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Killing The Game


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#1 Rauchsauger

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Posted 03 March 2013 - 11:07 AM

it is a bit sad... It is in pain.
Please end it. Show mercy - you are cruel torturing it to death limb by limb.
Show some humanity PGI just end it now.

I would point out all the broken things, but it is a waste of time (and a lot to write) and you all know about it if you play the game.

(I will elaborate on the general issues later)

Launcher UI is from hell
- every action need two or more clicks
- button placement is not good

Engine
- Graphics look **** given the chosen engine
- Given the underwhelming graphic fidelity performance is bad
- lower settings / cfg tweaks will not render certain structures and trees in the distance but will render enemy mechs
- lag/lagshield/faulty lagcompensation/bad interpolation
- getting stuck on picketfences
- multi monitor support is bad
- if you have 2 monitors and alt tab out of the game to say a browser instance on the other monitor after that mouseclicks will randomly put you out of the game on the desktop and you have to alt tab back



Bugs
- I think its best just to read here http://mwomercs.com/...7-known-issues/
and here http://mwomercs.com/...upport-archive/

- crashes
- hitboxes
- ammo explosions without ammo / overheating

Gameplay

Edited by Rauchsauger, 03 March 2013 - 12:41 PM.


#2 Velba

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Posted 03 March 2013 - 11:24 AM

Thanks for wasting my time.

#3 Xendojo

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Posted 03 March 2013 - 11:32 AM

wait....what?
Is this a real post?

#4 Bashars

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Posted 03 March 2013 - 11:34 AM

View PostRauchsauger, on 03 March 2013 - 11:07 AM, said:

it is a bit sad... It is in pain.
Please end it. Show mercy - you are cruel torturing it to death limb by limb.
Show some humanity PGI just end it now.

I would point out all the broken things, but it is a waste of time (and a lot to write) and you all know about it if you play the game.

Nope dont be a pu#$@@ please point out all the things that are broken about this game. You took the time to start this thread have the balls to back up what you think is wrong.

#5 Tesunie

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Posted 03 March 2013 - 11:35 AM

How is this related to the patch at all? Wrong forum. Jettisoned communications would have been more appropriate...

And if you wanted anyone to agree with you, post that long list of "broken" things that kill the game. Personally, I'm not seeing it, and the game is in beta.

Or, stop posting, hit uninstall, and leave the game that "is dead". No one forces you to play.

Edited by Tesunie, 03 March 2013 - 11:36 AM.


#6 Rauchsauger

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Posted 03 March 2013 - 11:44 AM

View PostTesunie, on 03 March 2013 - 11:35 AM, said:

How is this related to the patch at all? Wrong forum. Jettisoned communications would have been more appropriate...

And if you wanted anyone to agree with you, post that long list of "broken" things that kill the game. Personally, I'm not seeing it, and the game is in beta.

Or, stop posting, hit uninstall, and leave the game that "is dead". No one forces you to play.


cause the last patch made it worse?
Ya and no one (especially not you) forces me to quit posting or uninstalling anything

I will post that list bit for bit if you really are oblivious to the bugfest you are currently playing

Edited by Rauchsauger, 03 March 2013 - 11:44 AM.


#7 Tesunie

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Posted 03 March 2013 - 12:03 PM

Shall I help? ECM is off. SSRMs need work. Occasional crashes. MM had problems but are now mostly fixed...

Did I mention this is beta?

And more from the forums (even though I disagree with them): SRMs are OP. PPCs cause to much damage. LRMs are useless. LRMs are OP. Lasers are too effective. Lasers are the worst weapon in the game. Catapults are all cheese builds. Ravens are OP. This game is pay two win. This game should support is paying players more with better items...

What is your take? Should we remove all weapons from the game and have mech capper online? What's killing the game this time? Is Alpine too large of a map for your brawler build to be effective? River city to close for your LRMs or PPCs? Caustic too hit for your 9 med laser Hunchback? Please, give us a list of all the problems you think are killing the game. A game I might add is in beta and changing dramatically still from patch to patch with new content being added in, some only being mostly finished like Alpine...

(Not trying to be rude, as I'd like to hear if something is seriously wrong in your opinion, but my above started points have already been covered very well on the forums, or are points that show weakness of build or a player that needs more experience.)

Edited by Tesunie, 03 March 2013 - 12:18 PM.


#8 Rauchsauger

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Posted 03 March 2013 - 12:12 PM

View PostTesunie, on 03 March 2013 - 12:03 PM, said:

[...]
Did I mention this is beta?
[...]


Nope this is max alpha - look up beta definition


View PostTesunie, on 03 March 2013 - 12:03 PM, said:

Shall I help? ECM is off. SSRMs need work. Occasional crashes. MM had problems but are now mostly fixed...
[...]


But the help is appreciated

Edited by Rauchsauger, 03 March 2013 - 12:20 PM.


#9 Evinthal

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Posted 03 March 2013 - 12:32 PM

Oh boy one of these threads again!

Complaining about graphics? Maybe get a better computer/video card?

Lag shield is due to them having to rewrite the Cryengine 3 netcode from the ground up to work for the game. That is no easy task to do. They are still tweaking it, but it is a HELL of a lot better than it was since a couple patches ago, even with only 1 out of the 3 or 4 fixes they have been working on implemented. Maybe you should try and grasp how difficult doing a monumental task like that is before you stuff your foot into your mouth past the knee.

UI Improvement from the last big patch makes the launcher incredibly better than it used to be. I can't speak for you but I only have to click on stuff once (or double click it in 'mech lab like it should be in order to place/remove items to a location...)

Yes, SSRMs are a little off (too much damage and silly turn angles to me but oh well.), and ECM is M'eh.

Maybe I'm just at that point in the game where people I play against know how to counter it pretty effectively. I can see where it is overwhelming for newer people, but I also feel part of it being so "OP" is in preparation for Clan Tech hitting (i.e. Oh gee, maybe clan mechs won't get access to a lot of ECM because it doesn't fit the Clan way of warfare), and giving the Inner Sphere designs some effective counter to their SSRMs that are going to probably A.) Have longer range, and B.) come in bigger rack sizes, or even their LRMs which canonically are lighter and more compact too. Speculation on my part, but I can defiantly see those as being solid reasons for it to be the way it is.

Maybe people should not jump to the Chicken Little "THE SKY IS FALLING!" rant every patch.

#10 Tesunie

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Posted 03 March 2013 - 12:32 PM

Last I knew, beta meant "work in progress, but within playable range". The game is playable though it has its share of hiccups. New features are being released. It's open beta.

DC Universe Online had more hiccups when it first went online, and that was an out of beta game. For beta, this game (in my opinion) looks to be playing well.

So, what's wrong with it in your opinion? Please, give out that long list. Some might be bugs that need to be reported or are under the known bug list.

#11 Fiachdubh

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Posted 03 March 2013 - 12:36 PM

Sorry you seem to have mistaken this for the Wizardry Online forums..

#12 Loc Nar

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Posted 03 March 2013 - 12:41 PM

The misjump probability is high with this one

#13 Tesunie

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Posted 03 March 2013 - 12:43 PM

View PostMad Pig, on 03 March 2013 - 12:39 PM, said:



Don't feed the troll.


Too much fun. Sorry.

Though in seriousness, I'd like to hear what he thinks are problems. Hopefully it's not a "My brawler doesn't work on alpine" complaint... Maybe he's having a bug we haven't seen yet. One can hope he's got a serious reason for this thread.

#14 Syllogy

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Posted 03 March 2013 - 01:07 PM

Another ska-douche that thinks he knows what's going on, or what work is being done.

Or, more probably, a troll.

In that case... /feed troll.

#15 TOPGUN Wolfman

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Posted 03 March 2013 - 01:07 PM

View PostRauchsauger, on 03 March 2013 - 11:07 AM, said:

Launcher UI is from hell
- every action need two or more clicks
- button placement is not good


Button placement is critical! When I'm up there burning 400 knots in my F-14 I can't afford to have my buttons in bad places! Clearly MWO is doomed due to faulty button placement!

#16 Tesunie

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Posted 03 March 2013 - 01:31 PM

View PostRauchsauger, on 03 March 2013 - 11:07 AM, said:

it is a bit sad... It is in pain.
Please end it. Show mercy - you are cruel torturing it to death limb by limb.
Show some humanity PGI just end it now.

I would point out all the broken things, but it is a waste of time (and a lot to write) and you all know about it if you play the game.

(I will elaborate on the general issues later)

Launcher UI is from hell
- every action need two or more clicks
- button placement is not good

Engine
- Graphics look **** given the chosen engine
- Given the underwhelming graphic fidelity performance is bad
- lower settings / cfg tweaks will not render certain structures and trees in the distance but will render enemy mechs
- lag/lagshield/faulty lagcompensation/bad interpolation
- getting stuck on picketfences
- multi monitor support is bad
- if you have 2 monitors and alt tab out of the game to say a browser instance on the other monitor after that mouseclicks will randomly put you out of the game on the desktop and you have to alt tab back



Bugs
- I think its best just to read here http://mwomercs.com/...7-known-issues/
and here http://mwomercs.com/...upport-archive/

- crashes
- hitboxes
- ammo explosions without ammo / overheating

Gameplay


Better. Now I can respond to something.

Launcher UI:
I personally don't have your started issues. A single click is all I need to have something happen. Right now, it's better than it use to be. Use to have mech customization that when you tried to save at them end would crash to desktop. Items purchased but no changes happened.
As for buttons, that might be a preference thing. Only problem I have is, when grouped, I've had problems with the ready/launch button being odd. Never been a real persistent problem once I figured how it worked.

Engine:
The graphics are rather good, especially when compared to other Mechwarrior titles. Actually, I'm very impressed with the graphics, even on my old system with lowest graphics settings. On higher settings, it really looks nice.
As for lag shield, I haven't really seen much of it for two patches now. Then again, I have a ping in the 30s. Might make a bit of difference there.
I get stuck on silly things from time to time. If you feel it's bad enough, press F9, screen shoot (F9 brings you grid position and game frame rate) and submit a ticket to support.
The game was not designed for multi screen use. Them not having support for a feature you are using that the game want designed for is not their fault. I play in one screen and have no such issues.

Bugs:
Yes. They exist, and are being worked on. If you find something that is a bug, report it. If it on list, it's worked on. This is good.
Never had a death from over heating yet, but I try to manage my heat. Ammo exploding and killing me I find to be a rare event. Never have I died from either without overheating not even I didn't have ammo in my mech. If to you, take a screen shot of the death screen and mention you didn't have ammo to support. That would be a bug. (gauss rifles can explore even if their ammo can't. Rifle that explode count as ammo explosion damage.)


So far, I don't see anything game breaking or game killing... Is there more?

Edited by Tesunie, 03 March 2013 - 01:33 PM.


#17 Thorn Hallis

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Posted 03 March 2013 - 01:35 PM

View PostRauchsauger, on 03 March 2013 - 11:44 AM, said:

Ya and no one (especially not you) forces me to quit posting or uninstalling anything


And yet noone forces you to play either. Right?

#18 Werewolf486 ScorpS

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Posted 03 March 2013 - 05:05 PM

View PostRauchsauger, on 03 March 2013 - 11:07 AM, said:

it is a bit sad... It is in pain.
Please end it. Show mercy - you are cruel torturing it to death limb by limb.
Show some humanity PGI just end it now.

I would point out all the broken things, but it is a waste of time (and a lot to write) and you all know about it if you play the game.

(I will elaborate on the general issues later)

Launcher UI is from hell
- every action need two or more clicks
- button placement is not good

Engine
- Graphics look **** given the chosen engine
- Given the underwhelming graphic fidelity performance is bad
- lower settings / cfg tweaks will not render certain structures and trees in the distance but will render enemy mechs
- lag/lagshield/faulty lagcompensation/bad interpolation
- getting stuck on picketfences
- multi monitor support is bad
- if you have 2 monitors and alt tab out of the game to say a browser instance on the other monitor after that mouseclicks will randomly put you out of the game on the desktop and you have to alt tab back



Bugs
- I think its best just to read here http://mwomercs.com/...7-known-issues/
and here http://mwomercs.com/...upport-archive/

- crashes
- hitboxes
- ammo explosions without ammo / overheating

Gameplay



Oh, thank god somebody figured out all the stuff that's broken in MWO! Thank you, Thank you so much for that! I was worried that nobody would ever post about it! :)

#19 Xendojo

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Posted 04 March 2013 - 06:48 AM

Ok wait a second.....is this a real thread?





Really?





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