Valcoer, on 08 March 2013 - 01:14 AM, said:
Before I will vote I wish to know what the OP believes would be the purpose of team death match in planet capture?
would it be scouting the planet before an invasion?
ahilation of enemy forces on the planet?
or there doesnt have to be a purpose I just want it?
or some other option that I havent listed?
The purpose of the game mode is to simulate two opposing forces encountering each other in a strategically interesting bit of terrain and attempting to force one force to retreat or be destroyed.
No capping. Just 'Mech combat.
HammerSwarm, on 08 March 2013 - 06:00 AM, said:
Eh.. What if the raven is just running away from me wasting my time and his?
I'm ok with that. If you don't want to deal with that behavior, play another game mode.
Colonel Pada Vinson, on 08 March 2013 - 03:36 AM, said:
There are hundreds of square meters that have never seen a 'Mech on them because of the static positions of the bases.
Team Deathmatch allows players to use the entire map. Use the map to their advantage. Now, we only have 2 parts of the map that see action.
Boring, repetitive tactics ensue.
EDIT: Poll updated to include reasons given by respondents.
Edited by HRR Insanity, 08 March 2013 - 07:40 PM.