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Does Everyone Hate Srm's And Is That Hate Justified?


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#1 Mechwarrior Buddah

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Posted 17 March 2013 - 06:30 PM

I sift through the forums and half of the threads are full of SRM (Splatcat) hate. I'm starting to think they are all the type of player that loads up with long range weapons and charges into battle without thinking about what they're doing or what weapons the enemy team may be using. It's farely easy to dodge SRM fire and break the mech or its arms if you play a certain way. Is it really that impossible to adapt your preferred mechs to meet multiple situations or are you simply too stubborn in your ways? I for one love the feeling of melting a mech with SRM's and focusing fire with teammates. Does that make me noob or am I simply exploiting a weakness in most player's mech builds?

lol

Edited by Mechwarrior Buddah, 17 March 2013 - 06:30 PM.


#2 Nightcrept

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Posted 17 March 2013 - 06:32 PM

Most players will always say to nerf anything that isn't their own preferred playing style and weapon.

#3 SkyCake

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Posted 17 March 2013 - 06:33 PM

View PostMechwarrior Buddah, on 17 March 2013 - 06:30 PM, said:

I sift through the forums and half of the threads are full of SRM (Splatcat) hate. I'm starting to think they are all the type of player that loads up with long range weapons and charges into battle without thinking about what they're doing or what weapons the enemy team may be using. It's farely easy to dodge SRM fire and break the mech or its arms if you play a certain way. Is it really that impossible to adapt your preferred mechs to meet multiple situations or are you simply too stubborn in your ways? I for one love the feeling of melting a mech with SRM's and focusing fire with teammates. Does that make me noob or am I simply exploiting a weakness in most player's mech builds?

lol


you're horrible at this game and you should feel bad

#4 Shismar

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Posted 17 March 2013 - 06:38 PM

View PostMechwarrior Buddah, on 17 March 2013 - 06:30 PM, said:

Does that make me noob or am I simply exploiting a weakness in most player's mech builds?

lol

Of those two, certainly a noob. Splatcat is probably the cheesiest build currently around. Also SRM damage seems to be broken which is why it inflicts a multiple of the intended damage. Expect it to be fixed soon.

#5 Mechwarrior Buddah

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Posted 17 March 2013 - 06:40 PM

View PostShismar, on 17 March 2013 - 06:38 PM, said:

Of those two, certainly a noob. Splatcat is probably the cheesiest build currently around. Also SRM damage seems to be broken which is why it inflicts a multiple of the intended damage. Expect it to be fixed soon.


-.- does noone see the joke here?
Everyone's taking this like Im being serious

man ppl too serious round here

Edited by Mechwarrior Buddah, 17 March 2013 - 06:41 PM.


#6 Thunder Lips Express

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Posted 17 March 2013 - 06:40 PM

i don't find them that op. i have said it before, the only scary thing about them is if they are able to sneak up on you, your dead real quick. but if you see them closing they will have to go through hell as you fire on them with accurate shot after shot, then by the time they get to you their armour is reduced to next to nothing. in my atlas i would rather fight a srm boat rather then another equally skilled atlas pilot or a ppc boat, or a sniper or something with more range then me.
so no i don't hate them

#7 PaintedWolf

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Posted 17 March 2013 - 06:43 PM

It's just hoedown BS, similiar to Maoist "Self-Criticism" where anyone who does slightly better then someone else has to go before the "Circle of Equals" and confess their short-comings or be told their short-comings. The idea that someone could just be more inventive and think of something above their elders or peers like the Splatcat is just impossible. What I find amazing is despite all their supposed hostility just how much these backwards people think just like Maoists and Stalinists, especially with their notions of "Self-Criticism" i.e. circle jerk hoe-downs.

Edited by PaintedWolf, 17 March 2013 - 06:44 PM.


#8 Bogus

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Posted 17 March 2013 - 06:43 PM

I don't hate SRMs but I do think splatcats are rather ridiculous. A lot of the problem is that the current maps and standard combat tactics create very close range slugathons where splatcat is a god of war...if Alpine is a sign of things to come the situation will probably resolve itself.

#9 Mechwarrior Buddah

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Posted 17 March 2013 - 06:45 PM

ok, ill make it obvious
http://mwomercs.com/...hate-justified/

#10 Bogus

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Posted 17 March 2013 - 06:47 PM

Bah, that's what I get for not reading down past the first couple of threads. I fail. But not as badly as a stalker getting totally disarmed by a single 6xSRM6 volley. Boom, reversal baby!

#11 PaintedWolf

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Posted 17 March 2013 - 06:49 PM

View PostBogus, on 17 March 2013 - 06:43 PM, said:

I don't hate SRMs but I do think splatcats are rather ridiculous. A lot of the problem is that the current maps and standard combat tactics create very close range slugathons where splatcat is a god of war...if Alpine is a sign of things to come the situation will probably resolve itself.


No the problem is they just aren't smart enough to avoid running right into them. A Splatcat is pretty scared usually of a dual AC-20 Catapult. But players would rather nerf then adapt to keep everything "equal" or whatnot. Nevermind putting down a person because they excelled by merit is not equal at all. It is just a small group who are mad because the game did not go the way they expected and decided they are gonna nerf everything.

#12 Grand Ayatollah Kerensky

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Posted 17 March 2013 - 06:50 PM

The only problem with SRM6 is that they absolutely dominate all other close range weapons so that in order to be a competitive brawler, you need to be bringing an equal or greater amount of SRMs than the other guy. All the other close range weapons like medium lasers, ac/20s, LB10-x are totally outclassed by SRMs.

At the moment, SRMs are doing too much damage for the weight and crits they consume making them a must-have weapon.

#13 M4rtyr

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Posted 17 March 2013 - 06:52 PM

View PostNightcrept, on 17 March 2013 - 06:32 PM, said:

Most players will always say to nerf anything that isn't their own preferred playing style and weapon.


Oh? so what do you make of my stats and me saying SRM's need to have their damage reduced back to 2? :(

I have a splatacat and Hunchie 4SP in my mechbays... so... yeah.

#14 Sgt Disciple

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Posted 17 March 2013 - 06:55 PM

Depends on which side of em I am. Love to see them goin not so much comin at me.

#15 PaintedWolf

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Posted 17 March 2013 - 07:02 PM

View PostM4rtyr, on 17 March 2013 - 06:52 PM, said:


Oh? so what do you make of my stats and me saying SRM's need to have their damage reduced back to 2? :(

I have a splatacat and Hunchie 4SP in my mechbays... so... yeah.


Wrong. I have played in a mixed weapon Atlas build, does that automatically make me correct if I say Atlas mixed weapon builds are OP? Or does it make a person wrong who argued that people who pilot mixed builds are just not imaginative enough to boat?

Again, the old fallacy that just because a build is good means it needs to be nerfed. So basically everytime a design does well, we nerf some fundamental element of the game.

#16 XX Sulla XX

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Posted 17 March 2013 - 07:05 PM

I dont see a problem with them. They work great on my Atlas. And splat cats can be nurfed in other ways. If a cat had say 3 of them no one would even be complaining.

#17 MischiefSC

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Posted 17 March 2013 - 07:05 PM

I have decided to use the sound of this post flying past all these peoples heads to play the pan pipes.

It's beautiful music and very soothing.

#18 Royalewithcheese

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Posted 17 March 2013 - 07:12 PM

I sift through the forums and half of the threads are full of ECM (3-L) hate. I'm starting to think they are all the type of player that loads up with locking weapons and shoots at red triangles without thinking about what they're doing or what countermeasures the enemy team may be using. It's farely easy to dodge SSRM fire and break the mech or its legs if you play a certain way. Is it really that impossible to adapt your preferred mechs to meet multiple situations or are you simply too stubborn in your ways? I for one love the feeling of melting a mech with SSRM's and focusing fire with teammates. Does that make me noob or am I simply exploiting a weakness in most player's mech builds?

#19 M4rtyr

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Posted 17 March 2013 - 07:12 PM

View PostPaintedWolf, on 17 March 2013 - 07:02 PM, said:


Wrong. I have played in a mixed weapon Atlas build, does that automatically make me correct if I say Atlas mixed weapon builds are OP? Or does it make a person wrong who argued that people who pilot mixed builds are just not imaginative enough to boat?

Again, the old fallacy that just because a build is good means it needs to be nerfed. So basically everytime a design does well, we nerf some fundamental element of the game.


Please, look at what nightcrept said again.

I was just proving to him that its not just people that don't use a weapon/play style that call for nerfs.

Just because a design is good doesn't mean it needs to be nerfed, but when a weapon is out of balance with other weapons it should be brought back into line. Now wether or a not a weapon is balanced has many opinions. I give my opinion and WHY I think as I do. I've said it over and over about SRMs, and LRMs. Yet the best response as to why SRM's should keep their damage increase is because they spread damage out and armor was doubled. Both of which I've explained as being very poor arguements.

I've yet to actually hear someone say pnipoint convergence with 6 PPCs is a good thing, so unless someone comes up with a good reason then obviously you shouldn't increase damage just because SRMs don't break the game like 6 PPCs hitting the same location. Nor have I heard anything near a reasonable explaination to validate increasing damage to only missles because of the armor change when armor was change to slow down kill times in the first place.

#20 One Medic Army

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Posted 17 March 2013 - 07:15 PM

When everything that has missile hardpoints immediately gets them filled with as many SRM6s as possible, and generally whichever variant of a chassis can carry the most SRM6s becomes the primary "brawler" variant, it becomes necessary to ask if there is imbalance.
Which is the best brawler centurion? 9A. Why? Because it's got 3 SRM6s in a tiny side torso.
Which is the best brawler atlas? D-DC. Why? Because it can carry 3 SRM6s (and has ECM).
Which is the best brawler catapult? Toss-up between the A1 splat and the K2 double AC/20. The double 20s are slower and less common though.



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