Maurdakar, on 22 March 2013 - 11:55 PM, said:
OP your belief that table top rules translate even semi well into a video game is utterly false.
Easy to claim.
Not so easy to back up with valid arguments from true premises.
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Firstly every decision made to balance the weapons should be done too further diversify the viable weapon selection. Introducing things that are plain better is just pointless.
Why? ... or should we simply agree ipsi dixit - only and simply because you said it?
Furthermore, you seem to be implying that the whack-a-mole version of game balance is better than the other options - that everything should be smacked down to level, and nothing should ever enjoy any *clear* advantage... which is a recipie for constant tweaking, dofus style.
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Secondly game mechanics should make this game more unique than other shooters.
MW is not a shooter video game.
MW is a Armored combat imitation video game, in particular, imitating what it would be like to pilot a fictional mech from the fictional BTUniverse in combat in that unvierse.
The two are not the same.
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Thirdly you seem to be implying the TT is at all balanced, isn't run on completely different mechanics and doesn't have a completely different meta game which tries to balance it out.
We don't even know what you mean by balanced, but If I had to guess, I'd bet you mean the whack-a-mole version of balance - to which I would say... so?
"Completely different mechanics" - you seem to be implying that the TTR combat rules representing everything other than mech pilot skill couldn't somehow be run by our computers in real time.
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Fourthly you seem to think the original material is somehow sacred. It was all made up. I suggest we make up new stuff again now if it's a good idea which is fun.
Sacred no, liked, yes. What a novel idea ... some people like certain games the way they are... and there is nothing wrong with this.
"Make up new stuff" - ok, you simply just don't like Mechwarrior nor the lore; which is fine.
What isn't fine is that you think it's ok to try and make a total hash of an already existing game that other people enjoy, instead of trying to get a wholly new one built that you'd enjoy.
blinkin, on 23 March 2013 - 12:20 AM, said:
table top is itself broken in many respects. my brother attempted to balance some of the issues with the game, and a friend of ours looked at the notebook my brother had been using. he described it as "the rantings of a mad man".
First -
every game system breaks at some point.
Second - do you have that notebook? How about, instead of posting a sweeping generalization and expecting us to just take your word, you ... say ... demonstrate how what you're saying is true?