It's just awful!
#1
Posted 14 May 2012 - 04:26 PM
#2
Posted 14 May 2012 - 04:27 PM
#3
Posted 14 May 2012 - 04:28 PM
EDIT @ above: Raven, Bushwacker, Uziel, Sunder, Blackhawk KU, Owens, Avatar? You hate them all? Post-3039 IS mechs are my absolute favorite!
Edited by Zakatak, 14 May 2012 - 04:30 PM.
#4
Posted 14 May 2012 - 04:29 PM
#5
Posted 14 May 2012 - 04:30 PM
/flamesuit
#7
Posted 14 May 2012 - 04:33 PM
The Jackrabbit, on the other hand, is basically worthless.
#9
Posted 14 May 2012 - 04:39 PM
The Charger is easily fixed with either reducing the speed down to 4/6 or getting an XL engine, then you have /tons/ of weight for armor and weapons.
Urbanmech? Nothing can fix that.
#10
Posted 14 May 2012 - 04:41 PM
#11
Posted 14 May 2012 - 04:42 PM
The Charger is underrated. It has some devastating combat variants and even it's infamous 5 small laser one is very cheap for the BV and a great kick machine.
My vote? Hands down, the one that is the least used tournament 'mech which has the worst damage of it's entire weight class: The Dragon. Worse yet there's an hilarious version with an AC/2 instead of a 5; you also can't forget one of it's otherwise somewhat redeeming medium lasers fires backwards. It's a terrible 'mech.
Terrible.
Christopher Dayson, on 14 May 2012 - 04:39 PM, said:
The Charger is easily fixed with either reducing the speed down to 4/6 or getting an XL engine, then you have /tons/ of weight for armor and weapons.
Urbanmech? Nothing can fix that.
You've obviously never seen one used effectively. In a city environment (hence their name) being able to round the corner with a 360-degree firing AC/20 can make it absolutely devastating. In the T2 category, the Urbanmech that sports a RAC/5 is brutal in the city and rocky terrain as well.
Urbanmechs are very powerful without even considering mods. They really only are terrible if you're using an AC/2 or 5 model, or are trying to fight in open environments where they can't close. That said, on a BV for BV price, a company of urbies is worth about a lance of assaults or less and they can almost always close in and win. Urbanmechs are good at what they do, but they don't do everything.
As a side note, the Charger has some devastating variants that don't even use XL. The CGR-SB (4 Large Lasers and 1 Medium) is one of the best assault 'mechs in 3025.
Darius Bloodblayde, on 14 May 2012 - 04:41 PM, said:
Despite his disclaimer he's obviously trolling. Nobody could justify the Madcat being low tier, let alone bottom tier.
Really the Shadow Hawk and Dragon should be on the poll. The Shadow Hawk is just horrendous, barring a few later-day variants, too.
Edited by Victor Morson, 14 May 2012 - 04:49 PM.
#12
Posted 14 May 2012 - 04:43 PM
Christopher Dayson, on 14 May 2012 - 04:39 PM, said:
The Charger is easily fixed with either reducing the speed down to 4/6 or getting an XL engine, then you have /tons/ of weight for armor and weapons.
Urbanmech? Nothing can fix that.
The Urbanmech is acceptable in its niche, which is close-quarters urban combat. They're cheap in terms of BV and well-protected for a light, and that popgun...isn't...in 3025. Being stuck in a double-blind battle in a city with Urbanmechs is no laughing matter.
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Rear lasers are good for dissuading backbiters. The Dragon's not great, but it's acceptable, particularly when you remember that 5/8 60-tonners are just buff medium mechs. The Dragon with the PPC is nasty business.
Edited by Der Kommissar, 14 May 2012 - 04:45 PM.
#13
Posted 14 May 2012 - 04:43 PM
The Hornet with LRM 5 is pretty worthless.
#15
Posted 14 May 2012 - 04:44 PM
#16
Posted 14 May 2012 - 04:44 PM
#17
Posted 14 May 2012 - 04:47 PM
#18
Posted 14 May 2012 - 04:47 PM
The UrbanMech, the Charger... they at least have some redeeming feature to mask their flaws. The Stinger is just awful.
#19
Posted 14 May 2012 - 04:48 PM
#20
Posted 14 May 2012 - 04:52 PM
Christopher Dayson, on 14 May 2012 - 04:44 PM, said:
When you're talking dense urban, that mobility matters less. Especially since mechs tend to skid in cities of they use their full mobility. I'll agree that autocannons make for poor light mech weapons, but the Urbanmech makes a half-decent use of one.
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That is a completely different design paradigm, not an URBANmech. Further, you're dealing smaller hits and missiles - which need not hit with their full salvo (LRM-5s do 3 damage on average).
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The Urbanmech has good armor for a mech of its tonnage and very low BV. All mechs with ammo in 3025 are an ammo explosion waiting to happen, and many are much, much worse than the Urbie in this regard.
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The Urbanmech has a combination of derpy but somewhat cute looks, seemingly terrible statistics, and surprising utility when deployed correctly. Most folks have a David-slays-Goliath story involving a cheap-as-dirt Urbanmech humbling a bigger machine. Optimization is not necessarily the key factor in what makes folks love a mech.
Edited by Der Kommissar, 14 May 2012 - 04:53 PM.
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