1/60 Scale Resin Commando Model
#21
Posted 18 March 2013 - 06:48 PM
#22
Posted 18 March 2013 - 08:23 PM
I love seeing that big Ole Atlas, and Highlander next to the other mechs.
#23
Posted 18 March 2013 - 09:33 PM
PropagandaWar, on 18 March 2013 - 06:48 PM, said:
Indeed.
Strange how quickly things change when there are money involved. I mean, lets assume I have the skills to make paper models using the MWO mechs, and I am distributing them freely no one will complain, even if I use the actual in game model with the texture no one will be pointing fingers yet I am still transgressing the copyright law. (well, I think I am). But if I ask 10cents per download, then all hell will break loose.
Good luck with the road that lies ahead, I really hope that you can come up with an agreement to who ever has the rights. This is a win win situation for all.
#24
Posted 19 March 2013 - 05:57 AM
I want one..............
Put me on the list if you please.
#25
Posted 19 March 2013 - 06:35 AM
#26
Posted 20 March 2013 - 05:40 AM
However, I have to caution, you're getting into very bad legal territory. PGI/IPG have a copyright on that model and Topps has exclusive miniature publishing rights.
#27
Posted 20 March 2013 - 01:40 PM
#28
Posted 20 March 2013 - 04:11 PM
#29
Posted 20 March 2013 - 04:57 PM
You did a great job! Now... Where is my King Crab? :-)
#30
Posted 22 March 2013 - 07:55 AM
#31
Posted 22 March 2013 - 01:29 PM
The things I would do to get my hands on a Dragon 1-C model...
#32
Posted 25 March 2013 - 10:46 PM
#33
Posted 27 March 2013 - 09:46 AM
#34
Posted 28 March 2013 - 01:47 AM
#35
Posted 28 March 2013 - 12:55 PM
#36
Posted 28 March 2013 - 05:11 PM
I 2nd what someone else said in regards to buying actual physical merch. Produce stuff like this, shirts, etc, and the cash shall flow... (and yes, I know there are copyright headaches involved in the merch dept)
Edited by WuhSawBe, 28 March 2013 - 05:11 PM.
#37
Posted 29 March 2013 - 12:12 PM
#38
Posted 03 April 2013 - 06:59 AM
Realy well done and very good painted.
Since some guys I know recently got a 3D printer by their own, I've got some questions regarding the 3D-models:
What programs are you using to exctract the models from the gamefiles and process them for 3d printing?
How do you decide in how many (and in which) parts you're breaking down the model?
Can you explain some of your thoughts when designing the hinges?
Is it just whether you want do make it movable or not or are there more reason?
Would you perhaps provide the processed 3D models so that other people can make/print their own?
And one question for the PGI guys:
If I'm making something like this just for my own and don't sell it (or make profit with it in any ohter way).. there aren't any copyright issues, right?
#39
Posted 04 April 2013 - 12:43 PM
#40
Posted 04 April 2013 - 12:48 PM
Quote
http://mwomercs.com/...ing-pgis-mechs/
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