Challenging Myself
#21
Posted 17 March 2013 - 06:42 PM
The challenge is in using superior weapons to take on superior foes. Only little children are impressed by clowns who tie an arm behind their back.
#23
Posted 17 March 2013 - 06:48 PM
Mechwarrior Buddah, on 17 March 2013 - 06:44 PM, said:
like clanners
Pictured: typical low-tier IS filthy scum grade warrior, using the best of the best that's available to destroy and conquer anything within reach.
Not pictured: the clan commander who tells Raoh that power without perception is spiritually useless, and therefore of no true value.
#24
Posted 17 March 2013 - 08:31 PM
ECM isn't so much of an easy button for this mech, it would if anything fall more into the crutch category... I mean, stock armour and... well, everything else... you don't want to be found easily by mechs faster then you.
#25
Posted 17 March 2013 - 08:38 PM
Edward Steiner, on 17 March 2013 - 05:23 PM, said:
Yes, I will probably be destroyed more often than not and there will be many games where I will not break 100 damage. I will be endlessly taunted (but that is no big deal, since I taunt and get taunted regularly ). So, even though I will not get as many kills and my K/D ratio will tank, I will know that every kill I earn will either be due to luck, or pure skill.
Anyone else who already challenges themselves in this way, or wants to try are welcome to comment. Anyone who does not care, or has any other opinion on this is welcome to comment as well. I will see many of you in-game, as enemies and allies, so play well!
Challenge accepted as of last year! I refuse to boat OP weapons, run broken mechs or abuse broken mechanics. Easy mode != fun for me. Why play a game for any other reason than fun?
It's to bad that everyone will continue to run easy mode "I win" builds for teh lulz instead of playing for fun. heh
Lemmings... the cliffs edge is near! Just keep marching!
#28
Posted 17 March 2013 - 10:06 PM
Sug, on 17 March 2013 - 05:50 PM, said:
I look forward to your "I QUIT!!!" thread tomorrow.
Well, I did surprisingly well in my Founder's Atlas tonight, so I am not quitting, sorry to disappoint you.
Vassago Rain, on 17 March 2013 - 06:42 PM, said:
The challenge is in using superior weapons to take on superior foes. Only little children are impressed by clowns who tie an arm behind their back.
I have been in more than one game with you, and you are one of the better pilots I have run into, but far from the best, although that Steiner tag of yours gives you bonus points.
#29
Posted 17 March 2013 - 10:11 PM
I have for the most part ran this way for quite some time. If I get irritated with cheese, I might unleash my 3L. About the only thing I haven't given up entirely is SSRMs. My Treb 7K does use them. I have sometimes swapped SRM4s, or a single 6, but tbh, on this build I mostly like them for their ammo efficiency. I spend most of my time 1-2 punching with my ERPPC and UAC5, and usually lose my right arm first, anyhow.
But my most used chassis these days are my quad-AC/5 4X and my ERPPC K2. Maybe I'd do better with cheezebuilds, but i wouldn't have as much fun.
I really can't wait to see what the Jager will do for me.
#30
Posted 17 March 2013 - 10:14 PM
My Founders Atlas-D I gave it DHS, Downgraded the LRM20 to an LRM-15 Added AMS and Extra ammo for the AC/20
a pug game I had around 3/1/13 http://home.grandeco...0Atlasnames.jpg
Edited by wolf74, 17 March 2013 - 10:17 PM.
#31
Posted 17 March 2013 - 10:18 PM
BitMonger505, on 17 March 2013 - 08:48 PM, said:
gauss+xl = risky, especially when one good back shot can pop it
case in side torsos with XL = worthless
uneven armor tonnage = wasteful
3 free crits = wasteful
2 mpl in ct when, for 1 more ton which you can get in lots of places (see above), you can switch to a 3rd llas and simplify your weapons groups = inefficient
if it works for you, great, but there's a lot on that build that, even keeping the weapons and engines, you can do much better
edit: here, i've made your mech better: http://mwo.smurfy-ne...1f8388cac2e524b
Edited by p00k, 17 March 2013 - 10:23 PM.
#32
Posted 17 March 2013 - 10:21 PM
My KDR has dropped from 4.43 to 3.56. I still do reasonable damage. Prolly 300 on average.
#33
Posted 18 March 2013 - 02:21 AM
#34
Posted 18 March 2013 - 06:07 AM
GunjiroHan, on 18 March 2013 - 02:21 AM, said:
actually I enjoy that LRM's can compete with SRMs now - my C1 cat with 2 LRM15+A does comparable damage to my 2 SRM6 cat now. Before the buff LRM damage was crap and I couldn't take them on my C1.
#35
Posted 18 March 2013 - 06:14 AM
This isn't a boast, I just think it's sad that some people think this is a challenge, where I feel that people should view it as a way of keeping the game interesting and fresh.
However, kudos to OP for doing something different than their norm.
#36
Posted 18 March 2013 - 06:18 AM
I never played a light (except a 2D once in CB) and never played an Atlas.
#37
Posted 18 March 2013 - 06:22 AM
Fenris Krinkovich, on 17 March 2013 - 05:39 PM, said:
but you're in a commando....
also the comando 2D is the one with ECM
Edited by Omni 13, 18 March 2013 - 06:22 AM.
#38
Posted 18 March 2013 - 06:27 AM
Edward Steiner, on 17 March 2013 - 05:23 PM, said:
Yes, I will probably be destroyed more often than not and there will be many games where I will not break 100 damage. I will be endlessly taunted (but that is no big deal, since I taunt and get taunted regularly ). So, even though I will not get as many kills and my K/D ratio will tank, I will know that every kill I earn will either be due to luck, or pure skill.
Anyone else who already challenges themselves in this way, or wants to try are welcome to comment. Anyone who does not care, or has any other opinion on this is welcome to comment as well. I will see many of you in-game, as enemies and allies, so play well!
I'd hope you can manage more than 100 damage a match in any Atlas >.<
That said, I run my 3L with a 6-pack rather than Streaks. I still tend to get toasted against multiple other lights (obviously), but it has maybe a 30% win ratio against other 3Ls, mostly when I can pull the fight into dense terrain (and my team remember they have lasers on their mechs) and I find against anything larger than a light the 6-pack allows for a lot more impact on the fight than streaks would. Also means I'm not TAG reliant and I can flip ECM state based on what's best for my team, not having it dictated by my own weapons loadout.
Plus I'm less prone to fall asleep at the wheel without streaks.
Edit for clarity: For all the facetious last statement, I use the 6pack setup because of the benifits against larger mechs, if I had to drop towards a 4 I'd swap it out for paired SSRM2s in a minute. I hate Streak mechanics in MWO with a passion, but I'd still use the things if I didn't have the other viable option. Moral high ground never won a match.
Sephlock, on 17 March 2013 - 06:15 PM, said:
Take SSRMs? He said he was going without cheese. Equipping SSRMs can actually hospitalise the severely lactose intolerant.
Edited by Gaan Cathal, 18 March 2013 - 06:30 AM.
#39
Posted 18 March 2013 - 06:34 AM
Basically, it's a COM-1D with a single ERPPC and an Artemis SRM-4.
So far, I have a 2.0 WLR and a 1.17 KDR with it.
#40
Posted 18 March 2013 - 06:38 AM
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users