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Commando 2D


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#21 danust

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Posted 06 March 2013 - 12:56 PM

View PostMacKoga, on 06 March 2013 - 12:37 PM, said:


A Golden Flush?

Yes. With floaters.

#22 Stoicblitzer

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Posted 06 March 2013 - 01:32 PM

View PostMercules, on 06 March 2013 - 12:00 PM, said:


Yep... you HAVE to be facing terrible opponents. You put FF on a 2D before you put on EndoSteel? You haven't put in a bigger engine? You haven't added ECM? You....


Never mind... just understand you are facing bad pilots because you have a poorly designed mech right there.

His english isn't that good so maybe he is a 400 pinger.

#23 That Guy

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Posted 06 March 2013 - 01:53 PM

View PostStoicblitzer, on 06 March 2013 - 11:45 AM, said:

keep it up. soon your elo will face you against a good 3L pilot.

lol. "good" and "3L pilot" in the same sentence.

thats a laugh

#24 Tarman

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Posted 06 March 2013 - 01:59 PM

View Poststjobe, on 06 March 2013 - 12:36 PM, said:

That's not really an optimal build, so I'm happy that it works for you - I spent my first several hundred matches playing Commandos of all sorts, so anything that makes people play them is fine in my book - and it's always refreshing to see people not play the ECM+3xSSRM-2 cookie-cutter builds.

Although, to give you some advice, ferro-fibrous armour is a waste on a Commando. Go with Endo-Steel instead, it'll give you more weight savings, and you might even be able to squeeze a third SRM-6 in there :lol:



I like COMs. Yes, I will admit that publicly; they're fun rides. They're outclassed in LvL combat usually, but they make great force multipliers as "little buddies" for bigger mechs. It's a mechlab challenge to kit them out with such a small amount of space. I picked up a suite of them pre-ECM so I had a 2D already but no Streaks; I prefer SRMs on it. ML, with a 4pack in the chest and a 4pack/2pack in the arm (to give it just a bit more durability vs an unlucky weapon crit).

My 3A has a better alpha though, it's got twin ML and twin 6packs. That one is great for blasting off limbs though it's not that powerful for the long game due to ammo drying out. I also kind of wish the 1B was the Ewar mech; apart from the lack of ECM it really loads out well as a fast scout (it'd have slightly less ECM/SSRM hokey). You can mount TAG and not cripple your non-ammo damage output.

Edited by Tarman, 06 March 2013 - 02:01 PM.


#25 xDeityx

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Posted 06 March 2013 - 01:59 PM

View PostMercules, on 06 March 2013 - 11:45 AM, said:


Did you know that both Firefox and Chrome has have built in spell checkers?


Yes, you can run around larger mechs but pilots that know what they are doing will still shoot you dead.


FTFY since we're being pedantic.

#26 Arete

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Posted 06 March 2013 - 02:10 PM

I've actually found myself winning more and doing more damage in my COM-1D than the 2D. The 2D is always a priority target for the enemy due to ECM. The 1D, they ignore. Usually to their death :-D

Running with 2 MLAS and 2xSRM4 in the chest, 3 tons of ammo.

Commandos are such a fun challenge, especially the non ECM ones. Paper thin armor, can easily get one shotted by high alpha mechs. No chance in hell against a decent 3L pilot, so need backup or a way out if it comes to light vs light. It's a challenge, to put it bluntly :-)

But if I really feel like a challenge, I go for the TDK. Gotta be the worst mech in the game. And I love it!

#27 Ialti

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Posted 06 March 2013 - 02:11 PM

View Postposter, on 06 March 2013 - 12:12 PM, said:

lol maybe you should invest more money in your education then into founders pack you freaking *******.
i just said i buy a commando for a test run .
why on earth should i spend somemuch money only to show that a commando is very deadly mech.
i just play one houre and i never died.



A few things we can infer from this post:
1. To the poster playing an hour without dying is a rare thing without being in a COM.
2. It follows, therefore, that playing normally in an hour the poster would go through several deaths. Or at least a few.'
3. The poster is, therefore, going through an unprecedented rise in effectiveness in-game.
4. Therefore it can be inferred that the poster will have a matching ELO score, and find him (or her) self matched against more difficult opponents.

5. In response to OP, therefore: No, smale mechs aren't unbalanced at all. Play with your COM for a day or two and you'll agree with me.

#28 Mercules

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Posted 06 March 2013 - 02:14 PM

View PostArete, on 06 March 2013 - 02:10 PM, said:

But if I really feel like a challenge, I go for the TDK. Gotta be the worst mech in the game. And I love it!


I don't know... I put two Medium Pulse on my Right arm and left the Medium Lasers on the left arm, bumped up Heat Sinks and Armor some... it works pretty well. The short burst time of the pulses lets me deliver a good chunk of damage on even other lights. I don't really care that much about ECM because what is it going to block? Ravens are about the only light I have issues with and I think their hitboxes might be wonky.

#29 EmeraldSongbird

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Posted 06 March 2013 - 02:17 PM

View PostArete, on 06 March 2013 - 02:10 PM, said:

But if I really feel like a challenge, I go for the TDK. Gotta be the worst mech in the game. And I love it!


That and my 1B are my two favorites. TDK is good for component destruction, 4 medium lasers and excellent heat dissipation. 1B has 3 medium lasers with accurate SRM6 since the chest only has 2 missile ports and is used for hunting heavier mechs.

Edited by Doobles, 06 March 2013 - 02:18 PM.


#30 Arete

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Posted 06 March 2013 - 02:35 PM

View PostMercules, on 06 March 2013 - 02:14 PM, said:


I don't know... I put two Medium Pulse on my Right arm and left the Medium Lasers on the left arm, bumped up Heat Sinks and Armor some... it works pretty well. The short burst time of the pulses lets me deliver a good chunk of damage on even other lights. I don't really care that much about ECM because what is it going to block? Ravens are about the only light I have issues with and I think their hitboxes might be wonky.


I've messed around quite a bit with builds on it too, and I'm currently running with 4xMPLAS. Runs a bit hot though, so I think I'll go back to 2xMLAS and 2xMPLAS just like you do. Good thing about 4xMPLAS is that I can rip off a raven leg in three shots though (two if I'm lucky and it has ammo in the leg) :-)

View PostDoobles, on 06 March 2013 - 02:17 PM, said:


That and my 1B are my two favorites. TDK is good for component destruction, 4 medium lasers and excellent heat dissipation. 1B has 3 medium lasers with accurate SRM6 since the chest only has 2 missile ports and is used for hunting heavier mechs.


Absolutely. I mainly use TDK to go around the enemy team when they're distracted and tear the back armor off of an unsuspecting assault mech. The 1D I use more as a constand damage addition to the team, weaving through the enemy and giving them as much SRM love as possible at close range.

#31 Corwin Vickers

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Posted 06 March 2013 - 04:48 PM

I think the main issue is that spending more C-bills is not the key issue in determining balance. In fact, it probably shouldn't be an issue at all.

All mechs of all weight classes should be competitive in their play style.

You want to make a commando cost 10mil fine but the balance should be based on a mech to mech , or 8 mech to 8 mech (roles) basis.

#32 Arete

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Posted 07 March 2013 - 10:21 AM

Fired off a few rounds in the trusty old com-1d.


Posted Image

ECM? We don't need no stinking ECM!

Stats are fun, gonna se how far I can take my little ******** miniatlas :-D


edit: What the effin eff? Re ta rd ed is actually on the censored words list?

Edited by Arete, 07 March 2013 - 10:23 AM.


#33 DarkBazerker

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Posted 07 March 2013 - 12:07 PM

Killed 2 atlas and 1 hunchie with only a raven to back me up while i was driving a stocked 2d commando. I do not understand why others look down on the commando its like there jelous or somthing. ;)

#34 Stoicblitzer

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Posted 07 March 2013 - 12:08 PM

View PostArete, on 07 March 2013 - 10:21 AM, said:

Fired off a few rounds in the trusty old com-1d.


Posted Image

ECM? We don't need no stinking ECM!

Stats are fun, gonna se how far I can take my little ******** miniatlas :-D


edit: What the effin eff? Re ta rd ed is actually on the censored words list?

low elo or no 3Ls on other team.

#35 Arete

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Posted 07 March 2013 - 12:16 PM

Have no idea on the elo, but plenty of 3Ls present.

Just got to 20 matches since stats:

Posted Image


http://mwomercs.com/...-com-1d-buffed/ <- will keep updating it.

#36 EmeraldSongbird

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Posted 07 March 2013 - 12:16 PM

2D in my opinion is the worst variant and is extremely difficult to customize to make it better than the others without using streaks or relying on ECM. I don't feel the mech has the tonnage to fully utilize 3 missile hardpoints while maintaining survivability and versatility.

Edited by Doobles, 07 March 2013 - 12:17 PM.


#37 Arete

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Posted 07 March 2013 - 12:18 PM

Agree there doobles. The only viable build for it really is the 3xSSRM. Not enough weight available to go for larger SRM packs.

#38 Aethon

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Posted 07 March 2013 - 12:20 PM

View PostDoobles, on 06 March 2013 - 11:52 AM, said:

bagel probe


;)

#39 Zero Neutral

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Posted 07 March 2013 - 12:21 PM

View PostGruenGruen, on 06 March 2013 - 11:43 AM, said:

greetings,

i just bought a commando 2D just for fun.
after some test runs i rip of the laser off and now i run
with 2 x 6 srm and 300 amo.
that little mech deals more dmg then my biggest k2.
do to the fact that both srm are mounted in one arm.
--- >fire:30 dmg in close range that kills even the big atlas in 3-4 cycles.

conclusion 1:
why on earth spend 10 million cbillions when you can buy a commando for 1.7 million

conclusion 2:
smale mechs are unbalanced.

and this has nothing to do with lag or anthing else.
they are fast they can run cycles and outrun every slow mech.
keep in mind.
commando 2d. only with 2x srm and 300 ammo.
i normale get 400-600 dmg per run.
and im not trained for and in smale mechs.


Try it with Artemis...

#40 ragingmunkyz

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Posted 07 March 2013 - 12:27 PM

...people in the forum need to invest some c-bills to install "Trolldar" modules...

No need to discuss the viability of the OPs mech, or his Elo. Obvious troll post is obvious.





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