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High Priced Cb Consumables Still Makes Mwo P2W


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#1 vrok

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Posted 07 March 2013 - 02:04 AM

Why the huge increase in CB cost from the first revision? A non-paying non-premium player cannot afford 130k CB every game to replace all 4 consumables when running a 4 module mech. A paying player can. This makes it still 100% P2W. The CB prices need to be cheaper. You need to be able to replace all 4 consumables even with the absolute minimum CB reward from a single game or this is still P2W.

"You might not need to use them all every match" is not an argument, it's a dumb excuse just to justify P2W. Exactly like how the previous 1 extra module slot for MC implementation "won't be such a big deal". Big deal or not has no bearing on if it's P2W. It's an advantage, so it is.

Not to mention that adding this is like if R&R cost your entire income every game and then a 45k GXP grind on top, it's a bit extreme. It's like you're actively trying to scare new players away. What kind of business model is that?

TLDR: This is still P2W.

Edited by vrok, 07 March 2013 - 02:07 AM.


#2 Egomane

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Posted 07 March 2013 - 02:09 AM

Please go to the official thread for consumables discussions:
http://mwomercs.com/...on-consumables/





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