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Request :can Pgi Post Some Dx 11 Screenshots?
#1
Posted 15 March 2013 - 02:12 PM
Thanks
Ck
#2
Posted 15 March 2013 - 02:36 PM
#3
Posted 15 March 2013 - 02:38 PM
 Zyllos, on 15 March 2013 - 02:36 PM, said:
Zyllos, on 15 March 2013 - 02:36 PM, said:
I might listen to those if they weren't like an hour long and I had to listen for the whole time to hear a snippet that might be 5 second of dialogue
#4
Posted 15 March 2013 - 02:50 PM
#5
Posted 15 March 2013 - 02:56 PM
#6
Posted 15 March 2013 - 04:00 PM
#7
Posted 15 March 2013 - 04:05 PM

 
					
					#8
Posted 15 March 2013 - 04:09 PM
 Team Leader, on 15 March 2013 - 02:38 PM, said:
Team Leader, on 15 March 2013 - 02:38 PM, said:
I suggested that after NGNG 1, of which I could only get through like the first 45 seconds. They need to at least give us a time index.
Edited by Sug, 15 March 2013 - 04:10 PM.
#9
Posted 15 March 2013 - 04:14 PM
http://en.wikipedia..../Defenestration
http://en.wikipedia....defenestrations
#10
Posted 15 March 2013 - 04:18 PM
http://www.geforce.c...ogy/dx11/videos
Since their concern is mainly performance related, it would seem like most of the work is done already and it's just fine-tuning. So a sample to show us what we can expect would be nice since a screenshot doesn't tell us how well it performs(which is their concern), just how it's going to look/what we can expect.
Edited by MoonUnitBeta, 15 March 2013 - 04:20 PM.
#11
Posted 15 March 2013 - 04:54 PM
 Pyrrho, on 15 March 2013 - 04:14 PM, said:
Pyrrho, on 15 March 2013 - 04:14 PM, said:
http://en.wikipedia..../Defenestration
http://en.wikipedia....defenestrations
Not a Monty Python fan, eh?
 
					
					Edited by Zerberus, 15 March 2013 - 04:56 PM.
#12
Posted 15 March 2013 - 05:04 PM
puts those details back in. So maybe toss us a few DX 11 bones eh?

Ck
#13
Posted 15 March 2013 - 05:10 PM
 
					
					#14
Posted 15 March 2013 - 05:24 PM
 
					
					Edited by DevilJade, 15 March 2013 - 05:25 PM.
#15
Posted 15 March 2013 - 06:18 PM
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