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Invite To Duel


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#1 shabowie

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Posted 13 March 2013 - 09:35 PM

You should be able to click on anyone in your friends list and invite them to a 1v1 duel on a arena map. This should be easy to implement and needs to be in the game ASAP. What say you?

#2 von Pilsner

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Posted 13 March 2013 - 09:43 PM

Would be nice.

#3 ragingmunkyz

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Posted 13 March 2013 - 09:48 PM

+1 I think it would be fun. I think you could even take it past just your friends and let anyone duel. In that case, you'd definitely have to match mechs within the same weight class, like with any prize fight. Would be cool to see our stats in one on ones, and it would be a great way to practice brawling.

If they did add something like this, as a way to throw the clanners a bone as well as keep it within BT canon, they could call the game mode "Zellbrigen," and enforce the rules associated with clan honor dueling.

Edited by ragingmunkyz, 13 March 2013 - 09:50 PM.


#4 shabowie

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Posted 13 March 2013 - 09:56 PM

View Postragingmunkyz, on 13 March 2013 - 09:48 PM, said:

+1 I think it would be fun. I think you could even take it past just your friends and let anyone duel. In that case, you'd definitely have to match mechs within the same weight class, like with any prize fight. Would be cool to see our stats in one on ones, and it would be a great way to practice brawling.


Well I just figured inviting through friends list would be an easy mechanic, they don't actually have to be your friend. Also, regarding weight matches, it should be flexible, you might want to duel somebody in differing mechs to prove a point or sandbox.

Also, if you like this idea, please "like" the OP guys!

#5 N0ni

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Posted 13 March 2013 - 09:59 PM

View Postragingmunkyz, on 13 March 2013 - 09:48 PM, said:

I think you could even take it past just your friends and let anyone duel. In that case, you'd definitely have to match mechs within the same weight class, like with any prize fight.

For this you can go a bit further. Have 4 restricted weight classes and 1 Unrestricted. Going beyond that would be Chassis specific matches. (i.e. Hunchback-Only)
All in all, i like the idea of arena style matches. +1

#6 80sGlamRockSensation David Bowie

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Posted 13 March 2013 - 10:03 PM

Solaris would be a great feature for these reasons.


In the mean time, why not just allow players to do like a 4 man drop in the training grounds mode. 10x easier

#7 shabowie

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Posted 13 March 2013 - 10:28 PM

View Postmwhighlander, on 13 March 2013 - 10:03 PM, said:

Solaris would be a great feature for these reasons.


In the mean time, why not just allow players to do like a 4 man drop in the training grounds mode. 10x easier


That would be good for sandboxing some things, but you can't target friendly mechs.

#8 Merky Merc

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Posted 13 March 2013 - 10:48 PM

so.. a solaris arena game mode?

Though for 1v1s I don't care either way, duels are boring imo

#9 Sephlock

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Posted 13 March 2013 - 10:52 PM

Wrong game.

#10 grayson marik

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Posted 14 March 2013 - 12:18 AM

View Postshabowie, on 13 March 2013 - 09:35 PM, said:

You should be able to click on anyone in your friends list and invite them to a 1v1 duel on a arena map. This should be easy to implement and needs to be in the game ASAP. What say you?

Only half hearted suggestion!
Imagine a group leader can invite an other group like this, no matter if group consists of 1 or 8 players.
This way you could have everything from 1v1 to 8v8 or even a 1v4 for trials of position or something.

#11 Tarman

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Posted 14 March 2013 - 03:37 AM

Is this not on the back burner in general due to serverspace? I'm sure that this kind of thing (duels, online training grounds and such) was only off the table currently due to technical restrictions but I do not have the search-fu to track it down.

#12 shabowie

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Posted 14 March 2013 - 11:21 AM

View PostTarman, on 14 March 2013 - 03:37 AM, said:

Is this not on the back burner in general due to serverspace? I'm sure that this kind of thing (duels, online training grounds and such) was only off the table currently due to technical restrictions but I do not have the search-fu to track it down.


I don't see why there would be technical restrictions.

#13 Mister Blastman

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Posted 14 March 2013 - 11:26 AM

Dueling is the ONE thing that this game is missing the most. Dueling has /always/ been an essential part of every Mechwarrior game (4 arguably being less important)--especially for Clanners.

#14 Silentium

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Posted 14 March 2013 - 11:33 AM

I like this, and I think it fits within the expanded training ground some have suggested.

#15 bloodnor

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Posted 14 March 2013 - 12:55 PM

PGI can we haz this lease

#16 Tarman

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Posted 15 March 2013 - 02:08 AM

View Postshabowie, on 14 March 2013 - 11:21 AM, said:

I don't see why there would be technical restrictions.



Technical as in not an issue created by game design but purely not having the hardware/space to run a bunch of dueling arenas on top of regular gameplay.

#17 LordDante

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Posted 15 March 2013 - 03:20 AM

Posted Image

#18 Elizander

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Posted 15 March 2013 - 03:32 AM

View PostTarman, on 14 March 2013 - 03:37 AM, said:

Is this not on the back burner in general due to serverspace? I'm sure that this kind of thing (duels, online training grounds and such) was only off the table currently due to technical restrictions but I do not have the search-fu to track it down.



This is actually a valid concern. It depends on how the backend structure of the server is done, but it is very possible that server resources can be eaten up by a lot of 1v1 rooms being made. I'm familiar with at least one other game that removed the ability to do 1v1 fights (making it a minimum of 5v5) due to the 1v1 rooms eating up sever capacity.

#19 4lex

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Posted 15 March 2013 - 03:33 AM

+1

#20 N0ni

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Posted 15 March 2013 - 03:44 AM

View PostElizander, on 15 March 2013 - 03:32 AM, said:



This is actually a valid concern. It depends on how the backend structure of the server is done, but it is very possible that server resources can be eaten up by a lot of 1v1 rooms being made. I'm familiar with at least one other game that removed the ability to do 1v1 fights (making it a minimum of 5v5) due to the 1v1 rooms eating up sever capacity.


Let's say for all intents and purposes 1v1s are not possible and instead a minimum of 5v5s were viable. Now the question is how can PGI profit off of this in such a way as to put time and effort into this?





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