Thontor, on 20 March 2013 - 02:05 PM, said:
no, they don't... it's our job to tweak mechs when we buy them. they come how they come from the factory.
they plan to
First off, thanks for the dev quote. I had not seen that, and it puts this issue mostly to rest for me.
However, I still want to respond to your first bit.
It is their job to make sure that the trial mechs are 100% functional. They can be designed in ways that most players don't consider perfect, but everything in them must function and be viable. If tweaking the mechs or the gear is required to do that, then that is what PGI has to do. Since they are planning on tweaking CASE so that it works in XL engine mechs, I have no further complaints about the JM6-DD. Sooner would be better, but as long as they don't put the JM6-DD in the trial mech rotation until CASE is adjusted, it won't be an issue.
Honestly, with the game balance as is, they still need to make SHS's be a viable option, because most trial mechs have them. SHS's don't need to be the best, but there needs to be a reason for a mech to run them that doesn't strictly handicap said mech. (kinda off topic in here, but I'm adamant on that point) The DHS vs. SHS balance in TT was based on price, but, with the way MWO's economy works, that doesn't work here. Every player will want to always upgrade to DHS's, which both makes customization less interesting, and furthers the gap between trial mechs and "real" mechs.
Trial mechs should be fully functional designs that give players a taste of different play styles. They should basically be demo mechs that are meant to sell players on different chassis, not gimped heaps that only exist to punish new players until they can afford to buy their own mech. For an example of this in another game, see League of Legends. If you play a free week champion, you get access to their full power. They don't punish you for playing a champ you don't own; They give you full access to that champ to see if it's something you'd like to play more often. Granted, that setup doesn't transition perfectly into MWO, but making sure trial mechs are viable goes a long way to tempting players into buying one for themselves. (and creates good will with the free players)
Edited by LackofCertainty, 20 March 2013 - 03:03 PM.