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No Ecm On Hero Cicada Is...


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#1 SkyCake

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Posted 04 March 2013 - 11:07 AM

Proof that PGI feels that ECM is OP!!!!

Discuss!!!!

#2 Eric darkstar Marr

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Posted 04 March 2013 - 11:09 AM

No ECM no buy!

#3 Tickdoff Tank

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Posted 04 March 2013 - 11:09 AM

http://tvtropes.org/...nsaneTrollLogic

#4 SkyCake

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Posted 04 March 2013 - 11:13 AM

View PostTickdoff Tank, on 04 March 2013 - 11:09 AM, said:



Let me break it down for you, let me hold your hand like a little child... they said heroes wouldn't be p2w.. hero mech does not have ecm... therefore ecm would be p2w... ergo ECM is OP..

Edited by SkyCake, 04 March 2013 - 11:14 AM.


#5 FactorlanP

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Posted 04 March 2013 - 11:14 AM

expected...

#6 Magik0012

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Posted 04 March 2013 - 11:23 AM

..a good thing.

#7 Kdogg788

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Posted 04 March 2013 - 11:27 AM

No ECM does in no way make this a bad mech. I will still buy it within 30 seconds of entering the lab tomorrow. If you need ECM to manage then perhaps you're not as good as you think (not saying I'm a pro but I'm not reliant on it).

-k

#8 Kristov Kerensky

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Posted 04 March 2013 - 11:31 AM

No ECM so it's pointless is that it? Some of you really need to take some time to learn how to play the game, no offense, but if ECM is THAT much of a problem for you, it means you only use lockon weapons. That is usually due to an inability to hit a target with any direct fire weapons, which I see is quite typical of most of the Raven 3L drivers out there. They'll burn through SSRM ammo in nothing flat, but those lasers they all carry..not an erg of usage!

ERPPC, BAP and some SSRMs, the X-5 is a Raven 3L killer with a nice ironic twist...

#9 Mechwarrior Buddah

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Posted 04 March 2013 - 11:32 AM

it IS funny that EVEN PGI realizes that ecm + streaks is OP enough not to put on a hero mech but defends the builds on regular mechs

BAP works against ECM now?
Thought it was TAG that did that

Edited by Mechwarrior Buddah, 04 March 2013 - 11:33 AM.


#10 chewie

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Posted 04 March 2013 - 11:33 AM

View PostSkyCake, on 04 March 2013 - 11:07 AM, said:

Proof that PGI feels that ECM is OP!!!!

Discuss!!!!


As expected.

No other Hero has ECM, why start now???

You put ECM on a pay to own mech, and it really does become pay to win.





Thy bridge is calling to thee, 'tis over yonder awaiting thy return!

Scurry along now lest the gruff ones hunt thee down.

#11 Ransack

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Posted 04 March 2013 - 11:36 AM

There's no ECM on any hero mechs. Not unexpected.

#12 Kylere

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Posted 04 March 2013 - 11:37 AM

Death Knell also has no ECM, stop whining.

#13 Kristov Kerensky

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Posted 04 March 2013 - 11:44 AM

View PostMechwarrior Buddah, on 04 March 2013 - 11:32 AM, said:

it IS funny that EVEN PGI realizes that ecm + streaks is OP enough not to put on a hero mech but defends the builds on regular mechs

BAP works against ECM now?
Thought it was TAG that did that


See..this is a major part of the problem, a poster who most think is actually quite accomplished in the game and know's what is going on, how things work...and a question of this sort is asked by said poster, showing he has little actual knowledge of how the game works...

BAP decreases the time needed to get a lock, SSRMS combined with BAP get lock and fire in less then 4 seconds and ERPPC knocks out ECM for 4 seconds. Fire ERPPC, lock and fire SSRMs. And you can toss a TAG on to help out your teams and further decrease the time needed for the SSRMs to get a lock, since the ECM will be down due to the ERPPC, the TAG functions just fine.

It's called understanding how the mechanics work and being able to play the game well enough to actually take advantage of those mechanics in the direct fashion they were designed to function. I know, fracking AMAZING huh? Who'd a thunk it?

#14 FrDrake

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Posted 04 March 2013 - 11:50 AM

I'm really sorry to do this to you, but dev Thomas posted details about all the electronics and you are in fact wrong about what BAP does.

BEAGLE ACTIVE PROBE (BAP)

Increases targeting range by 25%
Increases the speed at which more information about the target is displayed by 25%
It allows detection of shut down mechs when within 120m.


*Edit - here's the link for the rest of the info http://mwomercs.com/...0089-breakdown/

If it's any consolation I thought BAP decreased lock time too until i read his post.

Edited by FrDrake, 04 March 2013 - 11:54 AM.


#15 Cache

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Posted 04 March 2013 - 11:54 AM

View PostSkyCake, on 04 March 2013 - 11:13 AM, said:


Let me break it down for you, let me hold your hand like a little child... they said heroes wouldn't be p2w.. hero mech does not have ecm... therefore ecm would be p2w... ergo ECM is OP..

Astounding logic! You should do science!

I'm sure it has nothing to do with the fact that a Cicada variant already carries ECM and no chassis has two ECM-capable variants.

#16 NitroDev

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Posted 04 March 2013 - 11:56 AM

No ECM is expected. But no jump jets is unacceptable!

#17 Kristov Kerensky

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Posted 04 March 2013 - 12:15 PM

View PostFrDrake, on 04 March 2013 - 11:50 AM, said:

I'm really sorry to do this to you, but dev Thomas posted details about all the electronics and you are in fact wrong about what BAP does.

BEAGLE ACTIVE PROBE (BAP)

Increases targeting range by 25%
Increases the speed at which more information about the target is displayed by 25%
It allows detection of shut down mechs when within 120m.


*Edit - here's the link for the rest of the info http://mwomercs.com/...0089-breakdown/

If it's any consolation I thought BAP decreased lock time too until i read his post.


Thanks, missed that bit about them removing the decreased lock time on BAP, good, I can save tonnage by just adding TAG only. I never noticed because if I have BAP, I also have TAG....when the hell did they remove the faster lock with BAP and why? That was the biggest reason to use it...shesh.

#18 VEightFreak427

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Posted 04 March 2013 - 12:17 PM

So I saw the hard points and they seem okay. I would rather take a Jenner over it though.

#19 Butane9000

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Posted 04 March 2013 - 12:18 PM

We don't need another 3L. If you notice it has 2 SRM2s and 4 MLs. With ECM it'd be a whole new contender.

#20 Grizley

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Posted 04 March 2013 - 12:26 PM

It really is a trash Hero. It looks like garbage, and it doesn't have a unique hardpoint layout at all.

It MIGHT allow the standard Jenner build with 2x SRM6 instead of 2x SRM4. So if you like the idea of spending real money to have a jumpless Jenner that fires it's SRM6s out of 2 tubes and is about twice as big a target and ugly as sin... well, you're in luck!





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