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World of Mechs
#41
Posted 20 August 2012 - 05:53 PM
#42
Posted 20 August 2012 - 06:24 PM
In regards to WoT and PVP, I am pleased with the path World of Tanks took, because not only is it easily accessible (though I'm still getting the hang of artillery) the game is designed so even if you lose you have a way to advance, albeit slower. And theres no animocity that I can find, when its team vs team, its not like on Wow and the like where people run up on people they know are lower level then them, just out of the newbie zone, and unaware of how things work yet, challenge them to a duel, and then clobber them and take the renown for it. In here, if something like that starts, there's a good possibility that the rest of the team will PPC that punk before he picks on the fledgeling if for nothing more then to help their team win, I will take World of Tanks gameplay over WoW or, despite my desire to hear it's story, Star Wars the old Republic gameplay, any day. I can't wait for this game to come out, just so I can strap in, zone out and see if I can shake my old call sign. If not, Star Knight will become Blaster Fodder once again. And I'll still have fun.
#43
Posted 20 August 2012 - 08:40 PM
Rejarial Galatan, on 30 May 2012 - 01:16 AM, said:
Thanks for setting the low standard for tanking, no wonder why ppl I tanked for loved my tanking!
When I went DPS nothing is more fun than pulling aggro off a single target mob cause tank is... who knows what the tank is doing to lose aggro on single target (multi target I have some sympathy for and no I wasn't those noob DPS that just died, I actually kited and killed ***** if it came after me) and watch the tank rage quit lol
#44
Posted 20 August 2012 - 11:39 PM
If this is smashing hit, theres chance we get single playing game too.
Dont know really, tank simulators doesnt sell, maybe this is best after all.
Edited by Carebear, 20 August 2012 - 11:42 PM.
#45
Posted 20 August 2012 - 11:45 PM
Carebear, on 20 August 2012 - 11:39 PM, said:
read a dev blog, you might learn something
http://mwomercs.com/...-blog-0-reboot/
#46
Posted 20 August 2012 - 11:52 PM
Carebear, on 20 August 2012 - 11:39 PM, said:
If this is smashing hit, theres chance we get single playing game too.
Dont know really, tank simulators doesnt sell, maybe this is best after all.
Thanks.
Gotta say though if they ever make something else make Mechwarrior RPG.
#47
Posted 20 August 2012 - 11:53 PM
Not that I do not like PvP, but a single player campaign with a deep story
would be a great addition.
Now that the game is set up all they need to do is to program a decent AI.
(OK not a minor task but worth the time it would take)
#48
Posted 21 August 2012 - 02:54 PM
Rzilla, on 30 May 2012 - 12:14 AM, said:
The lack of Knowledge in this post is amazing . Have you read any of the Sticky's or the Dev Blogs or the interviews or the FAQs? Or are you like so many that cry in hearing talking out your arse?
#49
Posted 21 August 2012 - 02:56 PM
#50
Posted 21 August 2012 - 07:49 PM
Alfred VonGunn, on 21 August 2012 - 02:54 PM, said:
The lack of Knowledge in this post is amazing . Have you read any of the Sticky's or the Dev Blogs or the interviews or the FAQs? Or are you like so many that cry in hearing talking out your arse?
Hmm. I think you failed to see that his post was from May and some other tool necored it. Next time check dates.
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Edited by cipher, 21 August 2012 - 07:49 PM.
#51
Posted 21 August 2012 - 08:47 PM
Didnt realize that it was a necro
#52
Posted 21 August 2012 - 08:50 PM
Rzilla, on 30 May 2012 - 12:14 AM, said:
WALL OF TEXT. Paragraphing much?
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