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Which Centurion Design do you like best?


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Poll: Which Centurion Design Do you Like Best? (162 member(s) have cast votes)

Which Centurion Design Do you Like Best?

  1. MWO Design (135 votes [83.33%] - View)

    Percentage of vote: 83.33%

  2. BT Design (12 votes [7.41%] - View)

    Percentage of vote: 7.41%

  3. Mechcommander Design (8 votes [4.94%] - View)

    Percentage of vote: 4.94%

  4. A compromise of the above (7 votes [4.32%] - View)

    Percentage of vote: 4.32%

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#1 RainbowToh

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Posted 19 July 2012 - 01:22 AM

Hi all,

I ran a search on the forums, while finding discussion about the design and looks of the MWO Centurion, I didnt find a definite poll on the issue. I noticed most people are for the current MWO design, while a minority preferred the old one. Therefore I started this thread mainly to get a % figure of opinions here. I apologised if this has been done before, being a Centurion fan, n with the latest video showing more of the mech and the way it moves, I just wanted the community to sound out again on this once more.

Im going to put the pics together for a quick comparison.

Posted Image

Posted Image



For myself, I kinda like the design from Mechcommander. Try to focus on the Centurion shots in the video, 0:53 and 2:01. I like the way it moves as well, a kind of robotic grace :P

If most are for the current MWO design, I would like to suggest to make the design leaner, the current shoulders make it looks too 'squatlike.' Currently i feel that its head is like hunching down between its shoulders, if the head can be made to stand out more alittle, it would be great.

EDIT: Sorry the poll result got deleted for some reason during an edit. I restarted it. The results then were 75% for the MWO design, none for the BT design haha, some for the Mechcom design, n a few for a compromise.

Edited by RainbowToh, 19 July 2012 - 02:19 AM.


#2 Outburst

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Posted 19 July 2012 - 01:23 AM

The MWO design looks really cool and scary at the same time!!!

#3 Xathanael

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Posted 19 July 2012 - 01:30 AM

The MWO version is far support to all previous versions... I have yet to see a MWO redesign that I didn't like

#4 Adridos

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Posted 19 July 2012 - 01:31 AM

Easy, all of them are ugly. And no, it's not because it's a signature Davion mech... ok, it may help in it a little. :P

#5 Murku

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Posted 19 July 2012 - 01:33 AM

MWO version is epic.

Looks nicely different from other 50ton designs, and the controversial 'Shield' forearm looks to me very usable ingame: either torso-twist right while direct charging to absorb some hits or jink in toward your target, leading with your left shoulder every time your AC is reloading. Hell, with your arms unlocked from the torso track you may even be able to bring that arm up to partially cover your cockpit....

#6 Stormwolf

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Posted 19 July 2012 - 01:41 AM

MW2: Mercs and the MW4 mekpak's also had the Centurion.

But I love the MWO design, I wish they would make mini's based on that design.

#7 SilentSooYun

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Posted 19 July 2012 - 01:46 AM

MWO, definitely!
It's stylised yet functional.
I never liked the original... too boxy, and the head looks like a toaster with a bagel stuck in.

#8 Thorn Hallis

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Posted 19 July 2012 - 01:48 AM

Not the MWO version, thats for sure.

#9 ElcomeSoft

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Posted 19 July 2012 - 01:53 AM

I personally despise the new MWO version of the Centurion.

It's like the Mechwarrior Tactics guys got a hold of it... None of their mechs look like what we expect :P

#10 Reynard Stoke

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Posted 19 July 2012 - 02:10 AM

I prefer the MWO version over the others, mostly because the older designs simply look too... stiff, in comparison.

Definitely looking forward to getting my hands on one of these!

#11 XTRMNTR2K

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Posted 19 July 2012 - 02:11 AM

I personally like the new MWO Centurion artwork but the Centurion shown in the ingame reveal video is too wide and bulky. I suggest reducing the width of the 'hips' and shoulders. I can't really think of any reason to make it this wide except for balancing (because it would otherwise be too hard to hit due to its slender frame).

#12 Tincan Nightmare

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Posted 19 July 2012 - 02:14 AM

I really like the look of the MWO design, it looks like a tough brawler mech, ready to fight. Also the AC arm looks like a weapon mount instead of a hollow tube like the TRO picture. I think Catalyst is putting the books out now, maybe they should hire FD to redo the TRO's :P.

#13 xxx WreckinBallRaj xxx

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Posted 19 July 2012 - 02:47 AM

I liked how the Mech looked in MechCommander. It was also 55 tons where as it's now 50 tons. I bet that extra weight would have been useful... and we don't have any 55 ton Mechs...

#14 Attalward

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Posted 19 July 2012 - 03:26 AM

I like the concept art of mwo but i dont reaally like the ingame model shown in the new video.

#15 Onii Guyver

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Posted 19 July 2012 - 05:15 AM

I like the new design a little similar to the mechwarrior dark age clix game figure

Posted Image

Edited by Onii Guyver, 19 July 2012 - 05:44 AM.


#16 Scouten

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Posted 19 July 2012 - 05:17 AM

the Centurion has an Arm shield in MWO that is like an instant win

#17 BallSabre

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Posted 19 July 2012 - 05:33 AM

Now if they could just make the thing less WIDE ingame even I would want it. But alas the thing looked wider than the atlas!

Dunno if it was just me though.

Still MWO's is much better looking than the rest

#18 BrokenDog

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Posted 19 July 2012 - 05:48 AM

Don't shoot me, I prefer the old BT version.
This Centurion still high on my ride list. :D

#19 Willpower

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Posted 19 July 2012 - 06:07 AM

I like the MWO the best. The concept pic from BT not at all. And the one from the video... was ok, I guess.

The head riding low is a good thing, though, look at NFL players and the pads around their necks. Lower head the better in a fight, you don't want someone knocking it off.

#20 Sharde

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Posted 19 July 2012 - 07:26 AM

the mwo designs are far superior to everything prior in any battletech game.

some mechs of mw3 and mw4 looked nice but not nearly as edgy/brutal/realistic/powerfull as the mwo ones.

but that is mostly due to lack of details in the older games ... which is the point why i am happy they use the crysis3 engine (despite the huge hardware requirements).





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