Esplodin, on 14 March 2013 - 02:51 PM, said:
Why not just make the weapon system VIABLE? There is no reason to nerf ammo. None. At. All.
Why in all that is good, pure, and bacon is this even a discussion?!?! It sucks now. It will suck with 40 dmg/ton. Why not just make it NOT SUCK?!?!?!??
My post was TL:DR, but I already reasoned out why MGs are always going to suck.
AUSwarrior24, on 14 March 2013 - 02:52 PM, said:
Just like to point out, again, that BattleTech (while being more realistic compared to some sci fis) is NOT real. Therefore, it shouldn't have the comparisons people are pointing out.
Keep the MGs how they are, you keep the lore guys happy. Buff 'em, no doubt you'll have them at your necks, and they'll immediately be considered unbalanced. THE MGs ARE SUPPOSED TO BE WEAK. Possibly useless. Don't like them, don't use them, and stop complaining.
Just thinking though... reading through some of the BT books, I haven't found any reference to MGs on 'Mechs. I know that's not the TT game, but still, obviously MGs are somewhat weak.
Here's the proof the "bone" thrown to MGs in the crit system is going to work for at least some people.
stjobe, on 14 March 2013 - 03:40 PM, said:
The AC/2 and the MG did the EXACT SAME DAMAGE to 'mechs in TT. How can this be so hard to understand?
It's not. MGs suck terribly here. It's intentional. See previous points.
Carrioncrows, on 14 March 2013 - 05:30 PM, said:
The answer was "Nope, we are happy with the balance right now"
Not that it won't change in the foreseeable future, it's just very disappointing that they see it as a balanced weapon.
Exactly. They are balanced as per the business model, not the gameplay model.
Edited by Hou, 14 March 2013 - 09:53 PM.