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I Had A Funny Thought Before Sleeping - Make Everything Take The 10 Seconds.


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#1 Terror Teddy

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Posted 01 March 2013 - 08:20 AM

Basically what the title said - how would the game progress? (yes it might become mad)

Cooldown
Weapons would have no cooldown timer

Heat
Accumulates during firing

Lasers
Continous fire beam weapons

PPC
As lasers but the EMP effect is constant as long as you hold the beam to the target and looks like a flickering lightning bolt.

Flamers
As Lasers but nullify 0,1 heat on enemy mech while affected

Autocannons
These babies would now become full auto cannons with a fire rate equivalent for their size.

The AC/20 would do 2 points of damage a second and heat would gradually rise during firing.
UAC/5 would have a chance to jam and when that happens it will skip 1 bullet per jam result during the 10 seconds.

AC2 would do 0,2 damage per second and probably look like continous tracer fire while rotary cannons would essentially be beams.

MG's would now do the same damage as the AC2 at 0,2 damage per second but at greatly limited range.

LRM
These would be continous fire weapons and the actual visible missiles launched would not be important apart from visual effect and see what's about to hit you - the important part is that the LRM20 for example would deal 2 damage per second in a 10 second salvo

SRM
Like the LRM20 these weapons would distribute their damage during 10 seconds so teh SRM6 would do 1,2 damage per second.

Heatsinks
Heatsinks would continously pump 0,1 heat per heatsink per second and effectively function like the boardgame.

Ammunition
These would now be calculated per 10 seconds instead of per shot.

Would it work? I dunno, but it would look damn cool with all that continous fire EVERYWHERE.

#2 Yokaiko

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Posted 01 March 2013 - 08:21 AM

Ummm no

Usefull would quickly become raw number of hardpoints.

#3 xDeityx

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Posted 01 March 2013 - 08:25 AM

It's too late for this now. The content of the OP is just a fantasy at this point.

#4 Viper69

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Posted 01 March 2013 - 08:27 AM

Its called mechwarrior tactics I think.

#5 Karl Franz

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Posted 01 March 2013 - 08:28 AM

NO! NO! NO!

#6 Terror Teddy

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Posted 01 March 2013 - 08:32 AM

View PostViper69, on 01 March 2013 - 08:27 AM, said:

Its called mechwarrior tactics I think.


No, I simply meant that you spread everything out over ten seconds - sure, it wont work but I'd LOVE to have the OPTION of having a FA AC/20 instead of a single shot cannon.

#7 Viper69

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Posted 01 March 2013 - 08:35 AM

What would work better is drop armor to normal, divide current weapon damage/heat by the number of shots the weapon can take in ten seconds and bam you got balanced battletech in real time with tabletop heat and damage over ten seconds.

Although im sure there is something wrong with that but i would like it better than the current system.

#8 Terror Teddy

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Posted 01 March 2013 - 08:42 AM

View PostViper69, on 01 March 2013 - 08:35 AM, said:

What would work better is drop armor to normal, divide current weapon damage/heat by the number of shots the weapon can take in ten seconds and bam you got balanced battletech in real time with tabletop heat and damage over ten seconds.

Although im sure there is something wrong with that but i would like it better than the current system.


Also add the options to have different brand of weapons with different fire rates. Vulcan cannon AC20 VS single shot heavy bore cannon AC20.

Rapid pulse Gauss VS 'wallbreaker' brand single shot gauss.

#9 MiraTheKilla

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Posted 01 March 2013 - 08:43 AM

It's called Rotary AC2 And RAC5.

I doubt they will bring it into this game....seing as how they dont wanna unbalance anything....but yeah. As for all the other stuff there isnt much like those...I dont think that does exist.

#10 Terror Teddy

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Posted 01 March 2013 - 08:50 AM

View PostMirakuu, on 01 March 2013 - 08:43 AM, said:

It's called Rotary AC2 And RAC5.

I doubt they will bring it into this game....seing as how they dont wanna unbalance anything....but yeah. As for all the other stuff there isnt much like those...I dont think that does exist.




Autocannon Calibers

Quote

Caliber

Caliber is fluff for the size of the barrel that the shell or shells are fired from and no standard caliber has been set for any of the classes of Autocannon. Autocannon in a class vary by manufacturer and model. With the fluffed number of shells and caliber being specified, no Autocannon has been specified to be one shell fired for each "round" or burst of fire. Probable exceptions are the 185 mm ChemJet Gun Autocannon/20 mounted on the Demolisher combat vehicle and Monitor Surface vessel or the 203 mm Ultra Autocannon/20 on the Cauldron Born A BattleMech.


So an autocannon would be able to be either single shot or at least Burst Fire.

Quote

Autocannons range in caliber from 30mm up to 203mm and are loosely grouped according to their damage vs armor.[1] The exact same caliber of shell fired in a 100 shot burst to do 20 damage will have a shorter effective range than when fired in a 10 shot burst to do 2 damage due to recoil and other factors. Autocannon are grouped into the following loose damage classes:


So I could also have a 30mm AC/20 that fire 10 round bursts or a 203mm smoothbore cannon fire one immense AC/20 shell.

Rotary Autocannon


Quote

Rotary Autocannon


[edit] Description

Developed in the early 3060s by the Federated Commonwealth, the Rotary Autocannon is based only loosely on the Autocannon. While it has the same bore, it is capable of firing up to six times as many rounds as its standard cousin, allowing it to deal three times the damage of even an Ultra Autocannon. At the same time, each extra shot increases the amount of heat the autocannon builds and increases the chance for a jam. Like Ultra autocannons, Rotary autocannons are unable to make use of special munitions.


And rotary guns are a different beast altogether.

#11 Adridos

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Posted 01 March 2013 - 08:55 AM

View PostTerror Teddy, on 01 March 2013 - 08:20 AM, said:

The AC/20 would do 2 points of damage a second and heat would gradually rise during firing.

So become useless... I get it.

The onyl thing going for that weapon is that it is centralised damage adn you want to nullify it.
Besides, AC doesn't mean a giant machinegun. Here's an AC gun from RL:

Posted Image

#12 Cid F

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Posted 01 March 2013 - 08:58 AM

Yeah! World of Warcraft PvP! :)

#13 CarnifexMaximus

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Posted 01 March 2013 - 09:15 AM

I think I might be down for mech2 style full auto-autocannons. I think about it this way, you have an AC/20 with 3 tons of ammo (21 rounds). With good fire discipline you can use it like you would now, shoot once every 4 seconds and utilize your other weapons. However if you want to, you can hold down the mouse button and dump a ton or more downrange in short order.

I have been going through a dual U-AC/5 phase as of late they are the closest thing to this idea.

#14 Terror Teddy

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Posted 01 March 2013 - 10:15 AM

View PostAdridos, on 01 March 2013 - 08:55 AM, said:

So become useless... I get it.

The onyl thing going for that weapon is that it is centralised damage adn you want to nullify it.
Besides, AC doesn't mean a giant machinegun. Here's an AC gun from RL:



See my post above from SARNA about Battletech autocannons that has nothing to DO with real life - and the fact that the same size weapon can range between 30 to 200 mm calibers.

Also, the one you posted is not an autocannon. It is most commonly a 120mm smoothbore cannon which is a very different beast from an autocannon.

The size of the shell might very well be the same as an AC/20 but it could also be a 20mm 10 round burst and also be the AC/20 class weapon.

#15 Adridos

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Posted 01 March 2013 - 12:25 PM

View PostTerror Teddy, on 01 March 2013 - 10:15 AM, said:

Also, the one you posted is not an autocannon. It is most commonly a 120mm smoothbore cannon which is a very different beast from an autocannon.

It is an auto-cannon, becuase it is fully automatic, just like the BTech ones are (unless they have a guy strapped inside to feed the gun with ammo). :)

#16 Terror Teddy

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Posted 01 March 2013 - 02:31 PM

View PostAdridos, on 01 March 2013 - 12:25 PM, said:

It is an auto-cannon, becuase it is fully automatic, just like the BTech ones are (unless they have a guy strapped inside to feed the gun with ammo). :P


ok, quickie from Wikipedia

Quote

List of autocannons - note the caliber sizes

http://en.wikipedia...._of_autocannons


Quote

Definition of an autocannon

http://en.wikipedia....wiki/Autocannon
"An autocannon or automatic cannon is a rapid-fire projectile weapon that fires an explosive shell"


Also, about the Rheinmetall designed 120mm Abrahams main gun

Quote



It is not an auto-cannon.

Edited by Terror Teddy, 01 March 2013 - 02:32 PM.


#17 Nathan Foxbane

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Posted 01 March 2013 - 02:45 PM

AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA... GASP! AHAHAHAHAHAHAHAHAHAHA! I needed that laugh. Thank you.





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