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Frequencies of Coolant Flush


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#221 hammerreborn

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Posted 06 March 2013 - 11:00 AM

Good god I'm agreeing with livewyr about something.

I do enjoy how everyone in here is playing "competitively", without realizing that in any real competitve environment that isn't PGI ran is going to be done with restrictions (like the current class loadout requirements RHOD uses). Do you honestly think the referees/tourney runners are going to allow the MC coolant to be used?

If people want to throw 10 cents away beating me in a PUG match, all the power to them. I won't be touching coolant at all because I know how to manage my heat and mechlab, but I will be raining death with those airstrikes.

Also, anyone link that video from the EA guys that showed when they introduced "P2W" guns that were slightly stronger than normal ones that after the giant shitstorm they ended up making money hand over fist yet?

Edited by hammerreborn, 06 March 2013 - 11:01 AM.


#222 vrok

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Posted 06 March 2013 - 11:03 AM

View Posthammerreborn, on 06 March 2013 - 11:00 AM, said:

Good god I'm agreeing with livewyr about something.

I do enjoy how everyone in here is playing "competitively", without realizing that in any real competitve environment that isn't PGI ran is going to be done with restrictions (like the current class loadout requirements RHOD uses). Do you honestly think the referees/tourney runners are going to allow the MC coolant to be used?

If people want to throw 10 cents away beating me in a PUG match, all the power to them. I won't be touching coolant at all because I know how to manage my heat and mechlab, but I will be raining death with those airstrikes.

So you mean the tournaments would agree that MC coolant flush is P2W and should be banned. Glad we settled that.

#223 Stoicblitzer

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Posted 06 March 2013 - 11:03 AM

View PostYokaiko, on 06 March 2013 - 08:59 AM, said:



Again you didn't read, I quoted a clarification from Paul, because what YOU quoted was ambiguous. With a link.

I'll let you figure that out. Because I am, indeed, right.

OK. We are arguing about whether or not heat sinks have an effect on coolant flush. You're saying that based on the later "clarification" post that the number of heat sinks do not matter which is directly contradictory to the earlier Command Chair post. I have read the "clarification" post several times at your behest. Heat sinks are not mentioned which makes the "clarification" rather ambiguous when compared with the more detailed Command Chair post. You appear to be wrong or misunderstand my point. In conclusion, number of heat sinks does have an effect on coolant flush. Whether positive or negative, we have yet to find out.

http://mwomercs.com/...10-consumables/

#224 Mystere

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Posted 06 March 2013 - 11:03 AM

View PostAntony Weiner, on 06 March 2013 - 10:59 AM, said:

No way, Sherlock. You finally get the basics of it.


I always have. I was just wondering about you ( :lol:), especially because it's 10+ freaking pages to read and I decided to take a shortcut.

And please don't ask me to read that 100+ page "discussion".

Edited by Mystere, 06 March 2013 - 11:05 AM.


#225 Yokaiko

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Posted 06 March 2013 - 11:04 AM

View PostStoicblitzer, on 06 March 2013 - 11:03 AM, said:

OK. We are arguing about whether or not heat sinks have an effect on coolant flush. You're saying that based on the later "clarification" post that the number of heat sinks do not matter which is directly contradictory to the earlier Command Chair post. I have read the "clarification" post several times at your behest. Heat sinks are not mentioned which makes the "clarification" rather ambiguous when compared with the more detailed Command Chair post. You appear to be wrong or misunderstand my point. In conclusion, number of heat sinks does have an effect on coolant flush. Whether positive or negative, we have yet to find out.

http://mwomercs.com/...10-consumables/


What part of "total heat" is difficult.

#226 Seanamal

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Posted 06 March 2013 - 11:04 AM

View PostAphoticus, on 06 March 2013 - 06:07 AM, said:

I can see having one in my DDC, and when in a heated engagement, that one trick pony of heat flush might just make the difference. But the odds are, the opponent will have something similar as well.

The real question is whether the MC priced versus the CB priced items will make a real significant difference?

35% versus what is it, 25% for the higher tier. Will a 10% difference really make that much of a difference; anyone do some numbers on this; is the DPS really all that much more in the long run?

It's impossible to do accurate calculations because it's based off number of heatsinks on the mech, then you'd need to know the heat generation profile of the mech to calculate how much of an impact it will make. Stalker PPC boat: possibly a significant difference. Raven 3L: no significant advantage. I will coincide that is possible that the premium consumables could give an edge to a player over the non premium consumables. BUT I think the circumstances in which that will occur depend on VERY specific set of circumstances.
My definition of P2W is if you have two players of equal skill, and spending money for an advantage is the deciding factor, then it's P2W. By that criteria I do not see this being P2W. At least not yet. I may change my mind after I see this stuff in action.

#227 MaddMaxx

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Posted 06 March 2013 - 11:08 AM

View PostOrzorn, on 06 March 2013 - 09:56 AM, said:

Ah, I was taking "at will" literally meaning, as one pleases. I can flush whenever I want, but only once or twice, of course.


And to be honest, I think that poster knew what he wrote would sound as if it were "at will" meaning unlimited to stir the pot and that didn't sit well. Of course, if he didn't understand the implied difference, then it was just a newb mistake and all id forgiven. lol :lol:

#228 Stoicblitzer

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Posted 06 March 2013 - 11:08 AM

View PostYokaiko, on 06 March 2013 - 11:04 AM, said:


What part of "total heat" is difficult.

what part of

Quote

The amount of cooling provided by a coolant flush is determined by the number of Heat Sinks in your BattleMech.

is difficult.

#229 ownka

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Posted 06 March 2013 - 11:09 AM

Funny how this thread is the only one on the subject that doesn't get locked up and thrown in the pit. OH WAIT, it took a pro-consumable stance! Why the hell do they even have forums, they might as well just make a damn poster with what they want us to think, and leave that as the page titled "forums"

#230 Antony Weiner

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Posted 06 March 2013 - 11:09 AM

View PostSeanamal, on 06 March 2013 - 11:04 AM, said:

It's impossible to do accurate calculations because it's based off number of heatsinks on the mech, then you'd need to know the heat generation profile of the mech to calculate how much of an impact it will make. Stalker PPC boat: possibly a significant difference. Raven 3L: no significant advantage. I will coincide that is possible that the premium consumables could give an edge to a player over the non premium consumables. BUT I think the circumstances in which that will occur depend on VERY specific set of circumstances.
My definition of P2W is if you have two players of equal skill, and spending money for an advantage is the deciding factor, then it's P2W. By that criteria I do not see this being P2W. At least not yet. I may change my mind after I see this stuff in action.


Here is a hypothetical scenario:

Two mastered 6-PPC stalkers are dueling on caustic valley. One has tier one and two C-Bill coolant modules, while the other one has an MC coolant module and an airstrike module. While both stalkers have the same cooling potential, the second stalker just paid USD to get a de facto extra module of choice.

What is so hard about this?

#231 Sedant

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Posted 06 March 2013 - 11:10 AM

The title of the topic should be taken in reference to the bickering going on inside it. The damn flushes have not even come out and the amount of whining going on is threatening to break the internet. Seriously people, wait another 2 weeks before you go forming a lynch mob and start looking for developers. Have any of you ever thought your playing a game for free, MC purchases aside? If your not willing to support the developers in some shape or form to help them further develop this game then maybe its time you move on. PGI is not a large company like EA and they have limited cash flow compared to the big dogs. Patience and less whining please....... Enough with all this BS already.......

#232 GrimlockONE

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Posted 06 March 2013 - 11:10 AM

Simple solution to those saying "When I overheat, and Player X will flush his tier 3 MC coolant, I will die."


Don't Over heat.


Granted, Player X will temporarily have an advantage to unleash a few seconds more of DPS, this can still be countered with SKILLED piloting.

Again, don't overheat, torso twist to spread the damage burst, remain calm, and keep returning fire. Focus your shots, make them count, and you can over come any obstacle.

*Disclaimer* There might be a situation where you are almost cored....if that is the case, your toast no matter if Player X has coolant Flush *Disclaimer*

#233 Antony Weiner

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Posted 06 March 2013 - 11:11 AM

View Postownka, on 06 March 2013 - 11:09 AM, said:

Funny how this thread is the only one on the subject that doesn't get locked up and thrown in the pit. OH WAIT, it took a pro-consumable stance! Why the hell do they even have forums, they might as well just make a damn poster with what they want us to think, and leave that as the page titled "forums"


But that would be asking for it.

#234 Tykelau

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Posted 06 March 2013 - 11:11 AM

Why is this thread not merged with the other threads on the exact same topic?

#235 Yokaiko

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Posted 06 March 2013 - 11:12 AM

View PostStoicblitzer, on 06 March 2013 - 11:08 AM, said:

what part of

is difficult.



Yeah, more heatsinks=more total heat. As in 35% of 10 (total 10) SHS is a reduction of 3.5, 35% of 22DHS (total 36.8) 12.88.

Get it?
Got it?
Good.

#236 ownka

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Posted 06 March 2013 - 11:13 AM

View PostTykelau, on 06 March 2013 - 11:11 AM, said:

Why is this thread not merged with the other threads on the exact same topic?

Because the OP posted supporting the official view. They want this thread to get more attention, and the anti-consumable threads to get less. If there was a no-bump option, I would be using it.

#237 Budor

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Posted 06 March 2013 - 11:13 AM

Because theres nothing new inhere, we just rage and call eachother names.

#238 Vodrin Thales

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Posted 06 March 2013 - 11:14 AM

My personal thought is that having any items available for MC only that are definitively better than the C-bill variant is just a bad idea. You can have different items available for MC only, but they need to be relatively equal in strength to the C-bill version or you end up with serious problems.

#239 Yokaiko

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Posted 06 March 2013 - 11:16 AM

View PostBudor, on 06 March 2013 - 11:13 AM, said:

Because theres nothing new inhere, we just rage and call eachother names.



I actually have done quite well (for me) not calling people names.

#240 Antony Weiner

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Posted 06 March 2013 - 11:16 AM

View PostGrimlockONE, on 06 March 2013 - 11:10 AM, said:

Simple solution to those saying "When I overheat, and Player X will flush his tier 3 MC coolant, I will die."


Don't Over heat.


Granted, Player X will temporarily have an advantage to unleash a few seconds more of DPS, this can still be countered with SKILLED piloting.

Again, don't overheat, torso twist to spread the damage burst, remain calm, and keep returning fire. Focus your shots, make them count, and you can over come any obstacle.

*Disclaimer* There might be a situation where you are almost cored....if that is the case, your toast no matter if Player X has coolant Flush *Disclaimer*


So following your confused and broken logic, there would be no issue with "gold ammo" that does extra damage for MC, so long as there is an inferior (more critical slots required) C-Bill option to acquire that "gold ammo," because players simply have to not get shot by utilizing SKILL.

Sounds legit. How about you go (back) to college.





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