Harmin, on 14 March 2013 - 03:35 AM, said:
You're a zealot.
Anyway, I'll strill try to be reasonable.
Machine guns are extremely light. Produce no heat. Buffing them would make them unbalanced in my opinion. The small laser, it's nearest energy equivalent (same 90m range), produces 2 heat, has a 2.25 sec cool down and does 3 damage. That makes it 1DPS.
The machine gun does 0.4 DPS. Given that it produces no heat and has special bonuses against internals that sounds pretty approriate to me.
No I'm just sick of arguing with people who have no understanding of the game mechanics.
The small laser not firing 10 times a second to maintain that dps makes it vastly better than the machine gun which isn't allowed to take it's recticle off the enemy for even a fraction of a second or it drops dps.
even if both of them did 1DPS exactly the laser would come out vastly ahead just for that alone.
2 heat for the laser is nothing, pretty much every mech runs DHS which gives 2 heat per second dissipation just with internal heat sinks alone given the small laser deals that heat out in 3 seconds the heat they produce is functionally irrelevant. which brings up another point Small lasers treat heat sinks as their ammo and they don't need more than the internal 10 doubles to fire for ever where as mgs need to bring tonnes of ammo to deal any damage at all
Mgs are trash. Crit seeking buff or otherwise if you think otherwise you DO NOT UNDERSTAND THE GAME.
tl;dr edit:
3 small lasers 3 DPS with double heat sinks you never over heat and never run out of ammo
3 MGS, 1.2 DPS have to bring tonnes of ammo further making your mech worse no benefit from sinks and ammo explosions.
Edited by Sifright, 14 March 2013 - 03:46 AM.