR H.

9 possible hit locations. Where if you aim at the legs: just RL and LL.

So when playing Lagwarrior Online ECM Raven Edition, aiming low will deplete the armor on the 2 legs much faster than spreading your damage across 9 locations.

#3 EmeraldSongbird

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Posted 01 March 2013 - 06:58 AM

I shoot for the guns, the skinny legs are too obnoxious to hit for me.

#4 Zeh

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Posted 01 March 2013 - 07:04 AM

Ever watch 4 PPCs slide between the legs of a Raven though? It's a sad sight indeed.

#5 NitroDev

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Posted 01 March 2013 - 07:08 AM

View PostZeh, on 01 March 2013 - 07:04 AM, said:

Ever watch 4 PPCs slide between the legs of a Raven though? It's a sad sight indeed.

That sounds dirty. No means NO!

Edited by NitroDev, 01 March 2013 - 07:09 AM.


#6 Butane9000

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Posted 01 March 2013 - 07:13 AM

The titled should be fixed. Instead of Ravens it should say Lights.

#7 Mawai

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Posted 01 March 2013 - 07:21 AM

Legging lights has always been a good strategy ... though frowned upon by some for some reason :) ... it is the best way to deal with Ravens.

1) Leg armor is usually a bit less ... certainly less than CT.
2) Lose a leg and they are a sitting duck
3) If they carry SSRM/AMS they often keep the ammo in the legs
4) As stated there are only 2 hit locations in the lower body of the mech.
5) You hit the legs from any side no matter what the facing on the mech
6) The armor is low enough that it is feasible to peel it off in a reasonable number of shots (even with lag and aiming) ... which may not be true for the mechs with 50 or more armor in the legs.
7) If everyone on the team aims for the legs they don't last long.

#8 ArcDemon

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Posted 01 March 2013 - 07:29 AM

I've been advocating the leg shooting. It's not really that you don't know which upper body hitbox you will hit, but that you might not hit any of them despite shooting straight at the Raven. The Raven's torso hitboxes, depending on which animation are playing, appear to be just ahead of it's real body. From my experience the back of the Raven's torso hitbox starts just a hair in front of the real cockit, with most of the hitbox hanging out into the empty space in front of the mech.

Earlier in the beta some mechs had similar hitbox problems but they where much more obvious; when the mech was standing still (like the idle or shutdown animation) the hitbox would be incorrectly positioned by several meters in front of the mech. Since it's happened to several mechs I suspect it it's not a human mistake but a bug or known difficulty with the tools needed to bring models into the Crytek engine. PGI is probably aware of the problem and it's just a matter of trial and error for one of the artists to fudge the parameters enough that the hitboxes line up properly when loaded in the game.

Unfortunately even if you know approximately where the real hitboxes are it is still hard to hit - you need to be compensating for lag on top of the hitbox position, so you are aiming at a spot ahead of ahead of the mech. And that's if you are facing the Raven from the side and it is looking forward. As soon as the Raven turns its head you have no hope, since the hitbox follows the torso rotation (as it should) and puts the hitbox at an even more mystifying position. This is why you can be right behind a raven shooting at it and seeming to hit nothing - the Raven is looking left or right, moving the hitbox out of the line of fire and leaving a big block of air where it's upper body appears to be.

Shoot the legs and let the bird fall.

Edited by ArcDemon, 01 March 2013 - 07:36 AM.


#9 ArcDemon

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Posted 01 March 2013 - 07:35 AM

View PostButane9000, on 01 March 2013 - 07:13 AM, said:

The titled should be fixed. Instead of Ravens it should say Lights.


Other lights can be dealt with more directly. I have no problem put my large lasers or gauss rifle shots into the chest of a Commando - even when the aim isn't perfect I'm still rewarded with the arms flying off. Against the Raven my gauss rifle does nothing unless I use it to shoot out the legs. In the K2 with it's superior ballistic convergence the legging required is actually not any harder then hitting the Commando.

#10 Magik0012

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Posted 01 March 2013 - 07:37 AM

Posted Image

#11 LordDante

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Posted 01 March 2013 - 07:52 AM

i have to admit that the sight of a limping raven3l is pure pleasure
u can almost smell the fear and the desperation when u close in for that ac/20 mercy round

#12 hammerreborn

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Posted 01 March 2013 - 08:22 AM

Aiming at legs isn't as worthwhile as some believe dependent on your weapon loadout (particullarly explosive users).

Quote

Leg damage from explosive weapons has a possibility of being a fraction of what it should be [Resolved]


BUG :
We have been adding more and more pieces to the legs of mech for various reasons. This has caused our explosion engulf code to exhibit an issue by dealing less damage than it should to the leg components from explosive weapons in certain situations.


NOTES : The system has now been upgraded to instead of using the number of pieces in the leg to the actual volume the pieces take up. Way more accurate, way more robust. This would also have affected arms if they were made of many pieces, but none really are.


DURATION : 1h


ESTIMATED PATCH : March 19th 2013


This is why my SRMs never seem to do **** to anyone who im trying to leg

#13 Spheroid

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Posted 01 March 2013 - 08:25 AM

This only works with lasers or SRM. Projectiles and PPC often go through the legs.

#14 Kodiak Jorgensson

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Posted 01 March 2013 - 08:30 AM

View PostLordDante, on 01 March 2013 - 07:52 AM, said:

i have to admit that the sight of a limping raven3l is pure pleasure
u can almost smell the fear and the desperation when u close in for that ac/20 mercy round


hahaha true :)

#15 Sug

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Posted 01 March 2013 - 08:42 AM

The fact that we have to plan and share tips on how to kill a light mech makes me thing something is wrong with it.

#16 Blue Hymn

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Posted 01 March 2013 - 08:59 AM

View PostZeh, on 01 March 2013 - 07:04 AM, said:

Ever watch 4 PPCs slide between the legs of a Raven though? It's a sad sight indeed.


You gotta chain fire. If one shot doesn't work, then do it repeatedly!

#17 Roland

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Posted 01 March 2013 - 09:16 AM

The legs are actually the worst target on a raven. Crushing their side torso will kill them way faster.

#18 Sheraf

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Posted 01 March 2013 - 09:24 AM

Their legs have 32 armor :)

#19 TungstenWall

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Posted 01 March 2013 - 09:26 AM

I Can agree with this.

Raven 3Ls have been a problem due to their mix of defense and offense and speed.

However, if players began to focus less on DPS on the raven, and more on landing hits on legs, we could get some good results. :) Even if they are thin and well armored, even an Atlas under focus fire can be killed.

#20 Grizley

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Posted 01 March 2013 - 01:01 PM

View PostRoland, on 01 March 2013 - 09:16 AM, said:

The legs are actually the worst target on a raven. Crushing their side torso will kill them way faster.



But because of the hitbox problems the legs are FAR easier to hit. Try it out with a friendly test dummy Raven, he stands still and you shoot where you think he should be. Watch in amazement as your shots go right through him.

The hit boxes are shaped funny and do not overlap the model, as was said earlier the boxes move as the Raven twists so you're more or less just guessing where his hitbox actually is.

This isn't a LTP issue as Jenners, Commandos and Spiders are all much much much much easier to hit than Ravens are.





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