seriously,the River City at Night and the other one in the Blizzard are absolutely no fun. Yeah,i get it...it's cool that you can have night vision and thermal vision,but seriously what fun is it to run around these maps half blind? I'll tell you...NOT at all.
Love this game, but I dread playing those maps. I realize sometimes in war you have to fight in adverse conditions,but seriously this is a game...it should be fun every time you play, and quite frankly playing blind is not fun at all to me.


Ditch The Blind Maps...
Started by Play3rXXX, Mar 06 2013 05:32 PM
8 replies to this topic
#1
Posted 06 March 2013 - 05:32 PM
#2
Posted 06 March 2013 - 05:54 PM
i like em both.
they allow for more stealth tactics.
they allow for more stealth tactics.
#3
Posted 06 March 2013 - 06:10 PM
i hear you...but when you spend half your night in those maps,it's frustrating as heck. okay, at least fix the rotation so they don't keep coming up over and over again. I will say since the last patch, i don't see them quite as often, but before hand it was over and over again.
#4
Posted 06 March 2013 - 06:43 PM
Am I the only one that gets the odd glowing green sky in Frozen City, Night (usually my favorite map, as thermal is helpful, but not mandatory)?
I think that reduced visibility, in normal mode, should be tweaked, as hardly anybody complains that thermal mode does not work well in Caustic Valley.
Please let us see the nice scenery that you rendered.
I think that reduced visibility, in normal mode, should be tweaked, as hardly anybody complains that thermal mode does not work well in Caustic Valley.
Please let us see the nice scenery that you rendered.
#5
Posted 06 March 2013 - 06:44 PM
Play3rXXX, on 06 March 2013 - 06:10 PM, said:
i hear you...but when you spend half your night in those maps,it's frustrating as heck. okay, at least fix the rotation so they don't keep coming up over and over again. I will say since the last patch, i don't see them quite as often, but before hand it was over and over again.
as more maps are added to the list each individual map will continue to become more rare.
my suggestion: submit lots of map ideas to give the developers plenty of inspiration.
#6
Posted 06 March 2013 - 07:53 PM
Darkness doesn't help stealth because of Thermal.
#8
Posted 06 March 2013 - 10:06 PM
blinkin, on 06 March 2013 - 06:44 PM, said:
as more maps are added to the list each individual map will continue to become more rare.
my suggestion: submit lots of map ideas to give the developers plenty of inspiration.
my suggestion: submit lots of map ideas to give the developers plenty of inspiration.
why are there so many cold maps and not one jungle map yes make a jungle map with foliage and water and no visibility beyond 2 ft due to dense foliage oh wait you can remove the trees as a setting so only those that dont know about the render code for user.cfg will be blinded by the vegetation so... nevermind.
#9
Posted 06 March 2013 - 10:26 PM
Chou Senwan, on 06 March 2013 - 07:53 PM, said:
Darkness doesn't help stealth because of Thermal.
Yes, it should make it harder to ambush - unless everyone is using NV where the brightly glowing buildings could hide the advance of 20 mechs, a tank force and a few scottish bagpipers

It would be the pipers that would give them away - people would think lasers are recharging

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