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#21 Syllogy

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Posted 11 March 2013 - 08:14 AM

Updated to reflect Thomas' affirmation that SRM+Artemis will be begging a pattern upgrade like the LRM's.

#22 Syllogy

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Posted 13 March 2013 - 04:01 PM

Updated from Bryan Ekman's interview on the NGNG March 13th 2012 Podcast.

#23 Draknar

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Posted 14 March 2013 - 02:36 PM

nice post. Vote 4 sticky

#24 Carmaga

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Posted 15 March 2013 - 03:38 AM

PGI is doing one hell of a job: MWO has been in development from October 2011 and if you do rough count it's been 'work in progress' for ~2.5 years. And to create a really good game it takes usually 4 years to complete (eg. Crysis2). MWO will be a game I really want to play in 6 moths (3 years of development).

This is awesome!!! Thank you for great post and summary!

Edited by Carmaga, 15 March 2013 - 03:41 AM.


#25 Commander Kobold

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Posted 15 March 2013 - 04:06 AM

nice work, Thanls for the updates, Hopefully more people will be able to see this and stop bothering the Devs :P

#26 Der BruzZzler von Wiesndoof

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Posted 15 March 2013 - 04:34 AM

Two mechs each month. Nice!
I'm excited to see the six "100% finished mech chassis"

Pin it, pls!

#27 Tice Daurus

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Posted 15 March 2013 - 04:47 AM

Can we get this pinned please? This is exactly what I've been asking the DEV's to do so we can keep track of all upincoming things in the future.

#28 Th0rsten

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Posted 15 March 2013 - 05:00 AM

Where can I find more information about the upcoming achievements?

#29 Broceratops

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Posted 15 March 2013 - 05:02 AM

I thought achievements were still months away?

#30 StalaggtIKE

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Posted 15 March 2013 - 05:02 AM

What is the New User Flow 1.0? Any links explaining it in detail?

#31 Syllogy

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Posted 15 March 2013 - 05:03 AM

View PostTh0rsten, on 15 March 2013 - 05:00 AM, said:

Where can I find more information about the upcoming achievements?


Unfortunately, I can't find any other info on Achievements. I would wager it will be handled similiarly to how Steam or XboxLive handles them, where they are visible on your profile, but it seems to be anyone's guess at this point.

#32 Syllogy

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Posted 15 March 2013 - 05:07 AM

View PostBroceratops, on 15 March 2013 - 05:02 AM, said:

I thought achievements were still months away?

View PostStalaggtIKE, on 15 March 2013 - 05:02 AM, said:

What is the New User Flow 1.0? Any links explaining it in detail?


The only information I got was from a Command Chair post back in January saying:

Quote

New User Flow 1.0
Target Date: Mid February
Status: In Design
Notes: Requires Matchmaking, Stats, Achievements, UI Breadcumbs


I can only guess that at this point that it will be pushed back again since Achievements are still not in the game, and I have no clue what UI Breadcrumbs they are talking about.

If it doesn't make it into the Patch Notes, then next Friday's Ask the Devs answers should (hopefully) enlighten us.

Edited by Syllogy, 15 March 2013 - 05:12 AM.


#33 shotokan5

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Posted 15 March 2013 - 06:49 AM

Great information.

#34 JudgeDeathCZ

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Posted 15 March 2013 - 07:00 AM

6 More Mech Chassis Designs are 100% Finished, awaiting announcement.

What this means?They already have then programmed and finished with models and loadouts ready to drop them to game and just w8ing to CW(which means that are Clan mechs) or they have just concept arts and they are in development?
And still they dont wanna tell us what BattleMech #20 will be.

Edited by JudgeDeathCZ, 15 March 2013 - 07:06 AM.


#35 Syllogy

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Posted 15 March 2013 - 07:23 AM

View PostJudgeDeathCZ, on 15 March 2013 - 07:00 AM, said:

6 More Mech Chassis Designs are 100% Finished, awaiting announcement.

What this means?They already have then programmed and finished with models and loadouts ready to drop them to game and just w8ing to CW(which means that are Clan mechs) or they have just concept arts and they are in development?
And still they dont wanna tell us what BattleMech #20 will be.


At this point, I would feel comfortable saying that these are either Clan Mechs, or they are 6 mechs that will be launched alongside the Orion and Blackjack (for a total of 8 Mechs) that are of IS origin, and 8 additional mechs that are of Clan origin. (Total 16 Mechs).

Link to NGNG Podcast #64 Bryan's statement about the new mechs starts at 0:32:30

#36 Koniving

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Posted 15 March 2013 - 07:40 AM

Adding a note on the upcoming 'Mechs.

JagerMech (Heavy), Highlander (assault), Flea (Light), Blackjack (Medium), Orion (Heavy), Unannounced Assault

(Or! Highlander, Blackjack (Medium), Flea (Light), Orion (Heavy), Unannounced Assault)

(Source: Development and release pattern of BattleMechs thus far.)

#37 CPT Hazel Murphy

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Posted 15 March 2013 - 07:45 AM

Why are they getting rid of the laser sound? I love the new one!

#38 Syllogy

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Posted 15 March 2013 - 07:53 AM

View PostCPT Hazel Murphy, on 15 March 2013 - 07:45 AM, said:

Why are they getting rid of the laser sound? I love the new one!


I wouldn't mind it if the pitch were much lower, but right now it sounds like one of those cheap guns from the early 90's that had a different sound effect with every trigger pull.

Like This

#39 CPT Hazel Murphy

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Posted 15 March 2013 - 07:58 AM

Are they just going back to the old one?

#40 Zouron

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Posted 15 March 2013 - 08:03 AM

it's a shame I liked the new laser sound.





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