

Bigger And Better Mech Destructions
#1
Posted 01 March 2013 - 08:47 AM
I suggest that when you kill a mech, there are some cool explosions coming from it (they don't deal damage, just visual) and the killing shot gives momentum to the dead mech bodies like for example you blast someone to death with AC20 straight on their chest, the mech doesn't just fall to the ground but is blasted to the opposite direction.
Post if you want to see this, the devs like suggestions that are popular.
#2
Posted 01 March 2013 - 08:51 AM
#3
Posted 01 March 2013 - 09:29 AM
CPT Hazel Murphy, on 01 March 2013 - 08:51 AM, said:
There is usually different people working on sfx, art, net-code, balance etc. No reason to delay this. Put the art team to work now, not later.
#4
Posted 01 March 2013 - 09:35 AM


Also you don't think the artists are at work making maps, new mechs, etc?
Edited by Drakenn, 01 March 2013 - 09:36 AM.
#5
Posted 01 March 2013 - 09:52 AM

How about visible ammo/gauss explosions? Some great fireball for just an instance, almost blindind u in thermalvision! And a nice wumm sound? Leaving everyone around to **** there pants
#6
Posted 01 March 2013 - 10:32 AM

#7
Posted 01 March 2013 - 01:45 PM
Drakenn, on 01 March 2013 - 09:35 AM, said:


You are making it sound like I'm against that? That's what I want too. Nice looking deaths. And obviously an Atlas wouldn't be bouncing around like a jenner when it gets hit by a deadly ac20 shot. The game can handle realisticly looking physics, it's not something we need to worry about. Only question is if we want it, and I want it, how about you guys?
#8
Posted 01 March 2013 - 01:50 PM
jay35, on 01 March 2013 - 10:32 AM, said:

The whole of the community has already decided that "Stackpoling" is something that we don't need (yes, even the people who don't know they agree with this agree with this).
#9
Posted 01 March 2013 - 03:27 PM
#10
Posted 01 March 2013 - 07:19 PM
http://www.slideshar...ft4dead2-wounds
#11
Posted 01 March 2013 - 07:34 PM
#12
Posted 03 March 2013 - 06:46 AM
Volthorne, on 01 March 2013 - 01:50 PM, said:
Just to be clear, I'm not suggesting "stackpoling". The effect would be visual only, no damage to others.
#13
Posted 03 March 2013 - 11:29 AM
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