Edited by Flying Fish, 07 March 2013 - 03:51 PM.
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Multiple Ecm Vs No Ecm Matches
#1
Posted 07 March 2013 - 03:51 PM
#2
Posted 07 March 2013 - 03:58 PM
#3
Posted 07 March 2013 - 04:00 PM
#4
Posted 07 March 2013 - 04:07 PM
#5
Posted 07 March 2013 - 04:09 PM
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#7
Posted 07 March 2013 - 04:11 PM
#8
Posted 07 March 2013 - 04:13 PM
Voridan Atreides, on 07 March 2013 - 03:58 PM, said:
I hope not as balancing by equipment is a bad idea in my opinion.
Flying Fish, on 07 March 2013 - 03:51 PM, said:
You can specialize as an anti-ECM hunter. I assure you it is fun. Raven 3Ls will eventually cease to be a problem and the D-DC is one big fat target anyway that can be taken down by any weapon that does not require a target lock.
#9
Posted 07 March 2013 - 04:14 PM
#10
Posted 07 March 2013 - 04:18 PM
FunkyFritter, on 07 March 2013 - 04:14 PM, said:
I disagree but I am probably in the minority. I like hunting them down.
You can also consider it as training in preparation for the arrival of the Clans.
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#12
Posted 07 March 2013 - 04:24 PM
no matchmaker will ever be able to balance all those parameters in the game - and if it does, there will still be no room for tactical play, everything will still be just random. tonnage, firepower, equipment and pilot experience can be calculated into a battle value - that should all that is known about the enemy team while choosing a map and selecting players for your team.
#13
Posted 07 March 2013 - 04:27 PM
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#14
Posted 07 March 2013 - 04:31 PM
Gemini Bull, on 07 March 2013 - 04:27 PM, said:
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it's kind of hard to convince a group of pugs to focus fire (also kind of hard to type while ur getting ssrm spammed by 3Ls)
#15
Posted 07 March 2013 - 04:31 PM
#16
Posted 07 March 2013 - 04:32 PM
Darvaza, on 07 March 2013 - 04:00 PM, said:
Awful. The matches i'm almost positive of my team losing are the ones where my team has 0 - 1 ECM mech(s) and the other team has 3 - 8.......
Edited by Voridan Atreides, 07 March 2013 - 04:33 PM.
#17
Posted 07 March 2013 - 04:35 PM
Now as for an unballance. I was in a match as my little 3L and my team had 5 LRM boats. That was deffenatly one sided. We just stood back in the open and when ever anyone was spotted they would be hit with over a hundred and fifty plas LRMs. By the time the did a charge to close range and shut us down we out numbered them two to one.
#18
Posted 07 March 2013 - 04:36 PM
Voridan Atreides, on 07 March 2013 - 04:32 PM, said:
Awful. The matches i'm almost positive of my team losing are the ones where my team has 0 - 1 ECM mech(s) and the other team has 3 - 8.......
Yeah there are those matches where you see your mech composition with the 1 Raven 3L...and you get out and realize they have a couple DDC's and a 3L and you know your chances of winning just got halved.
And yes blah blah skill, blah blah overcome, blah blah adapt. But it just doesn't work that way in real game experiences in my Elo bracket, whatever it is.
ECM heavy teams win.
#19
Posted 07 March 2013 - 04:37 PM
Flying Fish, on 07 March 2013 - 04:31 PM, said:
i am a pug player. i pug 95% of the time. simple commands will always work for us. and yes, my wins against ecm that i had were all pug matches.
#20
Posted 07 March 2013 - 04:37 PM
Allen Ward, on 07 March 2013 - 04:24 PM, said:
no matchmaker will ever be able to balance all those parameters in the game - and if it does, there will still be no room for tactical play, everything will still be just random. tonnage, firepower, equipment and pilot experience can be calculated into a battle value - that should all that is known about the enemy team while choosing a map and selecting players for your team.
It sounds like it would be a lot longer to actually get into a match that way. Plus, we will have a lot more "Oh, you aren't running x mech with y load out? You can't play with us."
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