1) Nobody is getting xp/c-bills from capturing points (the proposed goal of the game mode).
a) This is a simple thing to correct and should be very quickly. Each point captured should warrant the one(s) responsible say 10xp and 100-250 c-bills. If captured completely this reward should be increased to 50-75xp and 500-1000c-bills. This gives true motivation for capturing individual points. This is one of the major gripes I've seen and I myself have with this mode.
Increase the rewards for winning via points considerably. I'm not sure what they are currently set up for, but I know they are worthless enough that I don't even bother looking anymore.
2) I'm seeing respawns desired and loathed in equal measure. I know the whole dropship thing is yet to come into play, but that is one of two fixes to this issue. It's not conquest mode if you can win by killing off the other team so readily.
a) My first proposal and the simplest one would be for people to have all the mechs that are readied at their disposal. If they don't own enough mechs they could simply choose from the current trial variants. This would be the simplest way and I have seen that it's in the works.
Allow for repair/re-arming at owned capture points and have the points for that point stopped until the mech(s) present are fully repaired/re-armed.
3) On account of suggestion number two the points required to win would need to be increased to an even 1000. Or have multiple modes available to decrease the points required increasing the rewards gained for the higher point matches.
4) I really would like to see bases not considered a capturable point and convoys of resources travel from cap points to your base and the resource points gained only from successful journeys.
5) Allow us last minute changes to our mech setups after the map is known but before the match starts. Mechs are limited to what the player has in their inventory prior to launching from their home.
6) From what I've seen in the majority of posts is that people want longer more involved games. Add a team death match mode for those who want that, you have assault for those who aren't bored of it already, and conquest would be the longest and most involved of all the game modes.
If I have forgotten anything or you people think of things I have missed please bring them forward. I want a new game mode, but I agree with the people who have claimed that conquest is assault 2.0.
Edited by Xerxys, 19 March 2013 - 07:27 PM.