Hmm since I do not know the proxy league...
3
First Planetary League For Mwo Opening
Started by grayson marik, Mar 05 2013 02:32 AM
65 replies to this topic
#61
Posted 01 July 2013 - 08:48 AM
#62
Posted 01 July 2013 - 11:55 AM
I´d say it´s up to anyones personnel taste.
But what Innerspherewars definitly got over proxys is the scale...
But what Innerspherewars definitly got over proxys is the scale...
#63
Posted 02 July 2013 - 06:53 AM
Antares Reborn, on 05 March 2013 - 07:54 AM, said:
No Merc unit would take a contract to get paid after the job is done. Too easy for clients to "walk away" without paying. Especially given that most Houses have better numbers than most Merc units.
Half up front and half at delivery as a minimum.
Or are we talking about Mercnet? where a third party holds the cash in escrow? That would be the only way.
Half up front and half at delivery as a minimum.
Or are we talking about Mercnet? where a third party holds the cash in escrow? That would be the only way.
The bonds of contract were kept by Comstar, the only advance payments were for repairs and running costs the bulk of payments were held until after the contract was completed.
#65
Posted 14 July 2013 - 04:16 AM
Some impressions from the command section of ISW:
(and dear opponents, all data are test data from the development instance of the league server, so no use to you ^^ )
(and dear opponents, all data are test data from the development instance of the league server, so no use to you ^^ )
#66
Posted 07 November 2013 - 11:31 AM
Here are 10 reasons of why it is good to play ISW instead of waiting for CW:
1. ISW already exists for uh..10+ month's now
2. In ISW you control Systems, not anonymous borders
3. In ISW you may fight for planets - even as a house unit
4. In ISW, there is a strategic level included...Jump Ships, Drop ships,market place...
5. Mercs can already be contracted for anything from a simple raid up to planetary conquest
6. Your matches have a reason and a consequence... immediately
7. Drop restrictions are generated by the league for both teams. So no more crashing into 1200 tonns of Atlai unexpected
8. You may use the BT-Lore names for your units as well as self made ones
9. We already have Clans ( ok ok no clan mechs as we play MWT and MWO though)
10. You dont need to pay a dime ( not even a virtual one) to form up a unit
1. ISW already exists for uh..10+ month's now
2. In ISW you control Systems, not anonymous borders
3. In ISW you may fight for planets - even as a house unit
4. In ISW, there is a strategic level included...Jump Ships, Drop ships,market place...
5. Mercs can already be contracted for anything from a simple raid up to planetary conquest
6. Your matches have a reason and a consequence... immediately
7. Drop restrictions are generated by the league for both teams. So no more crashing into 1200 tonns of Atlai unexpected
8. You may use the BT-Lore names for your units as well as self made ones
9. We already have Clans ( ok ok no clan mechs as we play MWT and MWO though)
10. You dont need to pay a dime ( not even a virtual one) to form up a unit
Edited by grayson marik, 04 December 2013 - 02:16 AM.
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