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The Terror Of Machine Guns, Part Ii


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#61 Terror Teddy

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Posted 11 March 2013 - 03:09 PM

View PostVassago Rain, on 11 March 2013 - 03:04 PM, said:


B-b-b-b-but muh crit-seeking!!!


so...

80 damage over 2,33 MINUTES

IF the mech doesnt move
IF you hit the right spot
WHEN you remove the armor

The you might crit an internal...

Or they could give it 2 DPS and twice the ammo so it is less DPS than the AC/2 but more total damage over time and actuall remove 80 armor with 4 MG's in 10 seconds.

I would prefer 3 DPS but I'll go with 2 if they keep the criticals.

Edited by Terror Teddy, 11 March 2013 - 03:09 PM.






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