Healer?
#1
Posted 28 February 2013 - 02:22 PM
I heard a rumor of a thread regarding repair bots, but was not able to find it. It is an epic idea and think it would work well in the MWO world.
#2
Posted 28 February 2013 - 02:34 PM
#3
Posted 28 February 2013 - 03:24 PM
With repair bays, it isn't. Every damaged mech that falls back is a new mech that will return to battle.
In addition, why bother taking a heavier mech? Extra armor isn't as important when faster mechs have the capability to retreat and replenish theirs. This idea has come up before and it shouldn't be considered, as before.
#4
Posted 28 February 2013 - 04:10 PM
#5
Posted 28 February 2013 - 04:36 PM
#6
Posted 28 February 2013 - 06:42 PM
#7
Posted 28 February 2013 - 06:46 PM
#8
Posted 01 March 2013 - 12:00 PM
You dont need new Mechs but you only need the Equipment for the Mechs !
Take an Atlas and install two Repairlasers , or take an Catapult and install Construktionmoduls , or a Raven who can install transportmoduls for Rockets or ohter Ammo .
But MWO is not a taktical Game ! Run and shoot is the Name off the taktic in this game !
For a 5 minute Round you dont need all the taktical things. Do the same as all others -Rush and Shoot so fast as you can .
Sry for my english !
Greets from Germany
#9
Posted 01 March 2013 - 12:09 PM
quests we need quest giver mechs on the maps that have a yellow '!' above their head.
- collect 15 commando arms
- destroy 10 LRM mechs
- cap 20 points on conquest
the point is we want this game to be different. if i want to play team fortress 2 then i will go play team fortress 2. when i play MWO i want to play MWO not team fortress 2, battlefield 3, or any of the other MMOFPS disasters.
#11
Posted 01 March 2013 - 12:24 PM
Bhael Fire, on 01 March 2013 - 12:17 PM, said:
Because stupid.
Oh now... the "holy trinity" has been the staple of PVE MMO design for years. The major difference with MW:O (besides lack of magic to do instant healz) is it's a PVP only game - making healers just the first target. Watch some EVE Online fleet combat to see what I mean. If you're ship can repair other ships it goes pop first - usually within the first 20-30 seconds of the encounter.
#12
Posted 01 March 2013 - 01:11 PM
Mechwarrior comes with its own roles and they do not include "Healer."
http://mwowiki.org/wiki/Role_Warfare
#13
Posted 01 March 2013 - 01:17 PM
Dirk Le Daring, on 28 February 2013 - 06:46 PM, said:
Actually the 'magic' in the game currently is ECM, which is most certainly fantasy and not sci-fi. While a healer mech is about as off the wall as ECM's current implementation, I certainly wouldn't support it. Doesn't fit the mechwarrior theme/history at all.
#14
Posted 01 March 2013 - 01:33 PM
Muffty, on 01 March 2013 - 12:00 PM, said:
We won't do it, because it doesn't fit the setting at all. And besides, if you want holy trinity, you lack a tank, because no mech here is a true "tank". Just look at modern MBTs. They are speedy, instakill enemies and have powerful armor... where do they fit? It's the same with mechs.
#15
Posted 01 March 2013 - 02:16 PM
lol but seriously the only thing that could come near to being introduced would be repair bays, but i wouldnt hold your breath
blinkin, on 01 March 2013 - 12:09 PM, said:
quests we need quest giver mechs on the maps that have a yellow '!' above their head.
- collect 15 commando arms
- destroy 10 LRM mechs
- cap 20 points on conquest
lol made me laugh
Edited by buttmonkey, 01 March 2013 - 02:16 PM.
#16
Posted 01 March 2013 - 02:24 PM
Bhael Fire, on 01 March 2013 - 01:11 PM, said:
Mechwarrior comes with its own roles and they do not include "Healer."
http://mwowiki.org/wiki/Role_Warfare
Wins the thread. Thank you for the link it was a good read.
#17
Posted 01 March 2013 - 02:27 PM
buttmonkey, on 01 March 2013 - 02:16 PM, said:
lol but seriously the only thing that could come near to being introduced would be repair bays, but i wouldnt hold your breath
lol made me laugh
i try.
i am sorry to the OP for being harsh, but whether you realised it or not you fundamentally desecrated the core concept behind this game. suggestions like "heal beams" are a direct insult to the lore behind this game.
many of us have come out of our holes because we were promised something new and different. anything that brings this game toward over used ideas like these is going to be resisted vehemently.
#18
Posted 01 March 2013 - 02:42 PM
#19
Posted 01 March 2013 - 02:45 PM
#20
Posted 01 March 2013 - 02:47 PM
Ter Ushaka, on 01 March 2013 - 02:42 PM, said:
probly not going to happen.
Ter Ushaka, on 01 March 2013 - 02:42 PM, said:
Shibas, on 01 March 2013 - 02:45 PM, said:
i think i detect some trolls.
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