Jump to content

Has Mwo Gone On A "crappy Mech" Spree


65 replies to this topic

#21 stjobe

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 9,498 posts
  • LocationOn your six, chipping away at your rear armour.

Posted 06 March 2013 - 09:46 AM

View PostMechwarrior Buddah, on 06 March 2013 - 09:42 AM, said:

arent most of the "unseens" "reseen" because of project pheonix or is that book not part of battletech? Everyone seems to pretend it doesnt exist

It's because the reseen designs are horrible, fugly pieces of fugly that seem to have fallen off the fugly tree, hitting every branch on the way down.

#22 PapaKilo

    Member

  • PipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 774 posts

Posted 06 March 2013 - 09:48 AM

And all you people with the "Too bad they're Unseen/off-limits/etc" comments...

They can use the BattleMechs on those lists as long as they are visually different enough to be considered unique. EVERY SINGLE BATTLEMECH in this game is different from any previous official artwork, and therefore completely unique. They simply need to continue the trend and get the damn Locust, Phoenix Hawk, and Marauder (and I suppose the rest of them too) in the game.

View Poststjobe, on 06 March 2013 - 09:46 AM, said:

It's because the reseen designs are horrible, fugly pieces of fugly that seem to have fallen off the fugly tree, hitting every branch on the way down.

... in your not-so-humble opinion. Many of us disagree with you.

#23 8RoundsRapid

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • 301 posts
  • Locationupriver

Posted 06 March 2013 - 09:53 AM

View PostPapaKilo, on 06 March 2013 - 09:48 AM, said:

And all you people with the "Too bad they're Unseen/off-limits/etc" comments...

They can use the BattleMechs on those lists as long as they are visually different enough to be considered unique. EVERY SINGLE BATTLEMECH in this game is different from any previous official artwork, and therefore completely unique. They simply need to continue the trend and get the damn Locust, Phoenix Hawk, and Marauder (and I suppose the rest of them too) in the game.


You may be right. They might be able to use them, but will they use them? I've gotten the impression on the few times they've spoken about them, that they would rather just avoid them entirely and thereby avoid any potential legal wrangling they may/may not have to do. IE, we won't be seeing them, they're too much of a headache.

Again, I hope you're right and I'm wrong, but that's just the impression I got from PGI's statements.

#24 Monsoon

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,631 posts
  • LocationToronto, On aka Kathil

Posted 06 March 2013 - 09:54 AM

@OP:
Well, first off the Cataphract is something I love, just like how you state, "I was always a big fan of the Catapult" and it fills the role of 70 tons, so how can you complain about the 55 ton role not being filled and then also complain that they did fill the 70ton role?

Second, while the Trebuchet is yet another 50 ton mech, it offers us Jump Jets, something the other two do not, and a good reason why I never purchased the other two mechs. Also Jump Jets being on 50 or 55tons really doesn't make a huge difference. Though yes, I'd love to see the Griffin in game at some point.

Third, there is no reason why they should stop releasing more IS mechs, even while releasing Clan mechs at the same time (as we all assume they'll be doing), which is why I'm betting on the Dervish being the next Medium they'll announce.

I totally disagree with your assertions on the Cicada and Jaggermech.


View PostYoseful Mallad, on 06 March 2013 - 08:45 AM, said:

Also... The locust, griffin, shadow hawk, thunderbolt, wolverine and Battlemaster have all now been moved from the unseen list to reseen. These mech may now be legal to use again. At least in their updated reseen looks.


Citation please?


View PostLykaon, on 06 March 2013 - 09:02 AM, said:


55 tons Dervish: only problem I see is that within the timeline there are only two Varients I am aware of.That will require at least a third varient to be created to fill the needed 3.


The Dervish variants they could offer would be the DV-6M, DV-1S, DV-6Md and the DV-7D.

Edited by Monsoon, 06 March 2013 - 10:01 AM.


#25 Vodrin Thales

    Member

  • PipPipPipPipPipPipPip
  • Bad Company
  • 869 posts
  • LocationFlorida

Posted 06 March 2013 - 09:55 AM

View PostApnu, on 06 March 2013 - 09:41 AM, said:


The Cataphract exists for one reason only. The Maruader is unseen. That mech was made in BT to fill that void. And here in MWO the 'phract also fills that void.


Not really, the Marauder was a 75 ton mech. The Marauder would be more of an alternative to the Orion. I would say the Warhammer is more the other mech that could be used instead of the marauder (and I wish it could be as it has always been one of my favorites).

#26 ManDaisy

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 3,272 posts
  • LocationKing Of Flower Beds

Posted 06 March 2013 - 09:55 AM

I'm still waiting for the champion, my favorite mech from mw3.

#27 Monsoon

    Member

  • PipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 1,631 posts
  • LocationToronto, On aka Kathil

Posted 06 March 2013 - 09:56 AM

View PostAdridos, on 06 March 2013 - 09:12 AM, said:

All there is to 55 tonners is Shadow Hawk, Griffin and even worse junk.

Shadow Hawk and Griffin are so, so mechs that can be saved by tweaking a few things, but the rest is complete and utter garbage.

Seriously, unless tehy add unseens, I think we won't loose anything if the first 55 tonner is something from later on.


The Dervish is an excellent mech and would easily offer us a 55ton mech with at least 4 missile hardpoints.

#28 Joe Mallad

    Member

  • PipPipPipPipPipPipPipPipPip
  • Rage
  • Rage
  • 3,740 posts
  • LocationMichigan

Posted 06 March 2013 - 09:58 AM

View PostWingbreaker, on 06 March 2013 - 09:05 AM, said:

Since we're never going to see a Marauder, I'm quite happy to have the Cataphract around.
actually there is a new redesign of the Marauder in the new experimental tech read out manual that was just released.

#29 Royalewithcheese

    Member

  • PipPipPipPipPipPipPipPipPip
  • 2,342 posts

Posted 06 March 2013 - 10:05 AM

View PostGeneral Taskeen, on 06 March 2013 - 09:43 AM, said:


I doubt this. With 3 total jump jets it'll probably barely lift off the ground. Jump jets still are kind of slow for the take off and the max height distance usually can barely lift up onto a building. It would be the same problem with the UrbanMech which mounts just 2.


Possibly - the jumpjet problem is a good point. But if it can poptart at all, there's a variant that can poptart with at least 1xGauss, 3xPPC. More if hardpoints allow haha.

#30 Deux

    Member

  • PipPipPipPipPipPip
  • Bad Company
  • Bad Company
  • 474 posts
  • LocationOutreach

Posted 06 March 2013 - 10:07 AM

View PostPropagandaWar, on 06 March 2013 - 09:28 AM, said:

if you gave us med pilots a 55 ton mech we would take over the entire IS. Do you really, really want to see this happen. Thought not. Keep us contained for your own safety.


Yes...yes....allow us to take over muahahahah

#31 rgreat

    Member

  • PipPipPipPipPipPipPip
  • The Bold
  • The Bold
  • 851 posts
  • LocationMoscow

Posted 06 March 2013 - 10:10 AM

View PostLykaon, on 06 March 2013 - 09:02 AM, said:

95 ton Banshee: Only 95 ton mech I am aware of that has suffecent varients in production in the 3050 time line.

Banshee suck so much....

Nightstar is quite better. :wub:

#32 Sayyid

    Member

  • PipPipPipPipPipPip
  • 482 posts

Posted 06 March 2013 - 10:11 AM

View PostLykaon, on 06 March 2013 - 09:02 AM, said:

I do agree that currently the 50 ton weight class is over represented.You however lost me with the Cicada "over tweeking" or why a 70 ton Cataphract (the only 70 ton mech we have) has anything to do with a lack of a 75 ton mech.Unless you mean that 75 tons should have ben a priority included before a 70 ton chassis.

Our current mech chassis include.

No 20 ton mechs (Flea has been announced)
25 ton Commando w/hero mech version
30 ton spider
35 ton Jenner
35 ton Raven

40 ton Cicada w/hero mech version
No 45 ton mechs (Blackjack has been announced)
50 ton Hunchback
50 ton Centurion (with hero mech version)
50 ton Trebuchet
No 55 ton mech chassis announced at this time.

60 ton Dragon with two hero mech chassis
65 ton Catapult
65 ton Jaeger mech comming later this month
70 ton Cataphract
No 75 ton (Orion announced)

80 ton Awesome with hero mech version
85 ton Stalker
No 90 ton (Highlander announced)
No 95 ton mech announced
100 ton Atlas


So with the currently announced line up we are still lacking in 55 ton chassis and 95 ton chassis.That leaves very few in period choices to fill those gaps so my predictions for those weight classes are.

55 tons Dervish: only problem I see is that within the timeline there are only two Varients I am aware of.That will require at least a third varient to be created to fill the needed 3.

95 ton Banshee: Only 95 ton mech I am aware of that has suffecent varients in production in the 3050 time line.


There are several 55ton choices.

Dervish
Kintaro
Hoplite
Scorpion (Quad mech)

Those are just 4 off the top of my head.

The 45ton list is actually easier.

Vindicator
Blackjack (on the way)


I honestly would rather see more maps and better gameplay options like community warfare. Before any more mechs are added, or stupid consumables.

#33 Apnu

    Member

  • PipPipPipPipPipPipPipPipPip
  • Elite Founder
  • Elite Founder
  • 2,083 posts
  • LocationMidWest

Posted 06 March 2013 - 10:16 AM

View PostVodrin Thales, on 06 March 2013 - 09:55 AM, said:


Not really, the Marauder was a 75 ton mech. The Marauder would be more of an alternative to the Orion. I would say the Warhammer is more the other mech that could be used instead of the marauder (and I wish it could be as it has always been one of my favorites).

Oh we all dream of using the unseen. Give me an Archer and I'll give you a string of victories.

When I'm talking about the 'phract connected to the Marauder from a canon perspective. The Cataphract is a Capellan design to replace the loss of heavy mech manufacturing on Carver V. They cobbled together Marauders, Shadow Hawks and Phoenix Hawks to make the first 'phracts. Notice all of them are unseen. The 'Phract is a fill in mech for the unseen.

Read more on Sarna: http://www.sarna.net/wiki/Cataphract

#34 verybad

    Member

  • PipPipPipPipPipPipPipPipPip
  • 4,229 posts

Posted 06 March 2013 - 10:17 AM

View PostPapaKilo, on 06 March 2013 - 09:48 AM, said:

And all you people with the "Too bad they're Unseen/off-limits/etc" comments...

They can use the BattleMechs on those lists as long as they are visually different enough to be considered unique. EVERY SINGLE BATTLEMECH in this game is different from any previous official artwork, and therefore completely unique. They simply need to continue the trend and get the damn Locust, Phoenix Hawk, and Marauder (and I suppose the rest of them too) in the game.


... in your not-so-humble opinion. Many of us disagree with you.


Many of us do agree with him howeever. Most (not all) of the Unseens (IMO granted) were horrificly ugly. The original Macross etc art was much more skilled.

Edited by verybad, 06 March 2013 - 10:18 AM.


#35 Cairbre

    Member

  • PipPipPipPipPip
  • Bad Company
  • Bad Company
  • 163 posts
  • LocationHoly Terra

Posted 06 March 2013 - 10:18 AM

But in the twisted canon of Battletech, the reseen won't arise until Project Phoenix, which I believe occurs after the clan invasion. That would actually be a rather clever way to handle their release- it would build anticipation almost as much as the clan, particularly if it introduced the inner sphere's newer weapon systems, like Heavy PPCs, MRMs, and MMLs.

It is more likely they'll continue working on Star League era mechs and other successor state mechs which are free and clear- like the Vindicator, Urbanmech, Black Knight, Victor and the Crab and King Crab

#36 Gremlich Johns

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,855 posts
  • LocationMaryland, USA

Posted 06 March 2013 - 10:22 AM

Bring me the 45 ton Scat - you can keep your 50-55 ton IS garbage mechs

#37 Elyam

    Member

  • PipPipPipPipPipPipPip
  • Survivor
  • Survivor
  • 538 posts
  • LocationDenver, CO

Posted 06 March 2013 - 10:30 AM

Someone actually wrote that the 55-ton 5/8 Unseen mechs are sorta crappy...

This would be someone who has no real combat experience in Battletech. Give me a Griffin and I'll splash anything on the board, all day long.


But to the thrust of the original post: PGI's in a tough spot without access to the Unseen, and they'll make best use of the other chassis of the era. We all have mech preferences, and many should show up over time (the legally available ones, anyway). The designs announced that are still awaiting implementation are just fine, and there is alot to look forward to later.

#38 Mechwarrior Buddah

    Member

  • PipPipPipPipPipPipPipPipPipPipPip
  • Legendary Founder
  • Legendary Founder
  • 13,459 posts
  • LocationUSA

Posted 07 March 2013 - 08:58 PM

View Poststjobe, on 06 March 2013 - 09:46 AM, said:

It's because the reseen designs are horrible, fugly pieces of fugly that seem to have fallen off the fugly tree, hitting every branch on the way down.


yet the difference being YOU CANT HAVE THAT OR WE SUE and PGI redesigning some of the most iconic mechs in battletech, hey guess what I want?

View PostSayyid, on 06 March 2013 - 10:11 AM, said:


There are several 55ton choices.

Dervish
Kintaro
Hoplite
Scorpion (Quad mech)

Those are just 4 off the top of my head.

The 45ton list is actually easier.

Vindicator
Blackjack (on the way)


I honestly would rather see more maps and better gameplay options like community warfare. Before any more mechs are added, or stupid consumables.


also; given that we already have angel ecm (three years early) and the devs are patting themselves on the backs and telling us thats OK, why does the timeline really matter now?

#39 Inappropriate1191

    Member

  • PipPipPipPipPip
  • 147 posts

Posted 07 March 2013 - 09:09 PM

I just want my Kodiak.

#40 Kartr

    Member

  • PipPipPipPipPipPipPip
  • Knight Errant
  • Knight Errant
  • 560 posts

Posted 07 March 2013 - 10:13 PM

Using the search function in Solaris SkunkWerks and correlating with Sarna I get the following 'Mechs and their variants. I included everything that wasn't unseen, even the ones without out enough variants because I like being through. Plus PGI IGP can just create a "little known" or "previously unmentioned" variant(s) to bring any of these into use for the game.

Alfar:
AL-A1

Cronus:
CNS-3M

Dervish:
DV-1S
DV-6M
DV-7D

Gladiator:
GLD-1R
GLD-2R
GLD-3R
GLD-4R

Hoplite:
HOP-4B
HOP-4C
HOP-4D

Design is technically extinct except with the Wolfs Dragoons.

Kintaro:
KTO-18
KTO-19
KTO-19b
KTO-20

Lynx:
LNX-8Q
LNX-9Q

Sarna says they were all salvaged for parts and production didn't resume till 3056, but Sarna didn't say when the last one was dismembered and its a big galaxy so no need to adhere to that too closely.

Osprey:
OSP-15

Scorpion:
SCP-1N

The only other 55 ton 'Mechs produced before 3050 were the Griffin (reseen), Shadow Hawk (reseen) and Wolverine.

View Postder langsamere, on 07 March 2013 - 09:05 PM, said:

I agree a bit; Timeline takes a hit with ECM and what is the reason people are saying we cant have a good 55 ton mech? Timeline...


How does the timeline take a hit? ECM was redeveloped by the Capellans in 3025, almost 25 years ago. So yeah how does the timeline take a hit?





5 user(s) are reading this topic

0 members, 5 guests, 0 anonymous users