Division 1:
Snow Raven
Division 2:
KaoS Legion
Division 3:
Steel Jaguar
Division 4:
Jade Wolf
NA Playoff Seeding:
1. Steel Jaguar
2. KaoS Legion
3. Snow Raven
4. Jade Wolf
5. Black Wolves
6. Luna Wolves/Word of Lowtax: KDR Squad
7. Paragon
8. DV8
Notes: DV8 had a game differential of +13, Paragon had +17. Luna Wolves and KDR Squad will finish their regular season match on Sunday. Both teams will pre-schedule their 1st round match to be done immediately by the winner, to stay on track.
--

Rules:
Standard league rules apply. Below are the additional rules and clarifications for the playoffs.
Each match (except for the finals) has a best of 5 format. The winner in the winner's bracket moves on, the loser moves to the loser bracket. If a team loses twice it is out. In the finals, the winner of the winners bracket faces the winner of the losers bracket. The championship match is best of 5, with an additional best of 3, if the team from the Losers bracket wins the first best of 5.
Each round will have a drop dec, which will be based on a random ordering of the 5 drop decs used during the season. See below for the drop decs.
Modifcation of game files:
Changes permitted--
Draw distance: (e.g. e_MaxViewDistance = 1990
e_MaxViewDistSpecLerp = 1
e_ViewDistRatioCustom = 100)
Time to zoom: (e.g. gp_mech_view_zoom_transitiontime = 0.05)
Keybindings
Field of View: http://mwomercs.com/...f-being-a-mech/
Mouse sensitivity, smooth, accel: http://mwomercs.com/...se-sensitivity/
Changes not permitted--
Removing trees
Changing thermal or night vision settings
Removal of film grain
Enhanced zoom fidelity (i.e. clarity)
Aimbots
In addition, players must meet MWO's Terms of Use & Code of Conduct. See: https://mwomercs.com/terms and http://mwomercs.com/conduct
If players wish to make changes, and are not sure if they are allowed, please contact me. If allowed, I will publicly post so, and I will include what is needed so that other players can easily make the changes as well.
Drop Decs:
Winners Bracket:
Round 1:
2/2/2/2
3/3/1/1
2/3/1/2
1/2/3/2
2/0/3/3
Round 2:
2/3/1/2
3/3/1/1
2/2/2/2
2/0/3/3
1/2/3/2
Round 3:
2/3/1/2
1/2/3/2
3/3/1/1
2/2/2/2
2/0/3/3
Round 4:
1/2/3/2
3/3/1/1
2/3/1/2
2/0/3/3
2/2/2/2
If continued:
1/2/3/2
3/3/1/1
2/2/2/2
If still a tie:
Continue 2/2/2/2 until a winner is determined.
Losers Bracket:
Round 2:
2/3/1/2
3/3/1/1
2/2/2/2
2/0/3/3
1/2/3/2
Round 3:
2/3/1/2
1/2/3/2
3/3/1/1
2/2/2/2
2/0/3/3
Round 4:
1/2/3/2
3/3/1/1
2/3/1/2
2/0/3/3
2/2/2/2
Round 5:
1/2/3/2
3/3/1/1
2/2/2/2
2/0/3/3
2/3/1/2





















