Brawling Unpopular?
#1
Posted 15 March 2013 - 10:45 AM
I guess it's just the plight of the lone wolf pugger. Either adapt your build to be more flexible and able to engage at multiple ranges or stand there all match hiding behind your LRM spewing missile boat ECM atlas. Anyone else experienced this?
#2
Posted 15 March 2013 - 10:46 AM
#3
Posted 15 March 2013 - 10:47 AM
#4
Posted 15 March 2013 - 10:47 AM
As a medium, i always stay with me team... regardless if it becomes a waiting match. It's good practice.
Edited by Vrbas, 15 March 2013 - 10:48 AM.
#5
Posted 15 March 2013 - 10:48 AM
beta right? theyll get the balance down eventually
#6
Posted 15 March 2013 - 10:48 AM
#7
Posted 15 March 2013 - 10:50 AM
Edited by Royalewithcheese, 15 March 2013 - 10:50 AM.
#8
Posted 15 March 2013 - 10:50 AM
#9
Posted 15 March 2013 - 10:54 AM
#10
Posted 15 March 2013 - 11:00 AM
Acenan, on 15 March 2013 - 10:48 AM, said:
Hush, little baby, don't you cry, Mama's gonna buy you a mockingbird.
And if that mockingbird won't sing, Mama's gonna buy you a diamond ring.
And if that diamond ring turns brass, Mama's gonna buy you a looking glass.
And if that looking glass gets broke, Mama's gonna buy you a billy goat,
And if that billy goat doesn't pull, Mama's gonna buy you a cart and bull.
And if that cart and bull turn over, Mama's gonna buy you a dog named Rover.
And if that dog named Rover won't bark, Mama's gonna buy you a horse and cart.
And if that horse and cart fall down, you'll still be the sweetest kid in town.
Edited by Cferre, 15 March 2013 - 11:03 AM.
#11
Posted 15 March 2013 - 11:01 AM
Edited by KingCobra, 15 March 2013 - 11:02 AM.
#12
Posted 15 March 2013 - 11:07 AM
Most players like to play this game safe, it would seem, and longer range builds are easier to apply damage to your foe without taking any / as much damage yourself.
#13
Posted 15 March 2013 - 11:15 AM
Normally the match starts with careful positioning and ongoing long range engagement, but it always ends in a short range brawl.
The thing is that the players are very careful and peek over edges/cut corners so there is only a very short window to dish out damage.
This favours high alpha sniping builds.
Edited by ferranis, 15 March 2013 - 11:16 AM.
#14
Posted 15 March 2013 - 11:16 AM
Lots of battles start with the range and end up closer and closer until It's just an all out close range battle. But brawls are always fun.
Brawler at heart :]
#17
Posted 15 March 2013 - 11:28 AM
Everything is just 11 SRM alphas , 14 Mlaser alphas or both.
There is no swinging or fighting ... no probign for weak spots...
just Blam blam clunk. no fun.
#18
Posted 15 March 2013 - 11:32 AM
#19
Posted 15 March 2013 - 11:33 AM
#20
Posted 15 March 2013 - 11:35 AM
LT Kinslayer, on 15 March 2013 - 11:20 AM, said:
I like MWO
I liked MW4............9 years ago
That is all.
Well my point was IF 9-10 years ago they made a true MechWarrior game you could play in a match 5-15 minutes and yes my mechs were damaged but still playable dodge incoming shots and still be alive what does it say about MWO? that mwo is fun for a few matches but after that its a grinding repetitive shallow game that is unrewarding in and way.
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