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Any Idea How To Bring Back Green Iff?


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#1 zmeul

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Posted 05 March 2013 - 02:38 PM

there is no doubt PGI are nuts, or blind
it's how long since the blue IFF was added to friendly mechs? 3-4 patches already
supposedly they are testing the colorblind mode, are they? cuz' I have the strong feeling that blue IFF is here to stay

is there any way to mod back into the game the green for friendlies?

I can't freakin' take it anymore, my eyes hurt :D

#2 zmeul

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Posted 19 March 2013 - 03:39 PM

so .. still no green IFF after all this time
PGI, what the ****!

#3 WardenWolf

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Posted 21 March 2013 - 12:52 PM

I thought the blue *was* the colorblind fix? And wasn't it yellow (friendly) vs red (enemy) before?

I'm not colorblind, but going based on what my coworkers who are have said it I thought that it was usually red-yellow-green colors that were hard to tell apart? If so, blue would seem to be better... and I have seen a lot less colorblind complaints raised recently.

Maybe there are different variations of colorblindness? If so, it might be nice to have options to set the HUD colors based on personal needs / preference at the client level.

#4 zmeul

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Posted 23 March 2013 - 03:15 AM

dude .. I'm not color blind, this is the issue
why am I forced to see blue IFF if I do not want to, PGI should've reverted it back or give to option to chose between normal and color blind

blue IFF hurts my eyes, on white maps is very hard to look at it, the minimap is a wreck

PGI has the ability to make an option for color blind people, I do not have the option for a new pair of eyes

Edited by zmeul, 23 March 2013 - 03:16 AM.


#5 zmeul

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Posted 02 April 2013 - 12:33 PM

blue IFF is still mandatory :P

#6 Roaxis Stalomainis

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Posted 04 April 2013 - 11:48 AM

I know it's an inconvience, but I do have hard time distinguishing colors at times, so a green color would be beneficial to the players. However, I agree that the blue should be an optional option.





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