armyof1, on 10 March 2013 - 06:17 AM, said:
I've no idea when that was and how they've tweaked AMS, I've only been playing since OB. I certainly haven't seen any outcry about AMS being really useful during the time I've been playing, because it's crap pure and simple. Just try it, stand out in the open and let an LRMboat fire at you with that wonderful AMS equipped. You'll shoot down a few of the first ones that come close to you, and if you'd been running a light or faster medium it's those first missiles you'd have avoided while running away anyway. Even the horrible MG would be of more use for the same weight than AMS.
I'm a bit mystified that you have such strong opinions when the claims you make to support your argument actually work against you. Given your own numbers, you're looking at a 6.7%-11.1% damage reduction from that missile boat - and most likely you're going to get the 11.1% reduction due to the streaming effect of firing 45 LRMS (and most boats' desire to stay at long range.) So, you're looking at a ten percent damage reduction and saying "that's worthless," yet you also claim that LRMS are too powerful and should be nerfed.
Which is it? If LRMs are "op," then taking an 11.1% reduction in their power for 6.25% of the weight of just the launchers for 45 Artemis LRMS is a good deal - and you'd want every advantage you can get against that "op" weapon. If, on the other hand, that 11.1% reduction is "worthless," and you don't want it, it means that LRMs aren't strong enough for you to want an 11.1% stacking reduction in their damage for your team, so they can't be that "op." Please select one point of view and argue that - you're giving me a headache.
Edited by Void Angel, 10 March 2013 - 01:41 PM.