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The Jagermech Is Here


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#241 ToxinTractor

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Posted 14 March 2013 - 02:43 AM

Hahaha to the posts above me..

But on a side note, i do want to experiment with a few jagermech concepts i have in my head.. It seems like a great support mech that can deal consistent dps to a target so long as you can aim!

And I REALLY hope I can do some funky stuff with AC10s or LBX 10s to! :(

Just need to see how i can fix that armour issue the mech seems to come stock with.. >.>

#242 Ryllen Kriel

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Posted 14 March 2013 - 03:51 AM

View PostThe Cheese, on 12 March 2013 - 06:11 PM, said:


Is this what you're thinking of? Someone posted it on the forums way back when the mech was announced.

Posted Image

Once we get state rewind for ballistics and missiles, I'll be all over this like a rash.


When I purchase one, I hope there are at least a few Puerto Rican girls just dyyyyyyin' to meet me.

Also, I wonder if the Mech Jagger can shut down or overheat. Afterall, once you start it up, start it up, start it up, I heard it never stops.

Oh man, my own post ashames me so. I thought I heard an angel cry.

#243 Gandalfrockman

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Posted 14 March 2013 - 04:15 AM

View PostJules Gonzales, on 13 March 2013 - 11:05 PM, said:

Shame that nobody will pilot the Jager because of uninstalling thanks to consumables...


Except pretty much everyone is cool with the revised not-pay2win version of consumables, such that VERY few people are quitting over it.

#244 stjobe

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Posted 14 March 2013 - 05:54 AM

Imma gonna build me a 4xMG Jager and go to town.

#245 MustrumRidcully

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Posted 14 March 2013 - 06:01 AM

View Poststjobe, on 14 March 2013 - 05:54 AM, said:

Imma gonna build me a 4xMG Jager and go to town.

.... eject the UrbanMech and while people see the Jagermech wreck and are laughing at the MGs, shoot them from behind with the AC/10?

#246 stjobe

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Posted 14 March 2013 - 06:09 AM

View PostMustrumRidcully, on 14 March 2013 - 06:01 AM, said:

.... eject the UrbanMech and while people see the Jagermech wreck and are laughing at the MGs, shoot them from behind with the AC/10?

... my plan! You spoilded it!! :)

#247 Oto Kanon

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Posted 14 March 2013 - 06:09 AM

View PostMustrumRidcully, on 14 March 2013 - 06:01 AM, said:

.... eject the UrbanMech and while people see the Jagermech wreck and are laughing at the MGs, shoot them from behind with the AC/10?


Ram with Jagermech then eject Urbie for aerial AC/10 shot into DFA.

#248 Karl Marlow

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Posted 14 March 2013 - 06:11 AM

Um. let me see. I know this one.


What is things we will be saying next tuesday?

#249 Mechteric

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Posted 14 March 2013 - 06:13 AM

View PostThomasMarik, on 14 March 2013 - 06:11 AM, said:

Um. let me see. I know this one.


What is things we will be saying next tuesday?


Dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka dakka

Edited by CapperDeluxe, 14 March 2013 - 06:14 AM.


#250 Vapor Trail

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Posted 14 March 2013 - 06:18 AM

View PostJetfire, on 14 March 2013 - 02:35 AM, said:


That's why they couldn't say anything, when we destroy the first Jagermech an Urbie is gonna pop out and run away.


"Urbie."

"Run."

One of these things is not like the other. One of these things does not belong.

#251 Kraven Kor

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Posted 14 March 2013 - 07:11 AM

View PostGandalfrockman, on 13 March 2013 - 09:02 PM, said:


I am very much hoping we get this as a developer made variant, a sort of sister mech to the Catapult-A1.
BEHOLD! WE GIVE YOU THE JAGERMECH-A2 !


It will be Glorious.

Actually, 6x AC/2's (36 tons...) on a 65 ton mech will be hilariously awful, but by jove, I'll still do it for the dakka.

I do it all for the dakka.

View PostVapor Trail, on 14 March 2013 - 06:18 AM, said:


"Urbie."

"Run."

One of these things is not like the other. One of these things does not belong.


Hey, an Urbie could run.

It runs slower than an Atlas walks, but it could run.

"Run, Urbie, Run!"

View PostOto Kanon, on 14 March 2013 - 06:09 AM, said:


Ram with Jagermech then eject Urbie for aerial AC/10 shot into DFA.


No.

Atlas makes Hail Urbie pass, Urbie fires AC/10 into cockpit during DFA.

Edited by Kraven Kor, 14 March 2013 - 07:10 AM.


#252 Mavairo

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Posted 14 March 2013 - 07:16 AM

How fast is the jager supposed to be?

I think I might have finally caught a glimpse of a mech that would make me at least side trip from the dragons for awhile.

#253 Kingdok

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Posted 14 March 2013 - 07:26 AM

View PostSug, on 13 March 2013 - 11:25 PM, said:

Posted Image


In that pic it kinda looks like an Urbanmech that got into one of those powersuits from the Aliens movies.


Can someone with skills please paint R2D2 into the Jagermech...? R2's badazz combat suit - online

View PostCab, on 14 March 2013 - 02:31 AM, said:

Posted Image


omfg - I wrote the R2D2 reply before seeing this. My secretary is now wondering what the hell I'm doing in my office, to produce such grunts of laughter. Well done, sir!

#254 Kraven Kor

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Posted 14 March 2013 - 07:27 AM

View PostMavairo, on 14 March 2013 - 07:16 AM, said:

How fast is the jager supposed to be?

I think I might have finally caught a glimpse of a mech that would make me at least side trip from the dragons for awhile.


Stock? 4/6 (64kph top speed.)

So 70~90kph in MWO after max engine and Speedtweak.

#255 Zerethon

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Posted 14 March 2013 - 07:38 AM

View PostSteinar Bergstol, on 13 March 2013 - 11:21 PM, said:


I don't see that happening, ever. Why? For the simple reason that changing the weight and critslots of the various components would mean PGI would have to redesign every stock mech they put into the game, and many stocks would probably no longer be possible depending on which way the change went. Changing heat, damage, range and so forth has a far lesser impact on the established mechs in the lore than changing crits and weights.

And yes, I know there are people whose response to the above will be "who cares about stock mechs? They suck and only stupid people use them", but no matter how you feel about stock designs and customization there has to be _some_ point where you say "if we cross this line then why are we paying for an established IP instead of creating a setting of our own?" Changes which make canon mechs impossible to recreate in MWO is, in my opinion, one of those line.


A simple way i like to view it is that as elite merc/house pilots we're basically "Heroes" so we have our mechs that are basically our own personallized "Hero" mech.

Jager looks sweet. Five days until dakka.

#256 Sug

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Posted 14 March 2013 - 07:46 AM

View PostZerethon, on 14 March 2013 - 07:38 AM, said:

Jager looks sweet. Five days until dakka.



Thursdakka, Fridakka, Saturdakka, Sundakka, Mondakka, and Tuesdakkadakkadakka....

#257 MustrumRidcully

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Posted 14 March 2013 - 09:14 AM

The question in the end may be...

Dakkamech or Dakkkaprahct?

#258 Sug

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Posted 14 March 2013 - 09:39 AM

I predict the Jagermech will either be really awesome or really bad, or just ok.

#259 Levi Strauss

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Posted 14 March 2013 - 12:05 PM

It's coming...

#260 Little Nemo

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Posted 14 March 2013 - 01:21 PM

View PostSug, on 14 March 2013 - 09:39 AM, said:

I predict the Jagermech will either be really awesome or really bad, or just ok.


I agree.





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