Jump to content

Stop Being Dense . . . This Is Pay 2 Win.


497 replies to this topic

#41 Windies

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 1,477 posts
  • LocationFL

Posted 04 March 2013 - 10:18 PM

You know, something I just noticed in the command chair post is the he say's "This assumes a Mech with 10 Heat Sinks". So does that mean that they scale based on how many heat sinks you have in your Mech, or is it a static number with Tier 3 being the highest? In his addition he does say TOTAL heat, but something about how he originally described it makes me think that it's a static value.

#42 BARBAR0SSA

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • 1,136 posts
  • LocationCalgary, AB

Posted 04 March 2013 - 10:19 PM

I love how people are complaining about this, they could make it a pay per month subscription game then and this issue is solved. But I have a feeling that the whiners would then complain about this. No matter what is done, someone will create an idiotic thread like this to **** and moan.



If you're behind someone coolant flush isn't going to save them.

And I look forward to air strike, why? Caustic valley....it will change the normal pattern people do, tactics are fun.

Edited by shad0w4life, 04 March 2013 - 10:25 PM.


#43 Noobzorz

    Member

  • PipPipPipPipPipPipPip
  • 929 posts
  • LocationToronto, ON

Posted 04 March 2013 - 10:19 PM

View PostThe Cheese, on 04 March 2013 - 09:56 PM, said:


Oh, I'm not defending it. I'm just clarifying it. Personally, it doesn't really worry me. I'm just gonna go with it, and if it turns out that the game turns into something I don't like because of it, well, there are other games out there.


This is a great attitude to have from a personal standpoint, but for those who are actual stakeholders in the game (e.g. founders, anyone who likes Battletech in particular) this is no good. I'm glad that you've got an exit strategy, so to speak, but the rest of us are wigging out, and with good reason.

#44 Mackman

    Member

  • PipPipPipPipPipPipPip
  • 746 posts
  • LocationCalifornia

Posted 04 March 2013 - 10:20 PM

View PostStone Profit, on 04 March 2013 - 10:18 PM, said:

P2W? Go try SWTOR then get back to me. This is charity by comparison.


Why do people defending this always go to terrible games for comparison?

Here's a little hint: If your argument relies on holding a terrible game up to MWO and saying "See? MWO looks good next to this piece of garbage!", then your argument probably isn't going to hold a whole lot of water.

The fact remains that however small the advantage is (and it's going to get bigger with every additional consumable), paying money gets you a legitimate, objectively measurable advantage that cannot be gotten without money, and is therefore P2W and absolute poison to something that hopes to be a competitive game.

#45 Tarman

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,080 posts

Posted 04 March 2013 - 10:22 PM

View PostStone Profit, on 04 March 2013 - 10:18 PM, said:

P2W? Go try SWTOR then get back to me. This is charity by comparison.



That's kind of like saying a turdwich is better because it's from a hamster instead of a horse. The idea is not to get that far in the first place.

We WANT to give them our monies. But not for inherent advantages against players without the scratch. This is a dangerous step towards that slope.

Edited by Tarman, 04 March 2013 - 10:22 PM.


#46 Stone Profit

    Member

  • PipPipPipPipPipPipPipPip
  • Leftenant Colonel
  • Leftenant Colonel
  • 1,376 posts
  • LocationHouston, TX

Posted 04 March 2013 - 10:23 PM

View PostMackman, on 04 March 2013 - 10:20 PM, said:


Why do people defending this always go to terrible games for comparison?

Here's a little hint: If your argument relies on holding a terrible game up to MWO and saying "See? MWO looks good next to this piece of garbage!", then your argument probably isn't going to hold a whole lot of water.

The fact remains that however small the advantage is (and it's going to get bigger with every additional consumable), paying money gets you a legitimate, objectively measurable advantage that cannot be gotten without money, and is therefore P2W and absolute poison to something that hopes to be a competitive game.

How is SWTOR terrible? Try using facts to back your opinions up not just opinions... oh wait you may not be able too...

View PostTarman, on 04 March 2013 - 10:22 PM, said:



That's kind of like saying a turdwich is better because it's from a hamster instead of a horse. The idea is not to get that far in the first place.

We WANT to give them our monies. But not for inherent advantages against players without the scratch. This is a dangerous step towards that slope.

Refer you to above statement. Good try tho!

#47 Windies

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 1,477 posts
  • LocationFL

Posted 04 March 2013 - 10:23 PM

View PostStone Profit, on 04 March 2013 - 10:23 PM, said:

How is SWTOR terrible? Try using facts to back your opinions up not just opinions... oh wait you may not be able too...


Refer you to above statement. Good try tho!


How is it not terrible?

#48 Henry Pride

    Member

  • PipPipPipPipPipPip
  • IS Exemplar
  • IS Exemplar
  • 425 posts
  • LocationWorms, Germany

Posted 04 March 2013 - 10:24 PM

Vore here: http://mwomercs.com/...64#entry2001864

Show them, what we want...

#49 Stone Profit

    Member

  • PipPipPipPipPipPipPipPip
  • Leftenant Colonel
  • Leftenant Colonel
  • 1,376 posts
  • LocationHouston, TX

Posted 04 March 2013 - 10:25 PM

View PostWindies, on 04 March 2013 - 10:23 PM, said:


How is it not terrible?

Again no facts to back up your opinion. do you feel good being so fail?

#50 Windies

    Member

  • PipPipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 1,477 posts
  • LocationFL

Posted 04 March 2013 - 10:25 PM

View PostStone Profit, on 04 March 2013 - 10:25 PM, said:

Again no facts to back up your opinion. do you feel good being so fail?



How is it not terrible?

#51 Cubivorre

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • 531 posts
  • LocationLocation Location

Posted 04 March 2013 - 10:28 PM

View PostZaptruder, on 04 March 2013 - 10:16 PM, said:

PGI are becoming increasingly beholden to their masters at IGP, and less responsive to the community.

This

#52 Tarman

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,080 posts

Posted 04 March 2013 - 10:29 PM

View PostStone Profit, on 04 March 2013 - 10:23 PM, said:

How is SWTOR terrible? Try using facts to back your opinions up not just opinions... oh wait you may not be able too...


Refer you to above statement. Good try tho!


So to clarify, you are fine with pay-only advantages introduced to this game? Or are you merely being the poostick for this issue because it's fun?

#53 Stone Profit

    Member

  • PipPipPipPipPipPipPipPip
  • Leftenant Colonel
  • Leftenant Colonel
  • 1,376 posts
  • LocationHouston, TX

Posted 04 March 2013 - 10:31 PM

View PostTarman, on 04 March 2013 - 10:29 PM, said:


So to clarify, you are fine with pay-only advantages introduced to this game? Or are you merely being the poostick for this issue because it's fun?

So something that has a non pay equivalent is pay only? Im not sure you understand how pay only works.

#54 The Legendary Samurai

    Member

  • PipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 201 posts
  • LocationGuzman Park 2

Posted 04 March 2013 - 10:31 PM

Good post illustrating why this is a horrible idea, PGI. I hope you're paying attention.

#55 Elder Thorn

    Member

  • PipPipPipPipPipPipPipPip
  • Ace Of Spades
  • Ace Of Spades
  • 1,422 posts
  • LocationGermany

Posted 04 March 2013 - 10:32 PM

i'm just gonna quote myself and throw this into the discussion:



Quote

Consumables

Well.. the air strikes and stuff like that were kind of known for some time.
Cooland flush however was actively denied by PGI in the past, as far as i remember for balancing reasons.
What comes to my mind is, we removed RnR and many said it was Pay2Win, what will the coolant flush be in their eyes? Pay2dominate?


i haven't even thought about the tier system for airstrikes and stuff like that when i wrote that...

#56 Arkmaus

    Member

  • PipPipPipPipPipPip
  • 376 posts

Posted 04 March 2013 - 10:35 PM

View PostDr Killinger, on 04 March 2013 - 09:59 PM, said:

There's no defending this move. It's an advantage for money. No matter how small it may be, it does not bode well for the future.



How so?

The C-Bill options are stackable.

Edited by Arkmaus, 04 March 2013 - 10:36 PM.


#57 alexivy

    Member

  • PipPipPip
  • FP Veteran - Beta 1
  • FP Veteran - Beta 1
  • 71 posts

Posted 04 March 2013 - 10:35 PM

If this becomes permanent, it will essentially turn this game into a more sophisticated version of that Zynga ******** on Facebook in the long run. Absolute garbage.

Edited by alexivy, 04 March 2013 - 10:36 PM.


#58 Mackman

    Member

  • PipPipPipPipPipPipPip
  • 746 posts
  • LocationCalifornia

Posted 04 March 2013 - 10:38 PM

View PostStone Profit, on 04 March 2013 - 10:23 PM, said:

How is SWTOR terrible? Try using facts to back your opinions up not just opinions... oh wait you may not be able too...


I'll just refer you to your very own words, in which you strongly imply that SWTOR is P2W: "P2W? Go try SWTOR then get back to me. This is charity by comparison."

In that quote, it really looks like you are the one using opinions and not facts. Also, you must have forgotten to actually read all of the post that you quoted... here, I'll help you out a bit.

"The fact remains that however small the advantage is (and it's going to get bigger with every additional consumable), paying money gets you a legitimate, objectively measurable advantage that cannot be gotten without money, and is therefore P2W and absolute poison to something that hopes to be a competitive game."

That's a fact. It's a fact that the MC version offers you a clear advantage in only using 1 slot, and it's a fact that that advantage is going to get larger and clearer as they implement more consumables. That's not my opinion: It's a fact.

#59 Tarman

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,080 posts

Posted 04 March 2013 - 10:38 PM

View PostStone Profit, on 04 March 2013 - 10:31 PM, said:

So something that has a non pay equivalent is pay only? Im not sure you understand how pay only works.


I'm not sure you do.

It's not equivalent. It's two for one to replicate the same ability, where module slots are very limited. Given a chassis with two open module slots, paying for modules increases your abilities over anything a freeplayer could throw together even with unlimited C-bills. You can run two separate T3 modules if you pony up, while to replicate just one of those module effects the freeplayer has to use both slots for a T1+T2.

#60 Revorn

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Patron
  • 3,557 posts

Posted 04 March 2013 - 10:39 PM

Phuh, Iam not sure, if PGI dont make a big mistake with this step. Well i wish them luck.





10 user(s) are reading this topic

0 members, 10 guests, 0 anonymous users