1. Improved items that are available for cash only (ie "Gold Ammo")
2. Chassis/vehicles that are superior for cash only
3. Anything that while technically purchasable with in game currency, are so expensive, that they are realistically only available via real world cash.
Currently, only 4 things in MWO are cash only: premium time, visual customization, garage spaces, and hero mechs.
Garage spaces are handy. You can play without buying one, but it's a annoying. They don't grant any in game advantage so I don't see them as P2W.
Hero Mechs have the potential, however, none that have been released yet are clearly better than the standards. These warrant some discussion, but again, it's not like "all atlases are cash only" so I don't feel this is pay to win.
Consumables: no detail on implementation or cost yet, so it's ripe for speculation. What we do know however, is that all will be available for cbills as well as cash. Assuming that the cbill cost isn't prohibitively expensive, this is not P2W.
I understand the concern over "consumables for cash". People are scared it will be gold ammo. But anyone can buy these without spending cash. If you do feel they are P2W, let me ask you this:
If I spend MC to buy premium time, which results I'm extra cBills, that I use to buy consumables, is that P2W?
Edit: I'm not looking to call anyone out here, just want a reasonable and thoughtful discussion. Silly me, right?
Edit 2: yes, I know some info has now surfaced, wasn't the case when I wrote this. The purpose if this is to discuss the concept of Pay 2 Win.
Edited by Vasces Diablo, 05 March 2013 - 07:06 PM.